Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Juls31
Baron Samedi
Level 88
God Stats
6W - 4L
1,801 SR
Queue Stats
58W - 62L
1,513 Elo+
Party 2
Fenrir
Fenrir
LethalPickle
Fenrir
Level 105
God Stats
1W - 1L
1,467 SR
Queue Stats
59W - 63L
1,510 Elo+
Party 2
Team Averages
Level 118
1,589 SR
1,508 Elo+

VS

Team Averages
Level 69
1,720 SR
1,536 Elo+
Amaterasu
Amaterasu
SkullMist
Amaterasu
Level 37
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Zdim
Baron Samedi
Level 67
God Stats
6W - 3L
1,943 SR
Queue Stats
24W - 21L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
aH0rnyWookie
Danzaburou
Level 102
God Stats
2W - 1L
1,522 SR
Queue Stats
27W - 25L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 4 / 7
10,650
710
15,198
18,672
13,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Juls31
Baron Samedi
15
3 / 5 / 6
10,321
688
13,743
10,645
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
5 / 4 / 6
10,218
681
12,156
14,132
9,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SkullMist
Amaterasu
16
7 / 4 / 6
11,860
791
15,627
19,062
14,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Zdim
Baron Samedi
15
4 / 5 / 6
10,496
700
9,912
12,214
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
aH0rnyWookie
Danzaburou
15
2 / 5 / 11
10,869
725
7,920
16,383
8,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
14
Kills
13
13
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
4
7
2.38
W
Baron Samedi
Juls31
Baron Samedi
3
5
6
1.2
W
Fenrir
5
4
6
2
L
Amaterasu
SkullMist
Amaterasu
7
4
6
2.5
L
Baron Samedi
Zdim
Baron Samedi
4
5
6
1.4
L
Danzaburou
aH0rnyWookie
Danzaburou
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
33,459
43,449
Taken
47,659
27,811
Mitigated
28,695
6,753
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,198
4,063
0
801
18,672
13,424
0
3,430
15,242
116
35,645
W
Baron Samedi
Juls31
Baron Samedi
13,743
979
1,434
2,707
10,645
4,875
307
2,067
8,578
39,921
0
W
Fenrir
12,156
3,516
0
1,811
14,132
9,512
43
4,943
9,189
0
25,776
L
Amaterasu
SkullMist
Amaterasu
15,627
9,475
1,252
6,013
19,062
14,567
388
7,445
11,617
0
24,502
L
Baron Samedi
Zdim
Baron Samedi
9,912
782
1,222
3,141
12,214
5,881
0
1,625
10,589
35,081
0
L
Danzaburou
aH0rnyWookie
Danzaburou
7,920
3,629
0
4,075
16,383
8,247
486
4,884
11,499
0
37,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
33,225
138
Minions Killed
154
5
Camps Cleared
7
767,256
Distance Traveled
794,926
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,650
710
31
2
2
266,084
5
W
Baron Samedi
10,321
688
71
5
1
246,399
5
W
Fenrir
10,218
681
36
2
2
254,773
2
L
Amaterasu
11,860
791
18
1
0
300,250
2
L
Baron Samedi
10,496
700
65
4
2
252,328
3
L
Danzaburou
10,869
725
71
5
5
242,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role