Player Matchup

Danzaburou
Danzaburou
Armabingle
Danzaburou
Level 102
God Stats
3W - 6L
1,486 SR
Queue Stats
155W - 161L
1,400 Elo+
Party 1
Khepri
Khepri
Ashelur
Khepri
Level 66
God Stats
3W - 7L
1,356 SR
Queue Stats
74W - 75L
1,388 Elo+
Party 1
Scylla
Scylla
JAKASHIELDS
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 171L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
JohnnyG2429
Ao Kuang
Level 44
God Stats
2W - 4L
1,581 SR
Queue Stats
102W - 108L
1,376 Elo+
Party 1
Bellona
Bellona
SpazyMemeAutismo
Bellona
Level 89
God Stats
8W - 8L
1,521 SR
Queue Stats
151W - 144L
1,396 Elo+
Party 1
Team Averages
Level 73
1,489 SR
1,401 Elo+

VS

Team Averages
Level 68
1,429 SR
1,355 Elo+
Atlas
Atlas
BloodSosa
Atlas
Level 27
God Stats
3W - 3L
1,519 SR
Queue Stats
47W - 60L
1,345 Elo+
Party 3
Shiva
Shiva
GelatinousBard
Shiva
Level 124
God Stats
3W - 0L
1,439 SR
Queue Stats
89W - 97L
1,481 Elo+
Party 2
Loki
Loki
Kalimata
Loki
Level 27
God Stats
2W - 3L
1,291 SR
Queue Stats
34W - 42L
1,363 Elo+
Party 3
Neith
Neith
SavySong
Neith
Level 101
God Stats
2W - 3L
1,377 SR
Queue Stats
27W - 48L
1,270 Elo+
Party 2
Poseidon
Poseidon
shawndeol_
Poseidon
Level 60
God Stats
22W - 14L
1,521 SR
Queue Stats
69W - 95L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Armabingle
Danzaburou
9
2 / 5 / 0
6,440
495
7,269
10,144
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Ashelur
Khepri
9
0 / 5 / 2
5,937
457
2,889
14,005
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
10
0 / 1 / 0
6,020
463
1,258
6,616
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
JohnnyG2429
Ao Kuang
10
1 / 6 / 0
6,168
474
3,347
14,268
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 1
7,033
541
7,879
12,806
11,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BloodSosa
Atlas
8
1 / 0 / 4
6,390
492
3,649
6,563
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 3
6,839
526
7,712
13,647
7,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
11
3 / 2 / 6
6,965
536
9,548
9,620
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
SavySong
Neith
11
5 / 2 / 3
7,004
539
9,232
7,292
2,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
shawndeol_
Poseidon
14
8 / 0 / 4
8,518
655
7,282
4,552
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
20
20
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Armabingle
Danzaburou
2
5
0
0.4
L
Khepri
Ashelur
Khepri
0
5
2
0.2
W
Atlas
BloodSosa
Atlas
1
0
4
3
W
3
3
3
1.5
L
Scylla
0
1
0
0
L
Ao Kuang
JohnnyG2429
Ao Kuang
1
6
0
0.17
W
Loki
3
2
6
3
W
Neith
SavySong
Neith
5
2
3
3.25
L
2
3
1
0.83
W
Poseidon
shawndeol_
Poseidon
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,642
Damage
37,423
57,839
Taken
41,674
33,566
Mitigated
19,306
13,829
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Armabingle
Danzaburou
7,269
2,696
307
1,917
10,144
3,727
1,093
3,513
6,631
0
43,447
L
Khepri
Ashelur
Khepri
2,889
810
510
1,968
14,005
10,690
287
4,160
9,845
15,621
0
W
Atlas
BloodSosa
Atlas
3,649
1,549
0
636
6,563
4,571
0
1,300
5,263
13,828
0
W
7,712
2,048
215
3,277
13,647
7,154
536
1,918
11,729
0
32,028
L
Scylla
1,258
205
0
1,280
6,616
2,227
0
589
6,027
37,022
0
L
Ao Kuang
JohnnyG2429
Ao Kuang
3,347
1,026
0
3,180
14,268
4,932
0
2,040
12,228
44,493
0
W
Loki
9,548
3,243
0
2,570
9,620
3,316
0
1,696
7,924
0
32,880
W
Neith
SavySong
Neith
9,232
4,023
0
1,430
7,292
2,543
678
1,639
5,653
0
38,719
L
7,879
3,460
0
4,667
12,806
11,990
0
867
11,939
0
44,616
W
Poseidon
shawndeol_
Poseidon
7,282
1,127
0
1,360
4,552
1,722
100
1,091
3,461
55,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
35,716
304
Minions Killed
282
0
Camps Cleared
0
1,138,935
Distance Traveled
1,138,314
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,440
495
64
5
0
214,537
1
L
Khepri
5,937
457
24
2
0
222,723
1
W
Atlas
6,390
492
18
1
0
136,006
0
W
Shiva
6,839
526
51
4
0
224,995
3
L
Scylla
6,020
463
52
4
0
204,098
0
L
Ao Kuang
6,168
474
79
6
0
259,310
1
W
Loki
6,965
536
56
4
0
276,012
3
W
Neith
7,004
539
55
4
0
216,199
6
L
Bellona
7,033
541
85
7
0
238,267
4
W
Poseidon
8,518
655
102
8
0
285,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role