Player Matchup

Achilles
Achilles
GreenAndCyan
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Bellona
Bellona
Liberals
Bellona
Level 109
God Stats
1W - 3L
1,553 SR
Queue Stats
63W - 53L
1,614 Elo+
Party 3
Hou Yi
Hou Yi
WeAreLeague
Hou Yi
Level 108
God Stats
7W - 7L
1,711 SR
Queue Stats
213W - 234L
1,581 Elo+
Party 3
Cernunnos
Cernunnos
Whocares123321
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,481 Elo+
Party 2
Izanami
Izanami
eddieBC1
Izanami
Level 81
God Stats
1W - 3L
1,188 SR
Queue Stats
14W - 15L
1,470 Elo+
Party 3
Team Averages
Level 68
1,491 SR
1,484 Elo+

VS

Team Averages
Level 82
1,477 SR
1,515 Elo+
Mulan
Mulan
AN000000BIS
Mulan
Level 160
God Stats
6W - 4L
1,347 SR
Queue Stats
405W - 409L
1,385 Elo+
Solo
Yu Huang
Yu Huang
Kiya23
Yu Huang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,601 Elo+
Party 1
Skadi
Skadi
Nieldilocks
Skadi
Level 123
God Stats
2W - 0L
1,536 SR
Queue Stats
25W - 21L
1,579 Elo+
Party 1
Arachne
Arachne
Trunks8431
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,511 Elo+
Party 1
Fafnir
Fafnir
Undeadwolvez
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GreenAndCyan
Achilles
18
3 / 5 / 10
10,631
664
11,538
20,044
22,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Liberals
Bellona
15
2 / 5 / 11
9,499
594
10,081
23,857
30,660
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
19
8 / 4 / 5
11,177
699
15,701
16,093
8,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Whocares123321
Cernunnos
17
0 / 8 / 10
9,818
614
18,311
16,112
7,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
eddieBC1
Izanami
16
2 / 7 / 4
9,757
610
5,338
13,793
6,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 16
11,596
725
12,650
15,152
33,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Kiya23
Yu Huang
18
3 / 5 / 17
11,335
708
13,245
13,122
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 5 / 13
12,809
801
31,791
19,398
10,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Trunks8431
Arachne
19
9 / 3 / 14
11,880
743
15,342
15,361
9,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Fafnir
19
2 / 0 / 17
12,283
768
7,113
12,890
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
15
Kills
29
29
Deaths
15
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
L
Achilles
GreenAndCyan
Achilles
3
5
10
1.6
W
Yu Huang
Kiya23
Yu Huang
3
5
17
2.3
L
Bellona
Liberals
Bellona
2
5
11
1.5
W
9
5
13
3.1
W
Arachne
Trunks8431
Arachne
9
3
14
5.33
W
Fafnir
2
0
17
10.5
L
Hou Yi
8
4
5
2.63
L
Cernunnos
Whocares123321
Cernunnos
0
8
10
0.63
L
Izanami
eddieBC1
Izanami
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,969
Damage
80,141
89,899
Taken
75,923
76,445
Mitigated
78,221
31,078
Healing
35,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,650
1,035
1,572
3,158
15,152
33,191
1,257
0
14,592
0
25,674
L
Achilles
GreenAndCyan
Achilles
11,538
2,414
48
5,656
20,044
22,431
0
3,746
16,298
0
19,051
W
Yu Huang
Kiya23
Yu Huang
13,245
2,066
1,099
902
13,122
7,553
1,394
0
13,019
40,498
0
L
Bellona
Liberals
Bellona
10,081
2,968
3,932
8,835
23,857
30,660
0
5,891
17,966
0
15,522
W
31,791
19,828
1,284
8,507
19,398
10,164
3,545
0
19,147
0
62,050
W
Arachne
Trunks8431
Arachne
15,342
8,230
4,087
6,352
15,361
9,795
2,333
0
15,166
0
21,588
W
Fafnir
7,113
2,021
2,799
5,386
12,890
17,518
740
0
12,647
10,497
0
L
Hou Yi
15,701
9,136
3,328
4,894
16,093
8,900
285
2,479
13,614
0
35,595
L
Cernunnos
Whocares123321
Cernunnos
18,311
5,870
650
1,398
16,112
7,858
0
4,568
11,544
0
44,786
L
Izanami
eddieBC1
Izanami
5,338
3,105
1,199
1,138
13,793
6,596
0
3,674
10,119
0
24,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,882
Gold Earned
59,903
175
Minions Killed
160
0
Camps Cleared
0
1,298,727
Distance Traveled
1,380,783
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,596
725
35
2
0
273,456
1
L
Achilles
10,631
664
15
1
0
305,355
0
W
Yu Huang
11,335
708
65
4
0
239,764
0
L
Bellona
9,499
594
12
1
0
259,409
0
W
Skadi
12,809
801
45
3
0
256,256
0
W
Arachne
11,880
743
9
1
0
325,402
1
W
Fafnir
12,283
768
6
0
0
285,905
1
L
Hou Yi
11,177
699
45
3
0
259,260
1
L
Cernunnos
9,818
614
55
3
0
252,367
2
L
Izanami
9,757
610
48
3
0
222,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role