Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
dougward
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,215 Elo+
Party 1
Hachiman
Hachiman
xTaionx
Hachiman
Level 66
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 5L
1,244 Elo+
Party 1
Team Averages
Level 74
1,432 SR
1,320 Elo+

VS

Team Averages
Level 116
1,679 SR
1,637 Elo+
Mulan
Mulan
Dewru
Mulan
Level 106
God Stats
7W - 5L
1,689 SR
Queue Stats
97W - 67L
1,639 Elo+
Party 2
Nemesis
Nemesis
ElevenSheWasGone
Nemesis
Level 104
God Stats
9W - 5L
1,692 SR
Queue Stats
150W - 118L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
GODLover69
Baron Samedi
Level 139
God Stats
22W - 15L
1,655 SR
Queue Stats
265W - 228L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 4 / 1
8,761
626
10,169
10,313
5,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
dougward
Gilgamesh
13
0 / 3 / 2
8,326
595
9,205
15,707
10,636
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
xTaionx
Hachiman
12
1 / 5 / 1
8,338
596
8,502
10,355
4,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dewru
Mulan
14
0 / 1 / 12
9,367
669
9,747
16,151
12,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 1 / 6
10,214
730
10,383
15,758
11,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
GODLover69
Baron Samedi
16
6 / 0 / 6
10,867
776
12,198
8,165
3,853
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
1
0.38
W
Mulan
Dewru
Mulan
0
1
12
6
W
6
1
6
9
W
Baron Samedi
GODLover69
Baron Samedi
6
0
6
9
L
Gilgamesh
dougward
Gilgamesh
0
3
2
0.33
L
Hachiman
xTaionx
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,876
Damage
32,328
36,375
Taken
40,074
20,600
Mitigated
28,123
5,445
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,169
1,120
0
3,692
10,313
5,899
0
3,351
6,962
40,118
0
W
Mulan
Dewru
Mulan
9,747
1,173
339
3,649
16,151
12,709
399
3,527
12,624
0
25,819
W
10,383
4,144
0
4,377
15,758
11,561
915
4,798
10,960
0
26,631
W
Baron Samedi
GODLover69
Baron Samedi
12,198
1,588
2,037
3,839
8,165
3,853
1,376
2,477
5,688
58,586
0
L
Gilgamesh
dougward
Gilgamesh
9,205
2,572
0
1,031
15,707
10,636
0
5,276
10,431
0
24,214
L
Hachiman
xTaionx
Hachiman
8,502
5,636
0
722
10,355
4,065
0
3,852
6,503
0
24,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
30,448
142
Minions Killed
167
5
Camps Cleared
7
709,992
Distance Traveled
758,919
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,761
626
70
5
1
221,122
2
W
Mulan
9,367
669
31
2
1
262,661
1
W
Nemesis
10,214
730
33
2
2
253,531
0
W
Baron Samedi
10,867
776
103
7
4
242,727
2
L
Gilgamesh
8,326
595
34
2
0
253,701
4
L
Hachiman
8,338
596
38
3
4
235,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role