Player Matchup

Neith
Neith
Madisaurex
Neith
Level 28
God Stats
7W - 9L
1,277 SR
Queue Stats
224W - 245L
1,284 Elo+
Party 4
Sol
Sol
RokrRey
Sol
Level 44
God Stats
18W - 27L
1,411 SR
Queue Stats
38W - 55L
1,443 Elo+
Party 3
Amaterasu
Amaterasu
StiffenShine
Amaterasu
Level 41
God Stats
3W - 8L
1,462 SR
Queue Stats
83W - 116L
1,415 Elo+
Solo
Artio
Artio
Swillster
Artio
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,578 Elo+
Party 4
Ne Zha
Ne Zha
ZachyBoiii
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,426 Elo+
Party 3
Team Averages
Level 60
1,430 SR
1,429 Elo+

VS

Team Averages
Level 70
1,633 SR
1,564 Elo+
Ah Puch
Ah Puch
Ickyfire4
Ah Puch
Level 152
God Stats
1W - 0L
1,496 SR
Queue Stats
159W - 156L
1,534 Elo+
Party 2
Da Ji
Da Ji
Nick2258
Da Ji
Level 68
God Stats
2W - 0L
1,467 SR
Queue Stats
252W - 260L
1,604 Elo+
Party 1
Izanami
Izanami
ceraunophilia
Izanami
Level 63
God Stats
23W - 18L
1,556 SR
Queue Stats
74W - 93L
1,538 Elo+
Party 2
Cabrakan
Cabrakan
ggamdoongyi
Cabrakan
Level 27
God Stats
3W - 3L
1,907 SR
Queue Stats
75W - 71L
1,572 Elo+
Party 1
Ares
Ares
rezkillsd
Ares
Level 40
God Stats
2W - 1L
1,737 SR
Queue Stats
77W - 88L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 7 / 1
8,732
437
7,811
14,818
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
1 / 6 / 2
8,545
427
10,647
14,478
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
StiffenShine
Amaterasu
14
0 / 8 / 0
8,476
424
2,696
19,465
11,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Artio
Swillster
Artio
12
1 / 7 / 2
8,328
416
7,513
25,621
26,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
ZachyBoiii
Ne Zha
13
3 / 6 / 1
8,939
447
9,825
17,533
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ickyfire4
Ah Puch
17
4 / 2 / 6
11,169
558
10,624
9,953
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Nick2258
Da Ji
19
14 / 1 / 7
12,803
640
17,665
17,434
8,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
16
4 / 2 / 6
10,862
543
9,619
12,996
5,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
ggamdoongyi
Cabrakan
19
11 / 0 / 8
13,408
670
21,117
18,110
14,582
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
16
1 / 2 / 3
10,214
511
7,255
17,903
19,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
7
Kills
34
34
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ickyfire4
Ah Puch
4
2
6
3.5
L
Neith
2
7
1
0.36
W
Da Ji
Nick2258
Da Ji
14
1
7
17.5
L
Sol
1
6
2
0.33
L
Amaterasu
StiffenShine
Amaterasu
0
8
0
0
L
Artio
Swillster
Artio
1
7
2
0.29
L
Ne Zha
ZachyBoiii
Ne Zha
3
6
1
0.58
W
Izanami
4
2
6
3.5
W
Cabrakan
ggamdoongyi
Cabrakan
11
0
8
15
W
Ares
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,492
Damage
66,280
91,915
Taken
76,396
58,779
Mitigated
52,070
24,521
Healing
35,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ickyfire4
Ah Puch
10,624
313
0
2,659
9,953
4,187
1,340
3,941
6,012
83,063
0
L
Neith
7,811
2,577
81
2,698
14,818
7,015
1,030
3,856
10,962
0
62,213
W
Da Ji
Nick2258
Da Ji
17,665
5,690
0
11,914
17,434
8,518
3,426
2,672
14,762
0
102,498
L
Sol
10,647
2,813
0
4,770
14,478
6,950
225
10,098
4,380
50,606
4,547
L
Amaterasu
StiffenShine
Amaterasu
2,696
893
0
3,760
19,465
11,417
1,398
10,982
8,483
0
54,630
L
Artio
Swillster
Artio
7,513
1,472
2,193
6,210
25,621
26,069
290
10,009
15,612
38,518
0
L
Ne Zha
ZachyBoiii
Ne Zha
9,825
4,415
0
4,809
17,533
7,328
0
4,051
13,482
0
58,448
W
Izanami
9,619
6,382
0
5,928
12,996
5,424
2,105
3,311
9,685
0
103,468
W
Cabrakan
ggamdoongyi
Cabrakan
21,117
2,818
0
11,615
18,110
14,582
2,982
5,323
12,787
105,795
0
W
Ares
7,255
1,002
0
2,998
17,903
19,359
423
5,431
12,472
29,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
58,456
437
Minions Killed
609
0
Camps Cleared
0
1,707,671
Distance Traveled
1,794,941
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,169
558
112
6
0
382,735
2
L
Neith
8,732
437
114
6
0
334,878
1
W
Da Ji
12,803
640
137
7
0
365,683
4
L
Sol
8,545
427
101
5
0
308,200
2
L
Amaterasu
8,476
424
100
5
0
366,511
4
L
Artio
8,328
416
37
2
0
306,078
3
L
Ne Zha
8,939
447
85
4
0
392,004
2
W
Izanami
10,862
543
161
8
0
357,310
10
W
Cabrakan
13,408
670
170
9
0
319,986
5
W
Ares
10,214
511
29
1
0
369,227
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role