Player Matchup

Ymir
Ymir
Hardfaller1
Ymir
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
WifeObtainer
Olorun
Level 28
God Stats
2W - 7L
1,186 SR
Queue Stats
2W - 8L
1,137 Elo+
Party 2
Lancelot
Lancelot
WiperNoWiping
Lancelot
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,137 Elo+
Party 2
Chaac
Chaac
scented_milk
Chaac
Level 23
God Stats
3W - 6L
1,446 SR
Queue Stats
24W - 37L
1,400 Elo+
Party 3
Anhur
Anhur
temp-252908
Anhur
Level 106
God Stats
2W - 4L
1,729 SR
Queue Stats
69W - 99L
1,413 Elo+
Party 3
Team Averages
Level 52
1,472 SR
1,318 Elo+

VS

Team Averages
Level 85
1,569 SR
1,511 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
J0hnnnny
Yemoja
Level 46
God Stats
3W - 0L
1,816 SR
Queue Stats
100W - 90L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
crafancygrowl
Hou Yi
Level 87
God Stats
56W - 43L
1,529 SR
Queue Stats
135W - 129L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,516
501
2,904
9,415
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
10
0 / 2 / 0
5,753
443
680
8,708
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
WiperNoWiping
Lancelot
11
1 / 3 / 0
6,362
489
3,163
11,710
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,642
511
4,866
11,631
8,820
Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 0
5,937
457
2,330
8,758
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 1 / 1
8,083
622
6,510
8,349
5,882
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Danzaburou
 
Danzaburou
12
4 / 0 / 4
7,648
588
10,847
6,566
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
 
Yu Huang
13
2 / 0 / 3
7,513
578
4,910
4,834
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
J0hnnnny
Yemoja
11
4 / 0 / 4
7,487
576
3,361
6,718
4,973
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 2
5,752
442
6,005
5,075
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
1
1.5
W
Danzaburou
 
Danzaburou
4
0
4
6
W
Yu Huang
 
Yu Huang
2
0
3
3.5
L
1
1
0
1
W
Yemoja
J0hnnnny
Yemoja
4
0
4
6
L
Olorun
0
2
0
0
L
Lancelot
WiperNoWiping
Lancelot
1
3
0
0.33
W
1
1
2
2
L
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,943
Damage
31,633
50,222
Taken
31,542
27,257
Mitigated
17,018
13,011
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,510
1,954
0
4,587
8,349
5,882
0
0
8,349
67,754
0
W
Danzaburou
 
Danzaburou
10,847
4,714
6
1,218
6,566
2,674
270
510
6,056
0
51,768
W
Yu Huang
 
Yu Huang
4,910
580
0
851
4,834
2,016
162
353
4,481
51,154
0
L
2,904
976
0
2,375
9,415
7,660
168
2,239
7,176
16,125
0
W
Yemoja
J0hnnnny
Yemoja
3,361
1,222
2,559
1,943
6,718
4,973
252
1,861
4,857
23,155
0
L
Olorun
680
296
0
1,404
8,708
3,287
560
4,032
4,676
32,698
0
L
Lancelot
WiperNoWiping
Lancelot
3,163
771
0
3,781
11,710
4,883
0
888
10,822
0
38,136
W
6,005
2,572
0
1,439
5,075
1,473
690
860
4,215
0
25,638
L
4,866
1,000
0
4,101
11,631
8,820
0
6,464
5,167
0
44,295
L
2,330
1,252
0
1,350
8,758
2,607
1,629
1,158
7,600
0
46,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
36,483
316
Minions Killed
380
0
Camps Cleared
0
1,233,566
Distance Traveled
1,210,908
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,083
622
134
10
0
254,847
0
W
Danzaburou
7,648
588
75
6
0
293,344
3
W
Yu Huang
7,513
578
97
7
0
253,100
2
L
Ymir
6,516
501
26
2
0
265,493
5
W
Yemoja
7,487
576
33
3
0
234,609
3
L
Olorun
5,753
443
53
4
0
212,211
0
L
Lancelot
6,362
489
78
6
0
288,014
2
W
Hou Yi
5,752
442
41
3
0
175,008
1
L
Chaac
6,642
511
79
6
0
239,512
1
L
Anhur
5,937
457
80
6
0
228,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role