Player Matchup

Freya
Freya
ClipsCSE
Freya
Level 125
God Stats
6W - 5L
1,714 SR
Queue Stats
248W - 248L
1,421 Elo+
Solo
Loki
Loki
IsoTheHacker
Loki
Level 142
God Stats
2W - 5L
1,680 SR
Queue Stats
444W - 446L
1,449 Elo+
Solo
Medusa
Medusa
JaimeLoboo
Medusa
Level 83
God Stats
7W - 9L
1,489 SR
Queue Stats
177W - 190L
1,206 Elo+
Solo
Anubis
Anubis
SINNCERE
Anubis
Level 61
God Stats
1W - 1L
1,419 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Serqet
Serqet
WhiteFANGofDAWN
Serqet
Level 116
God Stats
0W - 1L
1,405 SR
Queue Stats
36W - 41L
1,410 Elo+
Solo
Team Averages
Level 105
1,542 SR
1,397 Elo+

VS

Team Averages
Level 67
1,485 SR
1,459 Elo+
Gilgamesh
Gilgamesh
BessieJoe
Gilgamesh
Level 75
God Stats
7W - 5L
1,441 SR
Queue Stats
121W - 116L
1,448 Elo+
Party 1
Nemesis
Nemesis
Cyyrix
Nemesis
Level 54
God Stats
2W - 0L
1,456 SR
Queue Stats
104W - 102L
1,437 Elo+
Party 1
Freya
Freya
Fail-Bot3000
Freya
Level 60
God Stats
7W - 7L
1,483 SR
Queue Stats
125W - 123L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nekmokaios
Cu Chulainn
Level 92
God Stats
7W - 3L
1,618 SR
Queue Stats
220W - 208L
1,475 Elo+
Solo
Cupid
Cupid
That1Dreg
Cupid
Level 54
God Stats
5W - 1L
1,428 SR
Queue Stats
120W - 138L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ClipsCSE
Freya
11
3 / 1 / 1
6,772
564
5,704
6,492
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 1
6,124
510
6,328
11,813
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
JaimeLoboo
Medusa
8
1 / 1 / 1
5,290
441
2,853
8,410
2,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SINNCERE
Anubis
10
0 / 4 / 1
5,577
465
2,020
6,264
2,179
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 0
6,253
521
3,104
6,970
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BessieJoe
Gilgamesh
12
2 / 2 / 2
7,149
596
3,685
5,770
3,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
Cyyrix
Nemesis
10
4 / 1 / 2
6,610
551
3,943
8,494
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 2 / 2
6,567
547
3,054
9,042
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Nekmokaios
Cu Chulainn
11
3 / 2 / 3
6,553
546
8,657
11,152
6,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
That1Dreg
Cupid
11
4 / 1 / 3
6,530
544
4,581
6,275
2,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
13
13
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BessieJoe
Gilgamesh
2
2
2
1.5
L
Freya
ClipsCSE
Freya
3
1
1
3.5
W
Nemesis
Cyyrix
Nemesis
4
1
2
5
W
0
2
2
0.5
L
1
4
1
0.38
L
Medusa
JaimeLoboo
Medusa
1
1
1
1.5
W
Cu Chulainn
Nekmokaios
Cu Chulainn
3
2
3
2.25
L
Anubis
SINNCERE
Anubis
0
4
1
0.13
W
Cupid
That1Dreg
Cupid
4
1
3
5.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,009
Damage
23,920
39,949
Taken
40,733
14,683
Mitigated
19,617
10,957
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BessieJoe
Gilgamesh
3,685
1,083
102
974
5,770
3,197
0
0
5,515
0
35,283
L
Freya
ClipsCSE
Freya
5,704
1,847
0
3,202
6,492
2,778
0
1,216
5,210
41,953
0
W
Nemesis
Cyyrix
Nemesis
3,943
1,740
0
1,147
8,494
3,087
648
1,655
6,839
0
33,006
W
3,054
995
0
4,099
9,042
3,924
810
3,373
5,669
40,390
0
L
6,328
2,232
0
3,572
11,813
4,159
0
1,642
10,041
0
42,215
L
Medusa
JaimeLoboo
Medusa
2,853
971
0
1,489
8,410
2,675
0
0
8,410
0
32,508
W
Cu Chulainn
Nekmokaios
Cu Chulainn
8,657
1,357
308
2,244
11,152
6,875
129
1,813
9,123
0
40,778
L
Anubis
SINNCERE
Anubis
2,020
216
0
1,272
6,264
2,179
292
0
6,264
26,339
0
W
Cupid
That1Dreg
Cupid
4,581
2,888
412
1,175
6,275
2,534
466
883
5,392
0
33,493
L
3,104
786
0
1,422
6,970
2,892
0
0
6,970
0
27,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
33,409
282
Minions Killed
340
0
Camps Cleared
0
1,144,039
Distance Traveled
1,233,962
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,149
596
81
7
0
276,069
1
L
Freya
6,772
564
60
5
0
241,848
3
W
Nemesis
6,610
551
61
5
0
280,916
0
W
Freya
6,567
547
79
7
0
203,142
0
L
Loki
6,124
510
70
6
0
244,710
2
L
Medusa
5,290
441
52
4
0
220,315
3
W
Cu Chulainn
6,553
546
60
5
0
238,887
0
L
Anubis
5,577
465
41
3
0
205,123
4
W
Cupid
6,530
544
59
5
0
234,948
0
L
Serqet
6,253
521
59
5
0
232,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role