Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ModraWolf
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,500 Elo+
Party 3
Tiamat
Tiamat
Rikovai
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,500 Elo+
Party 3
Merlin
Merlin
TheCrustyWizard
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 2
Yemoja
Yemoja
TheDankDeity
Yemoja
Level 92
God Stats
0W - 1L
1,790 SR
Queue Stats
3W - 10L
1,162 Elo+
Party 2
Team Averages
Level 54
1,558 SR
1,365 Elo+

VS

Team Averages
Level 113
1,475 SR
1,374 Elo+
Yemoja
Yemoja
BurninLilman
Yemoja
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,408 Elo+
Party 1
Artemis
Artemis
ComeHonorFaceNow
Artemis
Level 108
God Stats
1W - 0L
1,278 SR
Queue Stats
43W - 69L
1,364 Elo+
Party 1
Vulcan
Vulcan
OhFiLthy
Vulcan
Level 134
God Stats
3W - 1L
1,641 SR
Queue Stats
49W - 76L
1,369 Elo+
Party 1
Agni
Agni
SoySmol
Agni
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 99L
1,418 Elo+
Party 1
Chaac
Chaac
diavsel
Chaac
Level 126
God Stats
1W - 1L
1,457 SR
Queue Stats
22W - 35L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 8 / 4
9,452
859
6,454
14,560
6,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
ModraWolf
Apollo
12
1 / 12 / 8
8,037
731
3,993
16,291
7,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Rikovai
Tiamat
17
9 / 7 / 3
10,081
916
8,978
14,055
10,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 9 / 2
7,395
672
6,831
14,602
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
16
2 / 6 / 8
9,348
850
6,171
16,590
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 3 / 27
9,592
872
6,354
10,012
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 2 / 23
10,988
999
16,956
11,503
5,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
OhFiLthy
Vulcan
17
9 / 6 / 22
10,691
972
15,349
9,835
4,514
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
SoySmol
Agni
17
5 / 2 / 30
10,226
930
11,767
8,492
3,873
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
diavsel
Chaac
17
14 / 5 / 20
11,134
1,012
21,366
19,536
16,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
164
16
Kills
42
42
Deaths
18
25
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
8
4
0.75
W
Yemoja
2
3
27
5.17
W
12
2
23
11.75
L
Apollo
ModraWolf
Apollo
1
12
8
0.42
W
Vulcan
OhFiLthy
Vulcan
9
6
22
3.33
L
Tiamat
Rikovai
Tiamat
9
7
3
1.5
W
Agni
SoySmol
Agni
5
2
30
10
L
0
9
2
0.11
L
Yemoja
2
6
8
1
W
Chaac
diavsel
Chaac
14
5
20
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,427
Damage
71,792
76,098
Taken
59,378
46,881
Mitigated
35,907
11,286
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,454
836
500
2,037
14,560
6,926
0
6,387
8,173
16,473
0
W
Yemoja
6,354
907
2,357
414
10,012
5,135
423
6,679
3,333
11,946
0
W
16,956
9,473
1,026
4,498
11,503
5,732
3,368
5,707
5,796
0
28,809
L
Apollo
ModraWolf
Apollo
3,993
1,122
157
195
16,291
7,146
0
6,811
9,480
0
6,098
W
Vulcan
OhFiLthy
Vulcan
15,349
2,791
972
249
9,835
4,514
594
5,126
4,709
25,225
0
L
Tiamat
Rikovai
Tiamat
8,978
645
0
2,358
14,055
10,402
0
4,405
9,650
17,542
0
W
Agni
SoySmol
Agni
11,767
586
1,240
1,232
8,492
3,873
1,901
3,879
4,613
18,473
0
L
6,831
324
290
570
14,602
6,860
0
5,649
8,953
15,738
0
L
Yemoja
6,171
825
2,758
2,421
16,590
15,547
0
10,244
6,346
15,327
0
W
Chaac
diavsel
Chaac
21,366
4,808
1,387
7,144
19,536
16,653
577
7,043
12,493
468
39,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,313
Gold Earned
52,631
92
Minions Killed
117
0
Camps Cleared
0
867,515
Distance Traveled
1,150,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,452
859
28
3
0
166,523
0
W
Yemoja
9,592
872
17
2
0
209,295
0
W
Artemis
10,988
999
20
2
0
232,976
0
L
Apollo
8,037
731
5
0
0
160,497
0
W
Vulcan
10,691
972
27
2
0
240,398
0
L
Tiamat
10,081
916
19
2
0
196,283
0
W
Agni
10,226
930
17
2
0
231,657
0
L
Merlin
7,395
672
20
2
0
153,036
0
L
Yemoja
9,348
850
20
2
0
191,176
0
W
Chaac
11,134
1,012
36
3
0
235,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role