Player Matchup

Baron Samedi
Baron Samedi
Graymont
Baron Samedi
Level 142
God Stats
1W - 0L
1,597 SR
Queue Stats
43W - 18L
1,687 Elo+
Party 2
Achilles
Achilles
UwU UwU9625
Achilles
Level 160
God Stats
1W - 1L
1,199 SR
Queue Stats
168W - 98L
1,644 Elo+
Party 2
Janus
Janus
Zothus
Janus
Level 155
God Stats
1W - 1L
1,407 SR
Queue Stats
35W - 45L
1,476 Elo+
Solo
Cupid
Cupid
carbajal47
Cupid
Level 78
God Stats
17W - 10L
1,568 SR
Queue Stats
424W - 410L
1,578 Elo+
Solo
Lancelot
Lancelot
xIMrAnderson
Lancelot
Level 98
God Stats
25W - 19L
1,586 SR
Queue Stats
128W - 118L
1,530 Elo+
Solo
Team Averages
Level 127
1,471 SR
1,583 Elo+

VS

Team Averages
Level 120
1,631 SR
1,614 Elo+
Serqet
Serqet
DaystarL
Serqet
Level 100
God Stats
29W - 18L
1,685 SR
Queue Stats
260W - 241L
1,585 Elo+
Party 3
Anhur
Anhur
Lorelei7469
Anhur
Level 104
God Stats
9W - 14L
1,487 SR
Queue Stats
339W - 341L
1,555 Elo+
Party 3
Shiva
Shiva
Personna
Shiva
Level 153
God Stats
8W - 4L
1,721 SR
Queue Stats
107W - 60L
1,738 Elo+
Party 1
Merlin
Merlin
Thenumerouno
Merlin
Level 126
God Stats
4W - 2L
1,796 SR
Queue Stats
214W - 216L
1,541 Elo+
Solo
Ares
Ares
ghostfishy
Ares
Level 116
God Stats
8W - 5L
1,470 SR
Queue Stats
97W - 78L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Graymont
Baron Samedi
16
2 / 0 / 10
11,526
1,153
11,904
9,196
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Achilles
UwU UwU9625
Achilles
16
1 / 2 / 9
9,987
999
13,738
15,116
20,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Zothus
Janus
16
0 / 2 / 10
10,278
1,028
16,962
5,893
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
16
5 / 3 / 6
11,380
1,138
22,596
14,639
6,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
xIMrAnderson
Lancelot
16
7 / 1 / 4
11,119
1,112
18,747
11,758
5,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

257

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DaystarL
Serqet
15
0 / 1 / 6
10,460
1,046
3,959
19,579
30,592
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 3
10,674
1,067
7,707
13,150
6,307
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Personna
Shiva
16
3 / 2 / 4
10,735
1,074
15,510
20,722
24,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
16
2 / 7 / 5
10,139
1,014
17,879
16,617
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 6
10,561
1,056
8,013
19,039
28,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
15
Kills
8
8
Deaths
15
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Serqet
DaystarL
Serqet
0
1
6
3
W
Baron Samedi
Graymont
Baron Samedi
2
0
10
7
L
3
2
3
2.25
L
Shiva
Personna
Shiva
3
2
4
2.5
L
Merlin
2
7
5
0.64
W
Achilles
UwU UwU9625
Achilles
1
2
9
2.75
W
Janus
Zothus
Janus
0
2
10
2.5
W
Cupid
5
3
6
2.67
L
0
3
6
1
W
Lancelot
xIMrAnderson
Lancelot
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,947
Damage
53,068
56,602
Taken
89,107
47,081
Mitigated
98,024
17,572
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
DaystarL
Serqet
3,959
1,014
0
1,252
19,579
30,592
0
6,652
12,633
0
8,352
W
Baron Samedi
Graymont
Baron Samedi
11,904
1,661
5,588
5,146
9,196
12,418
0
4,427
4,769
19,053
0
L
7,707
4,711
0
1,049
13,150
6,307
0
4,332
8,745
0
28,931
L
Shiva
Personna
Shiva
15,510
2,217
2,352
4,824
20,722
24,559
0
4,208
16,206
0
34,502
L
Merlin
17,879
684
0
250
16,617
8,063
0
6,155
10,357
41,891
0
W
Achilles
UwU UwU9625
Achilles
13,738
2,198
0
3,235
15,116
20,248
0
7,519
7,453
347
23,271
W
Janus
Zothus
Janus
16,962
535
156
500
5,893
2,612
0
2,820
2,887
44,583
0
W
Cupid
22,596
16,042
901
2,046
14,639
6,371
0
6,155
8,484
0
46,362
L
8,013
423
0
1,381
19,039
28,503
0
7,658
11,129
19,801
0
W
Lancelot
xIMrAnderson
Lancelot
18,747
4,266
0
0
11,758
5,432
0
4,971
6,582
0
30,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,290
Gold Earned
52,569
191
Minions Killed
193
9
Camps Cleared
7
1,041,939
Distance Traveled
999,054
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,460
1,046
12
1
0
221,583
0
W
Baron Samedi
11,526
1,153
17
2
0
181,388
1
L
Anhur
10,674
1,067
51
5
4
193,120
0
L
Shiva
10,735
1,074
59
6
2
217,237
0
L
Merlin
10,139
1,014
48
5
1
171,956
3
W
Achilles
9,987
999
21
2
2
210,615
1
W
Janus
10,278
1,028
77
8
1
223,058
0
W
Cupid
11,380
1,138
51
5
5
210,085
3
L
Ares
10,561
1,056
23
2
0
195,158
0
W
Lancelot
11,119
1,112
25
3
1
216,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role