Player Matchup

King Arthur
King Arthur
AvatarBuddha
King Arthur
Level 149
God Stats
1W - 1L
1,790 SR
Queue Stats
99W - 94L
1,521 Elo+
Party 1
Artemis
Artemis
BackseatBenderr
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
MLbomber31
Chaac
Level 124
God Stats
2W - 3L
1,293 SR
Queue Stats
56W - 42L
1,550 Elo+
Party 1
Hera
Hera
Soul-Senpai_San
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,707 Elo+
Party 2
Sobek
Sobek
Trey13uchet
Sobek
Level 121
God Stats
0W - 2L
1,123 SR
Queue Stats
58W - 55L
1,486 Elo+
Party 2
Team Averages
Level 88
1,441 SR
1,553 Elo+

VS

Team Averages
Level 59
1,493 SR
1,498 Elo+
Baba Yaga
Baba Yaga
Dabombdotcomz
Baba Yaga
Level 27
God Stats
1W - 1L
1,293 SR
Queue Stats
30W - 52L
1,397 Elo+
Solo
Hachiman
Hachiman
Erickorozcox
Hachiman
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 37L
1,532 Elo+
Party 3
Tiamat
Tiamat
Eriksnc
Tiamat
Level 120
God Stats
1W - 0L
1,669 SR
Queue Stats
78W - 51L
1,617 Elo+
Party 3
Xbalanque
Xbalanque
LaGuadalupana
Xbalanque
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 65L
1,630 Elo+
Solo
Discordia
Discordia
LenaTheCat
Discordia
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 41L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AvatarBuddha
King Arthur
18
2 / 6 / 9
10,066
671
12,552
23,771
21,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 7 / 8
10,171
678
17,601
19,148
10,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
17
3 / 5 / 8
9,534
636
11,682
27,971
40,765
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 7 / 7
8,745
583
6,728
11,495
5,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 5 / 8
10,703
714
8,225
25,819
31,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dabombdotcomz
Baba Yaga
20
7 / 1 / 18
11,682
779
13,082
10,946
5,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Erickorozcox
Hachiman
18
3 / 4 / 15
10,667
711
14,631
13,067
7,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Eriksnc
Tiamat
19
4 / 2 / 20
10,882
725
17,929
19,580
15,163
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
LaGuadalupana
Xbalanque
19
10 / 4 / 13
11,898
793
31,031
16,963
9,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
LenaTheCat
Discordia
18
6 / 5 / 14
10,788
719
25,526
10,008
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
110
15
Kills
30
30
Deaths
16
40
Assists
80
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AvatarBuddha
King Arthur
2
6
9
1.08
L
5
7
8
1.29
W
Baba Yaga
Dabombdotcomz
Baba Yaga
7
1
18
16
W
Hachiman
Erickorozcox
Hachiman
3
4
15
2.63
W
Tiamat
Eriksnc
Tiamat
4
2
20
7
W
Xbalanque
LaGuadalupana
Xbalanque
10
4
13
4.13
W
Discordia
LenaTheCat
Discordia
6
5
14
2.6
L
Chaac
3
5
8
1.4
L
1
7
7
0.64
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,788
Damage
102,199
108,204
Taken
70,564
110,283
Mitigated
41,818
39,576
Healing
32,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AvatarBuddha
King Arthur
12,552
578
2,741
6,906
23,771
21,688
0
10,943
12,828
0
33,718
L
17,601
5,731
402
3,994
19,148
10,147
0
11,723
7,425
0
35,736
W
Baba Yaga
Dabombdotcomz
Baba Yaga
13,082
1,442
922
4,752
10,946
5,847
550
1,728
9,218
29,038
0
W
Hachiman
Erickorozcox
Hachiman
14,631
6,621
2,641
2,780
13,067
7,295
1,596
2,442
10,625
0
33,440
W
Tiamat
Eriksnc
Tiamat
17,929
2,445
4,761
7,801
19,580
15,163
31
5,246
14,334
29,787
0
W
Xbalanque
LaGuadalupana
Xbalanque
31,031
16,452
1,086
5,940
16,963
9,053
2,692
3,752
13,211
0
48,876
W
Discordia
LenaTheCat
Discordia
25,526
413
985
1,159
10,008
4,460
58
1,785
8,223
40,053
0
L
Chaac
11,682
1,050
2,525
10,298
27,971
40,765
0
13,328
14,643
0
24,217
L
6,728
1,315
0
500
11,495
5,973
0
8,231
3,264
12,180
0
L
8,225
404
2,988
9,222
25,819
31,710
0
12,312
13,507
17,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
55,917
147
Minions Killed
171
0
Camps Cleared
0
1,278,670
Distance Traveled
1,345,935
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,066
671
38
3
0
270,056
0
L
Artemis
10,171
678
31
2
0
201,375
0
W
Baba Yaga
11,682
779
32
2
0
286,878
1
W
Hachiman
10,667
711
37
2
0
255,433
4
W
Tiamat
10,882
725
21
1
0
296,200
0
W
Xbalanque
11,898
793
51
3
0
263,235
0
W
Discordia
10,788
719
30
2
0
244,189
0
L
Chaac
9,534
636
29
2
0
293,328
0
L
Hera
8,745
583
25
2
0
277,136
0
L
Sobek
10,703
714
24
2
0
236,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role