Player Matchup

Chaac
Chaac
Alunnaa
Chaac
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 84L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
BraveLittlePiggy
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 38L
1,576 Elo+
Party 2
Janus
Janus
FrostFire548
Janus
Level 157
God Stats
3W - 2L
1,602 SR
Queue Stats
145W - 90L
1,577 Elo+
Party 2
Team Averages
Level 105
1,534 SR
1,585 Elo+

VS

Team Averages
Level 107
1,665 SR
1,650 Elo+
Lancelot
Lancelot
Johnny7398
Lancelot
Level 159
God Stats
0W - 1L
1,672 SR
Queue Stats
31W - 16L
1,658 Elo+
Party 1
Ymir
Ymir
Mgehyelloig
Ymir
Level 145
God Stats
2W - 1L
1,568 SR
Queue Stats
27W - 15L
1,652 Elo+
Party 1
Aphrodite
Aphrodite
n0t L3GiT
Aphrodite
Level 16
God Stats
6W - 4L
1,755 SR
Queue Stats
11W - 4L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alunnaa
Chaac
15
11 / 4 / 9
11,216
863
19,073
21,241
24,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 4 / 14
9,841
757
9,212
11,938
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 10
11,101
854
22,063
8,286
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Johnny7398
Lancelot
14
6 / 5 / 5
9,964
766
12,126
20,327
10,390
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 6 / 6
10,324
794
9,506
24,022
19,491
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
n0t L3GiT
Aphrodite
12
0 / 9 / 9
8,351
642
6,776
14,467
7,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
20
Kills
11
11
Deaths
20
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alunnaa
Chaac
11
4
9
3.88
W
1
4
14
2
W
8
3
10
4.33
L
Lancelot
Johnny7398
Lancelot
6
5
5
1.7
L
5
6
6
1.33
L
Aphrodite
n0t L3GiT
Aphrodite
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
28,408
41,465
Taken
58,816
41,174
Mitigated
37,619
9,520
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alunnaa
Chaac
19,073
4,032
798
6,936
21,241
24,298
696
5,667
15,574
0
37,938
W
9,212
1,623
458
1,035
11,938
13,713
21
6,364
5,574
20,757
0
W
22,063
2,587
0
293
8,286
3,163
1,350
4,728
3,558
52,223
0
L
Lancelot
Johnny7398
Lancelot
12,126
1,987
0
2,146
20,327
10,390
704
9,374
10,297
0
31,225
L
9,506
3,009
0
1,425
24,022
19,491
0
12,786
10,547
28,563
0
L
Aphrodite
n0t L3GiT
Aphrodite
6,776
1,078
3,187
3,580
14,467
7,738
360
8,276
5,719
20,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
28,639
121
Minions Killed
104
7
Camps Cleared
4
668,237
Distance Traveled
612,933
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,216
863
32
2
2
232,005
1
W
Cthulhu
9,841
757
20
2
0
212,850
0
W
Janus
11,101
854
69
5
5
223,382
1
L
Lancelot
9,964
766
46
4
1
227,927
1
L
Ymir
10,324
794
27
2
2
184,829
2
L
Aphrodite
8,351
642
31
2
1
200,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role