Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Pseudo_IAm
Charybdis
Level 64
God Stats
3W - 4L
1,354 SR
Queue Stats
41W - 55L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
SwampyDeer
Gilgamesh
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,439 Elo+
Party 2
Team Averages
Level 108
1,451 SR
1,437 Elo+

VS

Team Averages
Level 108
1,275 SR
1,404 Elo+
Bakasura
Bakasura
aaQ-Q_
Bakasura
Level 108
God Stats
7W - 20L
1,301 SR
Queue Stats
544W - 843L
1,390 Elo+
Party 1
Sobek
Sobek
djAlsoHasALife
Sobek
Level 100
God Stats
3W - 7L
1,170 SR
Queue Stats
829W - 1,164L
1,365 Elo+
Solo
Vulcan
Vulcan
liftedeye
Vulcan
Level 117
God Stats
37W - 90L
1,354 SR
Queue Stats
465W - 711L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 4
8,910
685
12,467
6,747
3,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Pseudo_IAm
Charybdis
13
3 / 2 / 2
8,901
685
4,590
9,969
3,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
SwampyDeer
Gilgamesh
13
2 / 5 / 5
9,073
698
7,428
15,155
9,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
aaQ-Q_
Bakasura
11
2 / 4 / 5
8,088
622
6,546
12,648
6,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 4
8,145
627
5,031
13,320
10,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
liftedeye
Vulcan
15
4 / 1 / 3
9,460
728
16,703
8,353
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
8
8
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
4
5
W
Charybdis
Pseudo_IAm
Charybdis
3
2
2
2
W
Gilgamesh
SwampyDeer
Gilgamesh
2
5
5
0.9
L
Bakasura
aaQ-Q_
Bakasura
2
4
5
1.13
L
2
3
4
1.33
L
Vulcan
liftedeye
Vulcan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
28,280
31,871
Taken
34,321
16,617
Mitigated
21,394
4,164
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,467
1,158
0
19
6,747
3,007
88
4,752
1,985
50,841
0
W
Charybdis
Pseudo_IAm
Charybdis
4,590
2,961
0
2,084
9,969
3,786
0
7,084
2,291
0
21,080
W
Gilgamesh
SwampyDeer
Gilgamesh
7,428
2,371
592
1,469
15,155
9,824
0
9,513
4,655
0
18,524
L
Bakasura
aaQ-Q_
Bakasura
6,546
3,914
166
3,132
12,648
6,961
0
4,372
8,276
0
15,128
L
5,031
241
283
3,099
13,320
10,550
0
4,802
8,518
16,244
0
L
Vulcan
liftedeye
Vulcan
16,703
7,798
59
490
8,353
3,883
0
3,812
4,541
50,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
25,693
158
Minions Killed
131
5
Camps Cleared
8
684,844
Distance Traveled
720,515
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,910
685
86
7
1
227,024
5
W
Charybdis
8,901
685
46
4
2
205,815
1
W
Gilgamesh
9,073
698
26
2
2
252,005
3
L
Bakasura
8,088
622
29
2
4
245,032
0
L
Sobek
8,145
627
27
2
1
220,956
4
L
Vulcan
9,460
728
75
6
3
254,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role