Player Matchup

Skadi
Skadi
BearVsLargerBear
Skadi
Level 119
God Stats
5W - 3L
1,616 SR
Queue Stats
24W - 21L
1,466 Elo+
Party 2
Hachiman
Hachiman
C00PTHULHU
Hachiman
Level 28
God Stats
9W - 10L
1,732 SR
Queue Stats
162W - 182L
1,363 Elo+
Party 3
Nemesis
Nemesis
ChefBoyareZee
Nemesis
Level 49
God Stats
7W - 5L
1,517 SR
Queue Stats
222W - 250L
1,364 Elo+
Party 3
Cabrakan
Cabrakan
Lyzard
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,089 Elo+
Party 3
Baron Samedi
Baron Samedi
TheSonOfMars
Baron Samedi
Level 97
God Stats
8W - 2L
1,630 SR
Queue Stats
23W - 20L
1,456 Elo+
Party 2
Team Averages
Level 62
1,599 SR
1,348 Elo+

VS

Team Averages
Level 35
1,569 SR
1,424 Elo+
Cu Chulainn
Cu Chulainn
Gordeino87
Cu Chulainn
Level 48
God Stats
4W - 4L
1,491 SR
Queue Stats
65W - 77L
1,447 Elo+
Solo
Heimdallr
Heimdallr
Slade_457
Heimdallr
Level 41
God Stats
15W - 13L
1,604 SR
Queue Stats
117W - 133L
1,459 Elo+
Party 1
Nox
Nox
ThatKidPingu
Nox
Level 29
God Stats
5W - 6L
1,699 SR
Queue Stats
38W - 43L
1,403 Elo+
Party 1
Arachne
Arachne
cstaylor601
Arachne
Level 38
God Stats
12W - 17L
1,551 SR
Queue Stats
38W - 48L
1,481 Elo+
Party 1
Yu Huang
Yu Huang
fosternine4
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 7
14,666
543
31,330
18,681
9,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
C00PTHULHU
Hachiman
18
4 / 6 / 16
12,362
458
11,997
19,869
10,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
20
5 / 7 / 11
14,456
535
16,305
23,592
12,484
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Lyzard
Cabrakan
17
3 / 4 / 14
12,513
463
8,621
15,017
20,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
TheSonOfMars
Baron Samedi
19
2 / 2 / 10
12,822
475
12,025
16,792
15,934
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gordeino87
Cu Chulainn
18
3 / 0 / 3
12,366
458
8,084
21,005
20,413
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Slade_457
Heimdallr
17
6 / 8 / 9
11,777
436
17,719
22,827
10,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
3 / 6 / 13
11,568
428
12,178
22,520
9,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
cstaylor601
Arachne
20
8 / 5 / 9
13,363
495
15,598
26,578
11,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
fosternine4
Yu Huang
18
4 / 9 / 10
12,104
448
12,519
20,148
8,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
68
28
Kills
24
25
Deaths
28
58
Assists
44
Player
Kills
Deaths
Assists
KDA
W
14
6
7
2.92
W
Hachiman
C00PTHULHU
Hachiman
4
6
16
2
W
Nemesis
5
7
11
1.5
L
Cu Chulainn
Gordeino87
Cu Chulainn
3
0
3
4.5
W
Cabrakan
Lyzard
Cabrakan
3
4
14
2.5
L
Heimdallr
Slade_457
Heimdallr
6
8
9
1.31
L
3
6
13
1.58
W
Baron Samedi
TheSonOfMars
Baron Samedi
2
2
10
3.5
L
Arachne
cstaylor601
Arachne
8
5
9
2.5
L
Yu Huang
fosternine4
Yu Huang
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,278
Damage
66,098
93,951
Taken
113,078
69,139
Mitigated
60,680
18,871
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,330
11,609
0
602
18,681
9,313
3,460
6,810
11,391
0
117,448
W
Hachiman
C00PTHULHU
Hachiman
11,997
7,178
114
5,516
19,869
10,562
2,732
5,073
14,581
0
61,671
W
Nemesis
16,305
6,702
0
2,559
23,592
12,484
2,302
4,912
18,207
0
145,086
L
Cu Chulainn
Gordeino87
Cu Chulainn
8,084
380
0
3,423
21,005
20,413
195
6,183
14,822
0
82,459
W
Cabrakan
Lyzard
Cabrakan
8,621
792
0
2,601
15,017
20,846
1,170
4,016
10,834
32,342
0
L
Heimdallr
Slade_457
Heimdallr
17,719
6,998
0
3,433
22,827
10,017
1,940
2,705
20,122
0
85,055
L
12,178
1,122
500
3,300
22,520
9,970
2,451
4,467
18,053
61,385
0
W
Baron Samedi
TheSonOfMars
Baron Samedi
12,025
871
777
6,702
16,792
15,934
1,142
3,463
13,240
89,939
0
L
Arachne
cstaylor601
Arachne
15,598
10,546
0
7,595
26,578
11,861
1,860
4,288
22,290
0
128,148
L
Yu Huang
fosternine4
Yu Huang
12,519
1,810
114
808
20,148
8,419
1,694
3,003
17,145
75,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,819
Gold Earned
61,178
643
Minions Killed
628
0
Camps Cleared
0
2,507,457
Distance Traveled
2,292,714
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,666
543
135
5
0
434,602
3
W
Hachiman
12,362
458
98
4
0
504,547
0
W
Nemesis
14,456
535
203
8
0
605,620
0
L
Cu Chulainn
12,366
458
152
6
0
474,058
6
W
Cabrakan
12,513
463
44
2
0
510,416
0
L
Heimdallr
11,777
436
115
4
0
447,326
0
L
Nox
11,568
428
81
3
0
444,359
3
W
Baron Samedi
12,822
475
163
6
0
452,272
4
L
Arachne
13,363
495
156
6
0
539,682
1
L
Yu Huang
12,104
448
124
5
0
387,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role