Player Matchup

Zhong Kui
Zhong Kui
Gold I
Alex_Boofman
Zhong Kui
Gold I
Level 144
God Stats
0W - 5L
1,708 SR
Queue Stats
160W - 160L
1,423 MMR
Party 2
Nemesis
Nemesis
Gold I
Dubosaurus
Nemesis
Gold I
Level 154
God Stats
11W - 11L
1,260 SR
Queue Stats
216W - 212L
1,527 MMR
Party 2
Atlas
Atlas
Gold V
GaurdianAngelv1
Atlas
Gold V
Level 149
God Stats
12W - 13L
1,563 SR
Queue Stats
76W - 81L
1,372 MMR
Party 1
Nu Wa
Nu Wa
Gold II
XboxJeffHindla
Nu Wa
Gold II
Level 61
God Stats
4W - 3L
1,684 SR
Queue Stats
80W - 80L
1,553 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
joshzoom
Danzaburou
Platinum IV
Level 109
God Stats
24W - 16L
1,818 SR
Queue Stats
182W - 174L
1,831 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,607 SR
1,541 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,635 SR
1,573 MMR
Cliodhna
Cliodhna
Platinum IV
 
Cliodhna
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold II
StopBanningMePs
Chernobog
Gold II
Level 160
God Stats
11W - 8L
1,643 SR
Queue Stats
416W - 408L
1,643 MMR
Solo
Jormungandr
Jormungandr
Gold II
iiRxvy
Jormungandr
Gold II
Level 120
God Stats
5W - 2L
1,899 SR
Queue Stats
186W - 181L
1,608 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
mix_123_2
Ah Muzen Cab
Gold I
Level 126
God Stats
7W - 2L
1,632 SR
Queue Stats
292W - 302L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alex_Boofman
Zhong Kui
9
0 / 1 / 0
5,107
511
1,361
5,594
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Dubosaurus
Nemesis
9
0 / 1 / 1
4,793
479
1,126
5,676
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 2 / 1
4,826
483
3,736
8,824
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,578
458
1,721
3,511
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
joshzoom
Danzaburou
8
1 / 2 / 0
4,934
493
3,162
6,880
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bans
King ArthurArachneRavana

VS

Bans
FreyaLancelotBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 0 / 6
6,310
631
3,208
5,856
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
 
Chang'e
11
1 / 0 / 0
6,262
626
3,492
4,669
2,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
StopBanningMePs
Chernobog
11
1 / 1 / 2
6,010
601
1,888
5,748
1,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
iiRxvy
Jormungandr
9
1 / 0 / 4
5,943
594
5,015
5,811
3,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
mix_123_2
Ah Muzen Cab
10
3 / 0 / 2
6,307
631
3,658
5,683
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
0
6
6
W
Chang'e
 
Chang'e
1
0
0
1
L
Zhong Kui
Alex_Boofman
Zhong Kui
0
1
0
0
L
Nemesis
Dubosaurus
Nemesis
0
1
1
0.5
L
0
2
1
0.25
W
Chernobog
StopBanningMePs
Chernobog
1
1
2
2
L
0
3
0
0
W
Jormungandr
iiRxvy
Jormungandr
1
0
4
3
L
Danzaburou
joshzoom
Danzaburou
1
2
0
0.5
W
Ah Muzen Cab
mix_123_2
Ah Muzen Cab
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,106
Damage
17,261
30,485
Taken
27,767
13,758
Mitigated
11,493
7,501
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,208
122
0
3,748
5,856
2,028
0
553
5,303
0
34,672
W
Chang'e
 
Chang'e
3,492
271
192
3,130
4,669
2,010
1,019
1,442
3,227
42,349
0
L
Zhong Kui
Alex_Boofman
Zhong Kui
1,361
338
0
1,877
5,594
3,651
0
3,008
2,170
32,916
0
L
Nemesis
Dubosaurus
Nemesis
1,126
577
0
889
5,676
1,748
0
559
5,117
0
28,760
L
3,736
1,675
0
2,348
8,824
5,243
0
2,931
5,893
22,702
0
W
Chernobog
StopBanningMePs
Chernobog
1,888
908
0
1,738
5,748
1,935
0
1,545
4,203
0
44,565
L
1,721
701
0
250
3,511
912
0
0
3,511
25,191
0
W
Jormungandr
iiRxvy
Jormungandr
5,015
2,258
1,613
2,495
5,811
3,425
70
1,500
4,311
27,293
0
L
Danzaburou
joshzoom
Danzaburou
3,162
1,434
0
2,137
6,880
2,204
0
1,593
5,287
0
32,853
W
Ah Muzen Cab
mix_123_2
Ah Muzen Cab
3,658
1,274
0
2,518
5,683
2,095
1,050
1,778
3,905
0
43,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,238
Gold Earned
30,832
277
Minions Killed
360
0
Camps Cleared
0
812,464
Distance Traveled
917,465
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,310
631
65
7
0
229,863
0
W
Chang'e
6,262
626
79
8
0
150,716
3
L
Zhong Kui
5,107
511
71
7
0
158,843
2
L
Nemesis
4,793
479
55
6
0
201,224
3
L
Atlas
4,826
483
32
3
0
170,077
0
W
Chernobog
6,010
601
87
9
0
174,899
3
L
Nu Wa
4,578
458
48
5
0
114,313
1
W
Jormungandr
5,943
594
43
4
0
184,773
2
L
Danzaburou
4,934
493
71
7
0
168,007
0
W
Ah Muzen Cab
6,307
631
86
9
0
177,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role