Player Matchup

Chaac
Chaac
JACKAL1684
Chaac
Level 125
God Stats
4W - 0L
1,631 SR
Queue Stats
109W - 148L
1,417 Elo+
Party 2
Nox
Nox
The Deimos9
Nox
Level 106
God Stats
6W - 7L
1,632 SR
Queue Stats
62W - 56L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
itsWhywerrr
Tsukuyomi
Level 109
God Stats
5W - 5L
1,726 SR
Queue Stats
141W - 190L
1,418 Elo+
Solo
Team Averages
Level 113
1,663 SR
1,423 Elo+

VS

Team Averages
Level 77
1,591 SR
1,465 Elo+
Ymir
Ymir
FaZeSyrupp_
Ymir
Level 34
God Stats
2W - 1L
1,703 SR
Queue Stats
23W - 24L
1,476 Elo+
Solo
Danzaburou
Danzaburou
TRU2134
Danzaburou
Level 80
God Stats
123W - 90L
1,431 SR
Queue Stats
315W - 281L
1,443 Elo+
Party 1
Freya
Freya
millertime2034
Freya
Level 118
God Stats
16W - 5L
1,640 SR
Queue Stats
232W - 176L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 2 / 7
10,081
630
10,965
18,496
12,785
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
4 / 1 / 5
10,662
666
15,112
8,324
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
itsWhywerrr
Tsukuyomi
15
4 / 1 / 3
10,316
645
12,786
12,090
4,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
9,945
622
7,512
17,359
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
TRU2134
Danzaburou
14
1 / 4 / 3
9,525
595
11,647
14,000
6,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 3 / 0
9,743
609
8,762
13,068
6,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Chaac
1
2
7
2.25
L
Danzaburou
TRU2134
Danzaburou
1
4
3
0.63
W
4
1
5
6.5
W
Tsukuyomi
itsWhywerrr
Tsukuyomi
4
1
3
5.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,863
Damage
27,921
38,910
Taken
44,427
20,741
Mitigated
30,436
11,532
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,512
1,213
0
1,980
17,359
18,039
78
5,262
12,097
34,363
0
W
Chaac
10,965
920
0
7,574
18,496
12,785
472
7,045
11,451
0
36,187
L
Danzaburou
TRU2134
Danzaburou
11,647
2,430
472
1,884
14,000
6,370
1,495
4,848
9,152
0
37,243
W
15,112
609
0
1,103
8,324
3,597
857
5,204
3,120
45,981
0
W
Tsukuyomi
itsWhywerrr
Tsukuyomi
12,786
2,204
0
2,855
12,090
4,359
0
4,720
7,370
0
38,212
L
8,762
2,951
0
3,532
13,068
6,027
0
5,287
7,781
26,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
29,213
171
Minions Killed
163
6
Camps Cleared
7
870,612
Distance Traveled
795,970
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,945
622
53
3
5
276,384
2
W
Chaac
10,081
630
39
2
1
280,359
0
L
Danzaburou
9,525
595
60
4
1
258,727
0
W
Nox
10,662
666
74
5
2
294,119
4
W
Tsukuyomi
10,316
645
58
4
3
296,134
5
L
Freya
9,743
609
50
3
1
260,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role