Player Matchup

Hun Batz
Hun Batz
NivlekSti
Hun Batz
Level 126
God Stats
2W - 1L
1,706 SR
Queue Stats
55W - 28L
1,716 Elo+
Party 1
Hera
Hera
SenorChaos
Hera
Level 126
God Stats
2W - 0L
1,952 SR
Queue Stats
48W - 20L
1,727 Elo+
Party 1
Horus
Horus
xEcchilifex
Horus
Level 160
God Stats
4W - 1L
1,613 SR
Queue Stats
218W - 165L
1,649 Elo+
Party 1
Team Averages
Level 137
1,757 SR
1,697 Elo+

VS

Team Averages
Level 73
1,518 SR
1,326 Elo+
Cthulhu
Cthulhu
DrR0ACH6525
Cthulhu
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,295 Elo+
Party 2
Neith
Neith
JBLSUMAC
Neith
Level 88
God Stats
1W - 3L
1,766 SR
Queue Stats
7W - 12L
1,389 Elo+
Party 2
Raijin
Raijin
Sauce5674
Raijin
Level 68
God Stats
0W - 2L
1,289 SR
Queue Stats
19W - 14L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NivlekSti
Hun Batz
16
5 / 1 / 8
11,022
689
16,942
16,226
10,590
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 8
10,844
678
14,670
8,013
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 0 / 8
11,761
735
10,252
18,724
26,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrR0ACH6525
Cthulhu
14
0 / 1 / 1
9,622
601
8,134
14,987
19,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
JBLSUMAC
Neith
13
2 / 7 / 0
9,347
584
7,918
15,390
6,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Sauce5674
Raijin
14
0 / 6 / 2
9,003
563
8,896
16,186
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DrR0ACH6525
Cthulhu
0
1
1
0.5
L
Neith
JBLSUMAC
Neith
2
7
0
0.29
W
Hun Batz
NivlekSti
Hun Batz
5
1
8
9
L
Raijin
Sauce5674
Raijin
0
6
2
0.17
W
4
1
8
8
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,864
Damage
24,948
42,963
Taken
46,563
40,890
Mitigated
31,924
15,891
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DrR0ACH6525
Cthulhu
8,134
389
491
4,491
14,987
19,102
0
7,446
7,541
26,988
0
L
Neith
JBLSUMAC
Neith
7,918
2,917
759
1,981
15,390
6,374
0
3,590
11,800
0
26,205
W
Hun Batz
NivlekSti
Hun Batz
16,942
4,178
0
1,990
16,226
10,590
791
7,277
8,949
0
52,524
L
Raijin
Sauce5674
Raijin
8,896
68
0
1,540
16,186
6,448
0
4,242
11,944
40,506
0
W
14,670
3,921
567
1,046
8,013
3,851
785
4,347
3,666
55,225
0
W
10,252
4,256
4,234
8,054
18,724
26,449
32
6,028
12,696
0
19,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
27,972
170
Minions Killed
140
11
Camps Cleared
3
895,070
Distance Traveled
815,264
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,622
601
37
2
0
305,215
10
L
Neith
9,347
584
40
3
1
250,688
0
W
Hun Batz
11,022
689
70
4
3
290,643
4
L
Raijin
9,003
563
63
4
2
259,361
6
W
Hera
10,844
678
73
5
5
268,744
1
W
Horus
11,761
735
27
2
3
335,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role