Player Matchup

Izanami
Izanami
McKokenbauls
Izanami
Level 43
God Stats
22W - 25L
1,514 SR
Queue Stats
73W - 120L
1,268 Elo+
Solo
Cerberus
Cerberus
Monksta06
Cerberus
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 77L
1,250 Elo+
Party 2
He Bo
He Bo
Rid3MeDatBoi
He Bo
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,185 Elo+
Party 2
Team Averages
Level 91
1,505 SR
1,234 Elo+

VS

Team Averages
Level 24
1,274 SR
1,206 Elo+
Serqet
Serqet
ImSoPhanpy
Serqet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,332 Elo+
Party 1
Khepri
Khepri
Magbullpup
Khepri
Level 5
God Stats
0W - 3L
1,144 SR
Queue Stats
7W - 17L
995 Elo+
Party 1
Ra
Ra
XZXZOMBIEXZX4
Ra
Level 26
God Stats
0W - 2L
1,177 SR
Queue Stats
20W - 36L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
McKokenbauls
Izanami
17
6 / 3 / 5
12,552
697
23,067
14,994
5,914
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Monksta06
Cerberus
16
1 / 2 / 11
12,577
699
10,166
16,828
17,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 2 / 7
12,320
684
15,615
11,492
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ImSoPhanpy
Serqet
17
7 / 2 / 0
11,927
663
14,653
19,696
12,951
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Magbullpup
Khepri
14
0 / 8 / 3
10,338
574
3,234
25,022
25,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 4
9,806
545
8,322
11,122
5,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
7
7
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
ImSoPhanpy
Serqet
7
2
0
3.5
L
Khepri
Magbullpup
Khepri
0
8
3
0.19
W
Izanami
McKokenbauls
Izanami
6
3
5
2.83
W
Cerberus
Monksta06
Cerberus
1
2
11
3.25
W
5
2
7
4.25
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,848
Damage
26,209
43,314
Taken
55,840
27,968
Mitigated
43,547
9,046
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ImSoPhanpy
Serqet
14,653
2,997
0
0
19,696
12,951
0
7,973
11,723
0
33,794
L
Khepri
Magbullpup
Khepri
3,234
465
527
2,444
25,022
25,571
0
10,648
14,374
17,471
0
W
Izanami
McKokenbauls
Izanami
23,067
20,323
310
2,946
14,994
5,914
1,553
4,980
9,399
0
74,598
W
Cerberus
Monksta06
Cerberus
10,166
715
859
4,058
16,828
17,690
283
3,466
12,115
34,223
0
W
15,615
600
0
873
11,492
4,364
372
3,476
7,486
45,745
0
L
8,322
152
3,790
323
11,122
5,025
0
7,160
3,962
41,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
32,071
230
Minions Killed
139
8
Camps Cleared
3
928,729
Distance Traveled
807,737
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,927
663
48
3
2
321,607
0
L
Khepri
10,338
574
29
2
1
253,188
0
W
Izanami
12,552
697
119
7
1
281,301
0
W
Cerberus
12,577
699
54
3
0
328,854
5
W
He Bo
12,320
684
57
3
7
318,574
0
L
Ra
9,806
545
62
3
0
232,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role