Player Matchup

Nemesis
Nemesis
Blaque SMoKE
Nemesis
Level 157
God Stats
4W - 3L
1,300 SR
Queue Stats
574W - 568L
1,509 Elo+
Solo
Anhur
Anhur
Rulupus
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,443 Elo+
Party 1
Olorun
Olorun
TrippinBabys
Olorun
Level 108
God Stats
3W - 1L
1,907 SR
Queue Stats
320W - 338L
1,511 Elo+
Solo
Cthulhu
Cthulhu
jpm09tmg
Cthulhu
Level 64
God Stats
0W - 1L
1,727 SR
Queue Stats
15W - 15L
1,419 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kapinsang
Kumbhakarna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,485 Elo+
Party 1
Team Averages
Level 99
1,587 SR
1,474 Elo+

VS

Team Averages
Level 119
1,462 SR
1,521 Elo+
Vamana
Vamana
Alexblazn420
Vamana
Level 126
God Stats
9W - 5L
1,507 SR
Queue Stats
499W - 526L
1,546 Elo+
Solo
Geb
Geb
Joe2oh
Geb
Level 159
God Stats
4W - 2L
1,454 SR
Queue Stats
56W - 61L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
XKingxDonovanX
Gilgamesh
Level 129
God Stats
6W - 7L
1,526 SR
Queue Stats
625W - 614L
1,483 Elo+
Solo
Shiva
Shiva
ZooterBill
Shiva
Level 120
God Stats
1W - 0L
1,421 SR
Queue Stats
40W - 23L
1,601 Elo+
Solo
Zhong Kui
Zhong Kui
l Anuubiss l
Zhong Kui
Level 62
God Stats
5W - 4L
1,399 SR
Queue Stats
288W - 336L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blaque SMoKE
Nemesis
17
2 / 4 / 12
10,399
612
13,021
23,985
20,719
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Rulupus
Anhur
19
6 / 5 / 9
11,544
679
27,834
20,139
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
20
7 / 6 / 11
12,366
727
28,029
26,630
15,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
jpm09tmg
Cthulhu
19
3 / 4 / 11
11,156
656
28,343
37,914
42,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
kapinsang
Kumbhakarna
18
1 / 4 / 13
10,379
611
10,455
37,493
34,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 5 / 10
13,096
770
25,567
35,124
41,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
Joe2oh
Geb
17
1 / 5 / 15
10,796
635
14,660
26,612
29,714
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
XKingxDonovanX
Gilgamesh
20
6 / 3 / 11
12,768
751
18,573
25,614
24,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shiva
19
8 / 5 / 13
12,483
734
28,421
32,548
35,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
l Anuubiss l
Zhong Kui
20
4 / 2 / 15
13,284
781
39,720
22,723
20,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
87
19
Kills
23
23
Deaths
20
56
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
5
10
1.8
L
Nemesis
Blaque SMoKE
Nemesis
2
4
12
2
W
Geb
Joe2oh
Geb
1
5
15
1.7
L
Anhur
Rulupus
Anhur
6
5
9
2.1
L
Olorun
7
6
11
2.08
W
Gilgamesh
XKingxDonovanX
Gilgamesh
6
3
11
3.83
W
Shiva
8
5
13
2.9
L
Cthulhu
jpm09tmg
Cthulhu
3
4
11
2.13
L
Kumbhakarna
kapinsang
Kumbhakarna
1
4
13
1.88
W
Zhong Kui
l Anuubiss l
Zhong Kui
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,682
Damage
126,941
146,161
Taken
142,621
122,330
Mitigated
150,858
79,040
Healing
52,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
25,567
11,599
7,046
13,842
35,124
41,148
1,608
12,866
22,258
0
41,241
L
Nemesis
Blaque SMoKE
Nemesis
13,021
2,461
2,891
8,798
23,985
20,719
663
6,093
17,892
0
22,427
W
Geb
Joe2oh
Geb
14,660
1,042
1,665
2,557
26,612
29,714
441
13,432
13,180
25,467
0
L
Anhur
Rulupus
Anhur
27,834
14,618
1,684
4,948
20,139
9,125
1,762
8,170
11,969
0
45,047
L
Olorun
28,029
16,423
8,887
13,274
26,630
15,306
3,161
9,302
17,328
47,047
0
W
Gilgamesh
XKingxDonovanX
Gilgamesh
18,573
3,283
2,517
1,766
25,614
24,355
1,179
13,544
12,070
0
33,176
W
Shiva
28,421
3,436
5,450
6,396
32,548
35,272
1,229
15,395
17,153
0
44,624
L
Cthulhu
jpm09tmg
Cthulhu
28,343
1,926
5,560
15,467
37,914
42,866
575
11,800
26,114
50,056
0
L
Kumbhakarna
kapinsang
Kumbhakarna
10,455
466
3,022
14,509
37,493
34,314
144
19,015
18,478
14,977
0
W
Zhong Kui
l Anuubiss l
Zhong Kui
39,720
1,308
2,627
9,063
22,723
20,369
3,467
11,590
11,133
74,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
62,427
146
Minions Killed
181
0
Camps Cleared
0
1,548,823
Distance Traveled
1,679,988
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,096
770
29
2
0
357,673
5
L
Nemesis
10,399
612
20
1
0
355,022
3
W
Geb
10,796
635
18
1
0
309,254
3
L
Anhur
11,544
679
35
2
0
261,901
6
L
Olorun
12,366
727
47
3
0
259,915
0
W
Gilgamesh
12,768
751
27
2
0
362,307
3
W
Shiva
12,483
734
33
2
0
334,525
0
L
Cthulhu
11,156
656
37
2
0
334,115
6
L
Kumbhakarna
10,379
611
7
0
0
337,870
2
W
Zhong Kui
13,284
781
74
4
0
316,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role