Player Matchup

Gilgamesh
Gilgamesh
BlankFlank99
Gilgamesh
Level 45
God Stats
1W - 0L
1,801 SR
Queue Stats
3W - 4L
1,255 Elo+
Solo
Anubis
Anubis
Swayze87
Anubis
Level 62
God Stats
20W - 11L
1,634 SR
Queue Stats
246W - 294L
1,411 Elo+
Solo
Bakasura
Bakasura
Yonkyteam666
Bakasura
Level 72
God Stats
9W - 8L
1,503 SR
Queue Stats
251W - 292L
1,371 Elo+
Solo
King Arthur
King Arthur
foksecrak
King Arthur
Level 47
God Stats
24W - 32L
1,297 SR
Queue Stats
84W - 115L
1,338 Elo+
Solo
Neith
Neith
iBonesie
Neith
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,684 Elo+
Solo
Team Averages
Level 53
1,547 SR
1,412 Elo+

VS

Team Averages
Level 95
1,383 SR
1,343 Elo+
Xbalanque
Xbalanque
BuddhaTrek
Xbalanque
Level 107
God Stats
28W - 41L
1,394 SR
Queue Stats
255W - 280L
1,282 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Moldypop
Ah Muzen Cab
Level 157
God Stats
199W - 157L
1,525 SR
Queue Stats
441W - 491L
1,343 Elo+
Solo
Kuzenbo
Kuzenbo
OG-EC14
Kuzenbo
Level 71
God Stats
18W - 20L
1,451 SR
Queue Stats
69W - 81L
1,302 Elo+
Solo
Lancelot
Lancelot
PuMaL0C0
Lancelot
Level 75
God Stats
2W - 5L
1,302 SR
Queue Stats
51W - 50L
1,377 Elo+
Solo
Zeus
Zeus
Slayer4ever8
Zeus
Level 64
God Stats
0W - 4L
1,242 SR
Queue Stats
125W - 131L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlankFlank99
Gilgamesh
17
9 / 0 / 10
11,457
521
17,838
22,684
16,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Swayze87
Anubis
19
16 / 0 / 8
12,971
590
23,839
18,055
11,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Yonkyteam666
Bakasura
9
2 / 3 / 1
8,009
364
819
8,345
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
foksecrak
King Arthur
16
10 / 2 / 8
10,784
490
13,075
17,913
8,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
iBonesie
Neith
16
4 / 0 / 6
10,223
465
4,358
6,409
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BuddhaTrek
Xbalanque
15
3 / 7 / 0
9,622
437
12,322
15,042
5,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Moldypop
Ah Muzen Cab
14
0 / 6 / 0
8,712
396
7,175
10,033
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
OG-EC14
Kuzenbo
12
0 / 6 / 1
8,688
395
4,253
23,738
33,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
PuMaL0C0
Lancelot
15
0 / 9 / 1
9,265
421
3,411
17,950
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 14 / 0
8,881
404
10,331
22,853
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
41
Kills
4
5
Deaths
42
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlankFlank99
Gilgamesh
9
0
10
14
L
Xbalanque
BuddhaTrek
Xbalanque
3
7
0
0.43
L
Ah Muzen Cab
Moldypop
Ah Muzen Cab
0
6
0
0
L
Kuzenbo
OG-EC14
Kuzenbo
0
6
1
0.08
L
Lancelot
PuMaL0C0
Lancelot
0
9
1
0.06
L
1
14
0
0.07
W
Anubis
Swayze87
Anubis
16
0
8
20
W
Bakasura
Yonkyteam666
Bakasura
2
3
1
0.83
W
King Arthur
foksecrak
King Arthur
10
2
8
7
W
Neith
iBonesie
Neith
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,929
Damage
37,492
73,406
Taken
89,616
43,050
Mitigated
55,622
24,496
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlankFlank99
Gilgamesh
17,838
7,048
0
5,956
22,684
16,999
2,040
4,182
18,502
0
106,248
L
Xbalanque
BuddhaTrek
Xbalanque
12,322
5,383
0
3,017
15,042
5,503
2,965
1,310
13,732
0
80,414
L
Ah Muzen Cab
Moldypop
Ah Muzen Cab
7,175
3,149
0
2,424
10,033
3,996
785
2,567
7,466
0
58,661
L
Kuzenbo
OG-EC14
Kuzenbo
4,253
1,963
0
2,146
23,738
33,439
92
7,328
16,410
30,963
0
L
Lancelot
PuMaL0C0
Lancelot
3,411
1,351
0
4,362
17,950
6,684
102
2,260
15,690
0
71,180
L
10,331
2,285
0
223
22,853
6,000
1,479
10,374
12,404
50,833
0
W
Anubis
Swayze87
Anubis
23,839
2,645
0
13,488
18,055
11,532
1,569
5,622
12,433
95,339
0
W
Bakasura
Yonkyteam666
Bakasura
819
448
0
471
8,345
2,649
0
1,404
6,941
0
21,174
W
King Arthur
foksecrak
King Arthur
13,075
2,637
0
410
17,913
8,990
178
3,483
14,430
0
68,383
W
Neith
iBonesie
Neith
4,358
1,797
0
4,171
6,409
2,880
1,919
1,642
4,767
0
53,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,444
Gold Earned
45,168
493
Minions Killed
451
0
Camps Cleared
0
1,816,562
Distance Traveled
1,779,509
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,457
521
128
6
0
461,355
0
L
Xbalanque
9,622
437
133
6
0
340,968
3
L
Ah Muzen Cab
8,712
396
92
4
0
344,260
3
L
Kuzenbo
8,688
395
36
2
0
345,636
5
L
Lancelot
9,265
421
101
5
0
457,774
1
L
Zeus
8,881
404
89
4
0
290,871
0
W
Anubis
12,971
590
157
7
0
358,044
0
W
Bakasura
8,009
364
43
2
0
185,147
0
W
King Arthur
10,784
490
74
3
0
451,455
2
W
Neith
10,223
465
91
4
0
360,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role