Player Matchup

Poseidon
Poseidon
DaMisfit Spells
Poseidon
Level 122
God Stats
28W - 27L
1,519 SR
Queue Stats
447W - 405L
1,547 Elo+
Solo
Susano
Susano
FLAMMIGOS
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
TravelingWalrus
Danzaburou
Level 83
God Stats
6W - 1L
1,550 SR
Queue Stats
13W - 9L
1,587 Elo+
Party 2
Guan Yu
Guan Yu
slothesaurus
Guan Yu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,538 Elo+
Party 2
Hades
Hades
vSAGELUVZY0U-_-
Hades
Level 63
God Stats
2W - 2L
1,535 SR
Queue Stats
81W - 115L
1,441 Elo+
Solo
Team Averages
Level 100
1,521 SR
1,529 Elo+

VS

Team Averages
Level 118
1,530 SR
1,487 Elo+
King Arthur
King Arthur
AbyssalCheshire
King Arthur
Level 128
God Stats
3W - 9L
1,460 SR
Queue Stats
261W - 242L
1,529 Elo+
Party 1
Cupid
Cupid
Its Omenz
Cupid
Level 121
God Stats
0W - 1L
1,514 SR
Queue Stats
14W - 19L
1,601 Elo+
Solo
Nox
Nox
MoistHole_Senpai
Nox
Level 64
God Stats
0W - 3L
1,547 SR
Queue Stats
6W - 14L
1,163 Elo+
Solo
Kuzenbo
Kuzenbo
Ras321321
Kuzenbo
Level 124
God Stats
22W - 20L
1,562 SR
Queue Stats
137W - 92L
1,607 Elo+
Party 1
Da Ji
Da Ji
SlaughterOtterTV
Da Ji
Level 152
God Stats
19W - 22L
1,567 SR
Queue Stats
425W - 372L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
6 / 4 / 15
13,257
1,205
19,731
14,862
6,744
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Susano
FLAMMIGOS
Susano
18
5 / 1 / 15
12,273
1,116
18,053
10,132
5,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TravelingWalrus
Danzaburou
18
2 / 2 / 21
12,394
1,127
18,893
15,497
7,793
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
slothesaurus
Guan Yu
18
8 / 1 / 17
13,725
1,248
21,934
20,688
34,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 3 / 18
12,967
1,179
21,622
15,244
9,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

227

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbyssalCheshire
King Arthur
17
0 / 8 / 8
10,703
973
13,954
27,633
34,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Its Omenz
Cupid
17
1 / 4 / 6
11,414
1,038
11,825
19,864
7,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 7 / 8
11,863
1,078
13,753
18,647
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Ras321321
Kuzenbo
17
3 / 5 / 5
12,518
1,138
17,397
25,109
48,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 4 / 5
12,381
1,126
10,940
14,610
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
43
28
Kills
11
11
Deaths
28
86
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbyssalCheshire
King Arthur
0
8
8
0.5
W
Poseidon
6
4
15
3.38
W
Susano
FLAMMIGOS
Susano
5
1
15
12.5
L
Cupid
Its Omenz
Cupid
1
4
6
1
L
3
7
8
1
L
Kuzenbo
Ras321321
Kuzenbo
3
5
5
1.1
L
4
4
5
1.63
W
Danzaburou
TravelingWalrus
Danzaburou
2
2
21
6.25
W
Guan Yu
slothesaurus
Guan Yu
8
1
17
16.5
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,233
Damage
67,869
76,423
Taken
105,863
64,008
Mitigated
104,900
25,783
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbyssalCheshire
King Arthur
13,954
928
0
0
27,633
34,979
0
10,852
16,781
161
24,551
W
Poseidon
19,731
4,245
0
2,670
14,862
6,744
0
8,973
5,889
62,326
0
W
Susano
FLAMMIGOS
Susano
18,053
1,221
0
259
10,132
5,074
0
4,076
6,056
0
32,716
L
Cupid
Its Omenz
Cupid
11,825
8,577
211
3,669
19,864
7,873
0
7,572
12,292
0
43,415
L
13,753
1,351
0
180
18,647
7,031
0
8,386
10,261
37,000
0
L
Kuzenbo
Ras321321
Kuzenbo
17,397
4,634
441
1,620
25,109
48,524
0
9,360
15,749
29,843
0
L
10,940
2,743
0
354
14,610
6,493
0
6,577
8,033
0
29,773
W
Danzaburou
TravelingWalrus
Danzaburou
18,893
12,062
0
3,323
15,497
7,793
0
6,478
9,019
0
40,993
W
Guan Yu
slothesaurus
Guan Yu
21,934
2,029
7,966
7,639
20,688
34,450
0
8,112
11,969
2,361
25,482
W
21,622
1,241
1,338
2,588
15,244
9,947
0
3,672
10,886
40,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,616
Gold Earned
58,879
260
Minions Killed
218
9
Camps Cleared
7
1,107,892
Distance Traveled
1,075,182
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,703
973
17
2
0
219,719
0
W
Poseidon
13,257
1,205
117
11
2
197,153
1
W
Susano
12,273
1,116
40
4
3
233,602
0
L
Cupid
11,414
1,038
75
7
1
213,024
1
L
Nox
11,863
1,078
75
7
0
212,254
1
L
Kuzenbo
12,518
1,138
18
2
2
219,096
0
L
Da Ji
12,381
1,126
33
3
4
211,089
0
W
Danzaburou
12,394
1,127
57
5
2
215,921
0
W
Guan Yu
13,725
1,248
8
1
0
265,273
0
W
Hades
12,967
1,179
38
3
2
195,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role