Player Matchup

Anubis
Anubis
FurrOciousePuma
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,182 Elo+
Party 1
Bacchus
Bacchus
MizeII
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,178 Elo+
Party 1
Anhur
Anhur
Smelly Fat Hobo
Anhur
Level 86
God Stats
1W - 2L
1,299 SR
Queue Stats
85W - 75L
1,371 Elo+
Party 1
Team Averages
Level 42
1,433 SR
1,243 Elo+

VS

Team Averages
Level 53
1,616 SR
1,461 Elo+
Lancelot
Lancelot
JayGlizzock
Lancelot
Level 57
God Stats
1W - 2L
1,713 SR
Queue Stats
4W - 7L
1,466 Elo+
Party 2
Vulcan
Vulcan
Melisaucy213
Vulcan
Level 85
God Stats
1W - 1L
1,636 SR
Queue Stats
55W - 80L
1,366 Elo+
Solo
Ymir
Ymir
allfun-_-
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
9,676
569
6,183
18,560
9,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
MizeII
Bacchus
14
0 / 1 / 3
10,334
608
10,611
19,100
29,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 8 / 1
9,689
570
11,455
20,584
8,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JayGlizzock
Lancelot
17
7 / 1 / 7
11,849
697
11,684
13,446
8,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
19
8 / 0 / 11
12,977
763
26,669
10,190
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
4 / 2 / 13
11,579
681
13,121
15,422
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
19
19
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Lancelot
JayGlizzock
Lancelot
7
1
7
10.5
W
Vulcan
8
0
11
13.5
L
Bacchus
MizeII
Bacchus
0
1
3
1.5
L
2
8
1
0.31
W
Ymir
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,249
Damage
51,474
58,244
Taken
39,058
47,046
Mitigated
20,546
9,439
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,183
1,004
0
4,058
18,560
9,744
0
12,347
6,213
29,419
0
W
Lancelot
JayGlizzock
Lancelot
11,684
1,888
0
785
13,446
8,066
669
4,856
8,590
0
33,384
W
Vulcan
26,669
8,956
0
1,083
10,190
5,127
880
4,014
6,176
89,079
0
L
Bacchus
MizeII
Bacchus
10,611
1,480
0
1,918
19,100
29,117
0
14,364
4,736
22,049
0
L
11,455
4,807
0
3,463
20,584
8,185
0
13,651
6,933
0
52,610
W
Ymir
13,121
3,371
0
1,186
15,422
7,353
294
8,750
6,672
25,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
36,405
154
Minions Killed
171
6
Camps Cleared
10
815,958
Distance Traveled
981,170
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,676
569
53
3
0
225,891
3
W
Lancelot
11,849
697
34
2
6
351,304
4
W
Vulcan
12,977
763
115
7
4
350,035
1
L
Bacchus
10,334
608
15
1
0
342,796
1
L
Anhur
9,689
570
86
5
6
247,271
9
W
Ymir
11,579
681
22
1
0
279,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role