Player Matchup

Anhur
Anhur
DauthiTheEndowed
Anhur
Level 28
God Stats
10W - 0L
1,998 SR
Queue Stats
429W - 38L
2,138 Elo+
Party 2
Baron Samedi
Baron Samedi
JudasEgo
Baron Samedi
Level 41
God Stats
23W - 2L
1,888 SR
Queue Stats
412W - 49L
2,012 Elo+
Party 2
Hercules
Hercules
VexTheEndowed
Hercules
Level 41
God Stats
11W - 0L
2,003 SR
Queue Stats
446W - 43L
2,140 Elo+
Party 2
Team Averages
Level 37
1,963 SR
2,097 Elo+

VS

Team Averages
Level 94
1,538 SR
1,651 Elo+
Rama
Rama
Anajah
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 14L
1,790 Elo+
Party 1
Gilgamesh
Gilgamesh
GuruTheSlayer
Gilgamesh
Level 119
God Stats
2W - 5L
1,605 SR
Queue Stats
208W - 226L
1,535 Elo+
Solo
Scylla
Scylla
Nunvil
Scylla
Level 146
God Stats
4W - 3L
1,510 SR
Queue Stats
102W - 80L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 10
8,768
797
12,283
10,154
4,344
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JudasEgo
Baron Samedi
13
4 / 0 / 14
9,411
856
8,192
12,642
19,180
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
VexTheEndowed
Hercules
14
7 / 0 / 11
9,698
882
8,996
15,982
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Anajah
Rama
10
1 / 6 / 0
6,609
601
8,362
10,534
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
GuruTheSlayer
Gilgamesh
9
0 / 5 / 1
6,305
573
6,505
12,515
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Nunvil
Scylla
9
0 / 7 / 0
6,165
560
7,467
8,955
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
18
Kills
1
1
Deaths
18
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
Anajah
Rama
1
6
0
0.17
W
7
1
10
12
L
Gilgamesh
GuruTheSlayer
Gilgamesh
0
5
1
0.1
W
Baron Samedi
JudasEgo
Baron Samedi
4
0
14
11
L
Scylla
Nunvil
Scylla
0
7
0
0
W
Hercules
VexTheEndowed
Hercules
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,471
Damage
22,334
38,778
Taken
32,004
37,233
Mitigated
15,469
22,263
Healing
2,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Anajah
Rama
8,362
6,433
0
328
10,534
3,609
0
2,876
7,658
0
18,745
W
12,283
7,876
0
3,097
10,154
4,344
2,123
3,327
6,771
0
35,805
L
Gilgamesh
GuruTheSlayer
Gilgamesh
6,505
1,787
115
1,364
12,515
9,832
0
3,237
9,278
0
15,594
W
Baron Samedi
JudasEgo
Baron Samedi
8,192
595
4,049
6,733
12,642
19,180
132
1,849
10,586
19,416
0
L
Scylla
Nunvil
Scylla
7,467
900
0
498
8,955
2,028
0
2,079
6,876
19,900
0
W
Hercules
VexTheEndowed
Hercules
8,996
3,502
0
8,384
15,982
13,709
42
2,824
12,594
0
19,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
19,079
93
Minions Killed
81
9
Camps Cleared
0
605,333
Distance Traveled
498,135
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,609
601
26
2
0
156,455
2
W
Anhur
8,768
797
55
5
4
201,513
1
L
Gilgamesh
6,305
573
26
2
0
185,782
2
W
Baron Samedi
9,411
856
16
1
1
192,916
0
L
Scylla
6,165
560
29
3
0
155,898
4
W
Hercules
9,698
882
22
2
4
210,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role