Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fire11Lord
Ah Muzen Cab
Level 68
God Stats
4W - 5L
1,133 SR
Queue Stats
137W - 262L
1,221 Elo+
Party 1
Jormungandr
Jormungandr
alva_542
Jormungandr
Level 116
God Stats
12W - 15L
1,265 SR
Queue Stats
188W - 328L
1,230 Elo+
Party 1
Freya
Freya
andreswantig
Freya
Level 108
God Stats
3W - 6L
1,163 SR
Queue Stats
162W - 287L
1,219 Elo+
Party 1
Zeus
Zeus
gaboxterdog
Zeus
Level 115
God Stats
14W - 24L
1,404 SR
Queue Stats
137W - 251L
1,245 Elo+
Party 1
Mulan
Mulan
player4321529
Mulan
Level 89
God Stats
43W - 72L
1,384 SR
Queue Stats
131W - 248L
1,254 Elo+
Party 1
Team Averages
Level 99
1,270 SR
1,234 Elo+

VS

Team Averages
Level 74
1,509 SR
1,359 Elo+
Freya
Freya
FigThaGreat
Freya
Level 87
God Stats
4W - 0L
1,748 SR
Queue Stats
98W - 104L
1,450 Elo+
Solo
Bakasura
Bakasura
Kingjulian1417
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 2
Odin
Odin
Soysweater
Odin
Level 87
God Stats
2W - 4L
1,184 SR
Queue Stats
239W - 253L
1,331 Elo+
Party 2
Merlin
Merlin
TMX I6aax
Merlin
Level 105
God Stats
12W - 8L
1,516 SR
Queue Stats
385W - 418L
1,399 Elo+
Solo
Chaac
Chaac
ThirtyAnd7
Chaac
Level 91
God Stats
24W - 16L
1,599 SR
Queue Stats
201W - 230L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fire11Lord
Ah Muzen Cab
9
0 / 2 / 0
4,894
445
2,704
4,815
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
alva_542
Jormungandr
8
0 / 1 / 0
5,250
477
4,675
8,492
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 1
5,844
531
2,862
8,577
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 0
6,127
557
3,316
2,106
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 0
5,772
525
3,837
6,590
5,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,988
544
4,553
5,947
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
9
0 / 1 / 1
5,521
502
1,574
7,763
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,592
508
4,212
6,776
5,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
TMX I6aax
Merlin
11
0 / 0 / 2
5,740
522
1,174
3,930
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
10
6 / 0 / 1
6,168
561
6,413
8,430
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
7
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Ah Muzen Cab
Fire11Lord
Ah Muzen Cab
0
2
0
0
W
Bakasura
0
1
1
0.5
W
1
1
0
1
W
Merlin
TMX I6aax
Merlin
0
0
2
1
W
Chaac
6
0
1
6.5
L
Jormungandr
alva_542
Jormungandr
0
1
0
0
L
1
3
1
0.5
L
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,394
Damage
17,926
30,580
Taken
32,846
15,502
Mitigated
17,491
10,725
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,553
1,423
0
3,396
5,947
2,251
0
2,237
3,666
37,015
0
L
Ah Muzen Cab
Fire11Lord
Ah Muzen Cab
2,704
884
0
1,540
4,815
1,649
0
1,019
3,456
0
23,912
W
Bakasura
1,574
1,098
0
2,660
7,763
3,647
0
2,223
5,502
0
33,628
W
4,212
574
0
0
6,776
5,464
0
932
5,810
0
27,650
W
Merlin
TMX I6aax
Merlin
1,174
108
0
1,150
3,930
1,517
0
1,871
1,957
45,888
0
W
Chaac
6,413
1,781
0
4,988
8,430
4,612
0
3,684
4,652
0
26,557
L
Jormungandr
alva_542
Jormungandr
4,675
1,404
95
2,416
8,492
4,740
0
2,493
5,584
25,341
0
L
2,862
812
0
4,330
8,577
3,220
24
1,350
6,989
35,255
0
L
3,316
34
0
70
2,106
698
0
446
1,579
38,985
0
L
3,837
290
0
2,274
6,590
5,195
147
0
6,540
3,080
30,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
29,009
320
Minions Killed
322
0
Camps Cleared
0
1,036,393
Distance Traveled
1,101,077
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,988
544
73
7
0
218,290
5
L
Ah Muzen Cab
4,894
445
40
4
0
197,125
0
W
Bakasura
5,521
502
83
8
0
248,087
0
W
Odin
5,592
508
45
4
0
220,115
2
W
Merlin
5,740
522
76
7
0
196,771
2
W
Chaac
6,168
561
45
4
0
217,814
4
L
Jormungandr
5,250
477
40
4
0
216,990
3
L
Freya
5,844
531
66
6
0
199,858
0
L
Zeus
6,127
557
99
9
0
218,721
5
L
Mulan
5,772
525
75
7
0
203,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role