Player Matchup

Baron Samedi
Baron Samedi
ActivToxics
Baron Samedi
Level 78
God Stats
5W - 0L
1,974 SR
Queue Stats
27W - 14L
1,686 Elo+
Party 2
Pele
Pele
Chameleonz
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 36L
1,500 Elo+
Party 2
Camazotz
Camazotz
IintheSky
Camazotz
Level 83
God Stats
3W - 2L
1,431 SR
Queue Stats
156W - 118L
1,648 Elo+
Party 2
Ullr
Ullr
JFExotic
Ullr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,837 Elo+
Party 2
Hades
Hades
Notorious1011
Hades
Level 85
God Stats
4W - 5L
1,529 SR
Queue Stats
171W - 140L
1,565 Elo+
Party 2
Team Averages
Level 79
1,587 SR
1,647 Elo+

VS

Team Averages
Level 90
1,565 SR
1,619 Elo+
Ganesha
Ganesha
HurricaneDavid3
Ganesha
Level 24
God Stats
38W - 14L
1,703 SR
Queue Stats
239W - 135L
1,714 Elo+
Party 1
Tyr
Tyr
Malo9906
Tyr
Level 155
God Stats
1W - 3L
1,732 SR
Queue Stats
111W - 113L
1,534 Elo+
Party 3
Sol
Sol
McCarry
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,530 Elo+
Party 3
Cupid
Cupid
OffensiveMid
Cupid
Level 127
God Stats
0W - 3L
1,279 SR
Queue Stats
337W - 226L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
ŚAINT
Gilgamesh
Level 115
God Stats
26W - 15L
1,611 SR
Queue Stats
642W - 512L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ActivToxics
Baron Samedi
18
0 / 6 / 7
11,679
467
12,302
19,152
14,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 2 / 4
15,612
624
29,283
30,928
14,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
IintheSky
Camazotz
20
6 / 2 / 3
14,646
586
17,177
24,142
20,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
20
6 / 1 / 8
14,058
562
19,600
19,351
9,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 15
12,260
490
7,636
21,976
23,446
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 7
10,197
408
6,893
24,506
31,218
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 5 / 0
10,349
414
8,998
22,982
35,701
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
18
1 / 5 / 1
11,431
457
9,213
20,439
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 6 / 3
12,174
487
17,146
20,286
9,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ŚAINT
Gilgamesh
20
6 / 6 / 5
13,445
538
23,453
28,881
19,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
29
Kills
15
15
Deaths
29
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ActivToxics
Baron Samedi
0
6
7
0.58
W
15
2
4
8.5
L
0
7
7
0.5
W
Camazotz
IintheSky
Camazotz
6
2
3
3.75
W
Ullr
6
1
8
10
L
0
5
0
0
L
Sol
1
5
1
0.3
W
2
4
15
2.38
L
8
6
3
1.58
L
Gilgamesh
ŚAINT
Gilgamesh
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,998
Damage
65,703
115,549
Taken
117,094
82,818
Mitigated
101,357
46,992
Healing
26,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ActivToxics
Baron Samedi
12,302
1,405
889
3,381
19,152
14,752
126
1,154
17,998
82,613
0
W
29,283
8,341
0
17,125
30,928
14,600
1,548
4,732
26,196
0
141,788
L
6,893
906
0
1,732
24,506
31,218
347
6,786
17,720
22,816
0
W
Camazotz
IintheSky
Camazotz
17,177
5,456
0
15,609
24,142
20,468
0
2,120
22,022
0
118,832
W
Ullr
19,600
9,541
0
3,026
19,351
9,552
5,433
8,549
10,802
0
143,155
L
8,998
1,598
0
2,937
22,982
35,701
882
1,166
21,816
0
69,706
L
Sol
9,213
3,556
0
10,269
20,439
5,680
0
1,363
19,076
97,702
0
W
7,636
354
609
6,353
21,976
23,446
47
5,193
16,783
51,019
0
L
17,146
10,278
368
2,578
20,286
9,256
1,986
6,892
13,394
0
117,985
L
Gilgamesh
ŚAINT
Gilgamesh
23,453
9,499
0
8,707
28,881
19,502
0
4,080
24,801
0
126,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,255
Gold Earned
57,596
724
Minions Killed
662
0
Camps Cleared
0
2,379,080
Distance Traveled
2,124,754
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,679
467
129
5
0
435,085
3
W
Pele
15,612
624
181
7
0
569,083
5
L
Ganesha
10,197
408
7
0
0
421,505
1
W
Camazotz
14,646
586
183
7
0
455,170
0
W
Ullr
14,058
562
173
7
0
468,169
0
L
Tyr
10,349
414
121
5
0
408,061
0
L
Sol
11,431
457
189
8
0
412,426
3
W
Hades
12,260
490
58
2
0
451,573
11
L
Cupid
12,174
487
175
7
0
409,473
3
L
Gilgamesh
13,445
538
170
7
0
473,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role