Player Matchup

Izanami
Izanami
I Exterior I
Izanami
Level 143
God Stats
1W - 0L
1,231 SR
Queue Stats
59W - 57L
1,546 Elo+
Party 2
Chronos
Chronos
Java de Carebe
Chronos
Level 123
God Stats
2W - 0L
1,664 SR
Queue Stats
93W - 104L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
thelostone3
Sylvanus
Level 126
God Stats
2W - 2L
1,336 SR
Queue Stats
44W - 69L
1,412 Elo+
Party 2
Team Averages
Level 131
1,411 SR
1,500 Elo+

VS

Team Averages
Level 60
1,565 SR
1,439 Elo+
Nox
Nox
HighlightReelYou
Nox
Level 160
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 1
Ymir
Ymir
micahthesweat
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
mj_go_turbo
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I Exterior I
Izanami
13
7 / 3 / 3
9,104
828
11,310
8,520
3,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 2 / 8
8,767
797
12,238
7,149
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
thelostone3
Sylvanus
12
1 / 1 / 7
8,795
800
6,460
8,551
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
8,010
728
9,264
10,058
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 5
7,559
687
4,966
13,949
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 5 / 2
7,624
693
4,645
12,494
6,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
6
6
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Izanami
I Exterior I
Izanami
7
3
3
2.83
W
3
2
8
3.5
L
0
3
5
0.83
L
3
5
2
0.8
W
Sylvanus
thelostone3
Sylvanus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,008
Damage
18,875
24,220
Taken
36,501
15,160
Mitigated
26,600
7,881
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,264
822
0
1,960
10,058
5,159
0
5,741
4,317
30,023
0
W
Izanami
I Exterior I
Izanami
11,310
7,229
0
424
8,520
3,695
1,147
4,252
4,078
0
40,255
W
12,238
8,142
0
563
7,149
3,287
1,203
4,679
2,308
31,345
0
L
4,966
753
0
866
13,949
15,193
0
8,032
5,917
10,832
0
L
4,645
640
0
680
12,494
6,248
0
4,971
7,523
0
10,819
W
Sylvanus
thelostone3
Sylvanus
6,460
2,499
3,521
3,373
8,551
8,178
193
5,124
3,101
11,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
23,193
115
Minions Killed
83
6
Camps Cleared
3
541,777
Distance Traveled
613,595
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,010
728
60
5
1
197,353
1
W
Izanami
9,104
828
66
6
3
173,639
3
W
Chronos
8,767
797
42
4
3
201,892
3
L
Ymir
7,559
687
10
1
0
200,795
0
L
Loki
7,624
693
13
1
2
215,447
0
W
Sylvanus
8,795
800
7
1
0
166,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role