Player Matchup

Vamana
Vamana
Copicuo
Vamana
Level 147
God Stats
13W - 5L
1,789 SR
Queue Stats
606W - 634L
1,317 Elo+
Solo
Janus
Janus
IZAMANOI
Janus
Level 46
God Stats
2W - 1L
1,667 SR
Queue Stats
37W - 53L
1,302 Elo+
Solo
Pele
Pele
Quietuscall2020
Pele
Level 93
God Stats
73W - 58L
1,531 SR
Queue Stats
334W - 385L
1,361 Elo+
Solo
Bellona
Bellona
TK Toxiccc
Bellona
Level 88
God Stats
15W - 10L
1,562 SR
Queue Stats
148W - 138L
1,367 Elo+
Solo
Freya
Freya
theBussyBandit
Freya
Level 160
God Stats
6W - 1L
1,483 SR
Queue Stats
115W - 126L
1,382 Elo+
Solo
Team Averages
Level 107
1,606 SR
1,346 Elo+

VS

Team Averages
Level 99
1,494 SR
1,360 Elo+
Cthulhu
Cthulhu
Iluvmelbatoast
Cthulhu
Level 90
God Stats
2W - 2L
1,672 SR
Queue Stats
165W - 175L
1,339 Elo+
Solo
Poseidon
Poseidon
Nonos316
Poseidon
Level 125
God Stats
168W - 155L
1,452 SR
Queue Stats
381W - 432L
1,344 Elo+
Solo
Kali
Kali
Ssddf
Kali
Level 69
God Stats
6W - 5L
1,371 SR
Queue Stats
47W - 46L
1,377 Elo+
Solo
Scylla
Scylla
UnrulyD
Scylla
Level 91
God Stats
2W - 5L
1,377 SR
Queue Stats
175W - 150L
1,381 Elo+
Solo
Kuzenbo
Kuzenbo
X--BIG--AL--X
Kuzenbo
Level 121
God Stats
5W - 2L
1,599 SR
Queue Stats
575W - 606L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Copicuo
Vamana
10
1 / 3 / 3
6,285
449
4,440
13,180
7,395
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
IZAMANOI
Janus
12
2 / 2 / 3
7,312
522
6,430
5,511
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
7,702
550
7,407
11,329
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TK Toxiccc
Bellona
12
1 / 0 / 1
7,429
531
7,051
10,699
9,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 3 / 3
6,607
472
6,660
10,246
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 2
6,043
432
8,703
13,878
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Nonos316
Poseidon
10
1 / 4 / 4
6,412
458
6,304
8,229
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Ssddf
Kali
9
3 / 2 / 0
6,192
442
5,128
12,525
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
UnrulyD
Scylla
11
2 / 1 / 3
6,874
491
5,448
11,846
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
11
0 / 1 / 0
6,308
451
2,438
7,336
8,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
11
Kills
9
9
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
Copicuo
Vamana
1
3
3
0.83
W
Janus
IZAMANOI
Janus
2
2
3
1.75
L
3
3
2
1.33
L
Poseidon
Nonos316
Poseidon
1
4
4
0.75
W
4
1
3
5.5
L
Kali
Ssddf
Kali
3
2
0
1.5
W
Bellona
TK Toxiccc
Bellona
1
0
1
1.5
L
Scylla
UnrulyD
Scylla
2
1
3
3.5
L
Kuzenbo
0
1
0
0
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,988
Damage
28,021
50,965
Taken
53,814
26,458
Mitigated
28,313
14,036
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Copicuo
Vamana
4,440
2,690
0
3,330
13,180
7,395
578
9,621
2,734
0
23,215
W
Janus
IZAMANOI
Janus
6,430
858
375
386
5,511
2,011
854
2,092
3,269
45,545
0
L
8,703
725
131
4,128
13,878
8,052
0
5,056
8,716
27,173
0
L
Poseidon
Nonos316
Poseidon
6,304
1,784
353
1,624
8,229
2,544
62
1,843
6,346
45,348
0
W
7,407
2,269
0
1,695
11,329
3,932
0
3,408
7,612
0
58,738
L
Kali
Ssddf
Kali
5,128
2,819
0
1,648
12,525
4,806
0
2,096
10,323
0
31,067
W
Bellona
TK Toxiccc
Bellona
7,051
2,589
0
5,185
10,699
9,190
0
2,969
7,696
0
54,243
L
Scylla
UnrulyD
Scylla
5,448
1,373
45
4,326
11,846
4,173
0
2,823
8,819
44,128
0
L
Kuzenbo
2,438
580
0
2,566
7,336
8,738
0
740
6,520
34,003
0
W
6,660
2,615
0
3,065
10,246
3,930
490
3,161
6,761
36,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
31,829
368
Minions Killed
306
0
Camps Cleared
0
1,225,683
Distance Traveled
1,203,560
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,285
449
33
2
0
233,764
0
W
Janus
7,312
522
74
5
0
225,241
0
L
Cthulhu
6,043
432
35
3
0
259,787
4
L
Poseidon
6,412
458
86
6
0
218,641
3
W
Pele
7,702
550
98
7
0
272,681
2
L
Kali
6,192
442
55
4
0
274,801
4
W
Bellona
7,429
531
112
8
0
240,673
2
L
Scylla
6,874
491
71
5
0
225,674
2
L
Kuzenbo
6,308
451
59
4
0
224,657
0
W
Freya
6,607
472
51
4
0
253,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role