Player Matchup

Sun Wukong
Sun Wukong
Ekliptos
Sun Wukong
Level 68
God Stats
4W - 6L
1,628 SR
Queue Stats
102W - 145L
1,266 Elo+
Party 1
Pele
Pele
Lybanger
Pele
Level 98
God Stats
10W - 7L
1,285 SR
Queue Stats
160W - 167L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Midnight9094
Cthulhu
Level 57
God Stats
6W - 5L
1,657 SR
Queue Stats
54W - 70L
1,369 Elo+
Solo
Scylla
Scylla
MkRiot
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 125L
1,365 Elo+
Solo
Cupid
Cupid
sooperllama
Cupid
Level 39
God Stats
1W - 8L
1,556 SR
Queue Stats
88W - 137L
1,260 Elo+
Party 1
Team Averages
Level 69
1,525 SR
1,329 Elo+

VS

Team Averages
Level 76
1,419 SR
1,414 Elo+
Thor
Thor
 
Thor
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Jay-Simms95
Ra
Level 125
God Stats
6W - 9L
1,339 SR
Queue Stats
191W - 216L
1,357 Elo+
Party 3
Cupid
Cupid
ShikasResolve
Cupid
Level 24
God Stats
3W - 8L
1,128 SR
Queue Stats
52W - 63L
1,331 Elo+
Party 3
Chaac
Chaac
tacticsmatt
Chaac
Level 109
God Stats
3W - 5L
1,412 SR
Queue Stats
118W - 134L
1,316 Elo+
Party 2
Artemis
Artemis
zDarkys
Artemis
Level 63
God Stats
2W - 0L
1,714 SR
Queue Stats
18W - 9L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ekliptos
Sun Wukong
13
0 / 9 / 0
8,156
388
4,639
21,039
14,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
14
4 / 6 / 3
9,040
430
11,866
23,027
9,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Midnight9094
Cthulhu
15
0 / 1 / 3
9,424
449
4,881
13,906
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
MkRiot
Scylla
14
2 / 6 / 5
8,378
399
7,798
12,823
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 5
8,633
411
8,770
18,025
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
12 / 3 / 5
11,857
565
17,435
14,550
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 5
10,531
501
8,012
15,269
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 3
10,529
501
6,271
11,063
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
12 / 0 / 7
13,255
631
20,456
21,859
22,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
zDarkys
Artemis
17
2 / 0 / 2
10,400
495
12,535
12,903
5,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
9
Kills
29
29
Deaths
9
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
3
5
4.83
L
Sun Wukong
Ekliptos
Sun Wukong
0
9
0
0
W
1
5
5
0.7
L
Pele
4
6
3
0.92
L
Cthulhu
Midnight9094
Cthulhu
0
1
3
1.5
L
Scylla
MkRiot
Scylla
2
6
5
0.75
W
2
1
3
3.5
L
3
7
5
0.79
W
12
0
7
15.5
W
Artemis
zDarkys
Artemis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,954
Damage
64,709
88,820
Taken
75,644
44,235
Mitigated
49,556
24,109
Healing
33,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
17,435
5,999
0
5,316
14,550
6,401
0
835
13,715
0
84,857
L
Sun Wukong
Ekliptos
Sun Wukong
4,639
2,183
0
3,218
21,039
14,757
751
0
20,318
0
48,235
W
8,012
384
319
5,933
15,269
6,914
580
5,652
9,617
90,121
0
L
Pele
11,866
4,145
0
7,944
23,027
9,640
0
3,434
19,490
0
65,302
L
Cthulhu
Midnight9094
Cthulhu
4,881
132
157
6,491
13,906
8,490
0
126
13,734
50,475
0
L
Scylla
MkRiot
Scylla
7,798
1,600
0
690
12,823
4,549
0
2,371
10,376
53,798
0
W
6,271
3,028
408
3,927
11,063
7,985
930
2,128
8,935
0
39,057
L
8,770
5,611
610
4,999
18,025
6,799
104
2,081
15,689
0
37,336
W
20,456
5,758
0
8,929
21,859
22,289
1,276
1,210
20,649
0
94,269
W
Artemis
zDarkys
Artemis
12,535
6,885
0
9,006
12,903
5,967
2,378
2,854
10,049
0
88,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
56,572
387
Minions Killed
592
0
Camps Cleared
0
1,762,715
Distance Traveled
1,965,101
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,857
565
117
6
0
418,358
1
L
Sun Wukong
8,156
388
81
4
0
364,083
3
W
Ra
10,531
501
125
6
0
373,527
0
L
Pele
9,040
430
70
3
0
380,223
0
L
Cthulhu
9,424
449
79
4
0
399,482
4
L
Scylla
8,378
399
79
4
0
291,764
0
W
Cupid
10,529
501
57
3
0
348,354
1
L
Cupid
8,633
411
78
4
0
327,163
6
W
Chaac
13,255
631
163
8
0
443,174
1
W
Artemis
10,400
495
130
6
0
381,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role