Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Smoothez187
Nu Wa
Level 126
God Stats
1W - 2L
1,426 SR
Queue Stats
47W - 42L
1,518 Elo+
Solo
Ullr
Ullr
XxRhapsodyxX874
Ullr
Level 157
God Stats
43W - 52L
1,532 SR
Queue Stats
224W - 244L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
lGlizzardWizardl
Baron Samedi
Level 149
God Stats
3W - 3L
1,442 SR
Queue Stats
136W - 147L
1,514 Elo+
Solo
Team Averages
Level 136
1,480 SR
1,502 Elo+

VS

Team Averages
Level 118
1,524 SR
1,553 Elo+
Hou Yi
Hou Yi
Doule 12193
Hou Yi
Level 156
God Stats
1W - 0L
1,577 SR
Queue Stats
2W - 0L
1,750 Elo+
Solo
Hera
Hera
HolaBuenasTardes
Hera
Level 149
God Stats
6W - 2L
1,634 SR
Queue Stats
148W - 152L
1,456 Elo+
Solo
Nike
Nike
KoolGus
Nike
Level 77
God Stats
1W - 1L
1,402 SR
Queue Stats
6W - 2L
1,608 Elo+
Party 1
Artio
Artio
Stryten
Artio
Level 106
God Stats
1W - 0L
1,505 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 1
Nemesis
Nemesis
allBlui
Nemesis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 1 / 4
8,269
752
9,639
12,699
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
12
1 / 4 / 2
7,263
660
6,055
12,434
5,610
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 3
7,532
685
9,637
9,120
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 0
8,267
752
5,452
12,514
5,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
lGlizzardWizardl
Baron Samedi
15
3 / 6 / 2
8,522
775
9,684
14,579
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 1 / 5
9,054
823
8,657
10,109
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 1 / 6
9,069
824
10,583
4,885
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
KoolGus
Nike
15
3 / 1 / 7
8,447
768
9,961
12,021
8,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Stryten
Artio
15
2 / 2 / 8
8,369
761
6,841
12,480
8,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
allBlui
Nemesis
16
8 / 4 / 5
9,378
853
18,297
15,016
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
19
19
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
4
3
L
Gilgamesh
 
Gilgamesh
1
4
2
0.5
W
Hou Yi
4
1
5
6.5
W
2
1
6
5
W
Nike
KoolGus
Nike
3
1
7
6.5
L
1
4
3
0.63
W
Artio
Stryten
Artio
2
2
8
3
L
3
4
0
0.75
W
Nemesis
allBlui
Nemesis
8
4
5
2.63
L
Baron Samedi
lGlizzardWizardl
Baron Samedi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,467
Damage
54,339
61,346
Taken
54,511
29,965
Mitigated
31,109
11,664
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,639
4,169
0
3,754
12,699
5,332
0
3,934
8,575
0
33,851
L
Gilgamesh
 
Gilgamesh
6,055
1,484
0
1,360
12,434
5,610
0
2,814
9,464
0
10,536
W
Hou Yi
8,657
3,952
0
2,923
10,109
4,593
1,258
3,574
6,535
0
39,051
W
10,583
1,956
0
670
4,885
2,175
1,210
1,913
2,972
42,624
0
W
Nike
KoolGus
Nike
9,961
1,014
0
625
12,021
8,017
0
5,196
6,825
0
28,124
L
9,637
3,656
0
449
9,120
3,488
0
979
8,057
20,295
0
W
Artio
Stryten
Artio
6,841
775
1,608
3,228
12,480
8,891
66
4,842
7,638
19,616
0
L
5,452
2,826
0
1,097
12,514
5,425
619
4,858
7,276
0
29,830
W
Nemesis
allBlui
Nemesis
18,297
11,497
0
3,383
15,016
7,433
135
3,796
11,220
0
32,621
L
Baron Samedi
lGlizzardWizardl
Baron Samedi
9,684
405
1,890
3,114
14,579
10,110
0
3,589
10,550
24,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
44,317
189
Minions Killed
277
0
Camps Cleared
0
977,298
Distance Traveled
1,185,019
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,269
752
63
6
0
228,258
0
L
Gilgamesh
7,263
660
11
1
0
205,914
1
W
Hou Yi
9,054
823
80
7
0
215,322
2
W
Hera
9,069
824
91
8
0
225,130
3
W
Nike
8,447
768
41
4
0
231,948
0
L
Nu Wa
7,532
685
29
3
0
188,669
3
W
Artio
8,369
761
32
3
0
261,181
0
L
Ullr
8,267
752
50
5
0
180,452
3
W
Nemesis
9,378
853
33
3
0
251,438
2
L
Baron Samedi
8,522
775
36
3
0
174,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role