Player Matchup

Anubis
Anubis
BaltoBrown
Anubis
Level 108
God Stats
7W - 20L
1,164 SR
Queue Stats
32W - 74L
1,248 Elo+
Party 1
Amaterasu
Amaterasu
Hatian Sin
Amaterasu
Level 142
God Stats
13W - 17L
1,493 SR
Queue Stats
272W - 290L
1,482 Elo+
Solo
Cupid
Cupid
LucasBrown
Cupid
Level 146
God Stats
1W - 2L
1,446 SR
Queue Stats
197W - 286L
1,353 Elo+
Party 1
Ra
Ra
Lurch25
Ra
Level 88
God Stats
8W - 9L
1,486 SR
Queue Stats
68W - 71L
1,415 Elo+
Solo
Loki
Loki
c2 Aces
Loki
Level 100
God Stats
0W - 1L
1,337 SR
Queue Stats
7W - 12L
1,411 Elo+
Solo
Team Averages
Level 117
1,385 SR
1,382 Elo+

VS

Team Averages
Level 76
1,674 SR
1,558 Elo+
Atlas
Atlas
 
Atlas
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BunnitoFlakes
Gilgamesh
Level 25
God Stats
6W - 2L
2,034 SR
Queue Stats
57W - 43L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
UsagiKurisu
Baron Samedi
Level 143
God Stats
3W - 1L
1,348 SR
Queue Stats
43W - 28L
1,624 Elo+
Party 2
Nemesis
Nemesis
oDazai
Nemesis
Level 88
God Stats
2W - 0L
1,846 SR
Queue Stats
90W - 69L
1,561 Elo+
Party 2
Eset
Eset
opeachies
Eset
Level 89
God Stats
6W - 1L
1,644 SR
Queue Stats
91W - 71L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BaltoBrown
Anubis
13
1 / 7 / 1
7,379
671
5,807
11,742
6,425
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Hatian Sin
Amaterasu
14
2 / 3 / 1
8,132
739
3,088
12,766
7,871
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
14
0 / 6 / 2
7,604
691
5,450
11,172
5,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 4
8,253
750
7,321
8,120
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
c2 Aces
Loki
15
4 / 3 / 1
8,501
773
3,879
7,243
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 1 / 14
8,572
779
4,702
10,930
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
BunnitoFlakes
Gilgamesh
17
8 / 2 / 8
10,199
927
11,300
10,951
8,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
UsagiKurisu
Baron Samedi
16
3 / 1 / 10
8,857
805
11,991
7,765
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
oDazai
Nemesis
17
5 / 2 / 11
9,426
857
11,027
11,557
6,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
16
4 / 1 / 7
9,223
838
5,827
7,149
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
7
Kills
21
21
Deaths
7
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
14
8
L
Anubis
BaltoBrown
Anubis
1
7
1
0.21
W
Gilgamesh
BunnitoFlakes
Gilgamesh
8
2
8
6
L
Amaterasu
Hatian Sin
Amaterasu
2
3
1
0.83
L
Cupid
0
6
2
0.17
L
0
2
4
1
W
Baron Samedi
UsagiKurisu
Baron Samedi
3
1
10
8
L
Loki
c2 Aces
Loki
4
3
1
1.5
W
Nemesis
oDazai
Nemesis
5
2
11
5.25
W
Eset
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,545
Damage
44,847
51,043
Taken
48,352
27,805
Mitigated
29,761
5,554
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,702
1,314
377
1,892
10,930
7,351
1,499
3,002
7,928
12,792
0
L
Anubis
BaltoBrown
Anubis
5,807
81
0
544
11,742
6,425
195
5,165
6,577
15,255
0
W
Gilgamesh
BunnitoFlakes
Gilgamesh
11,300
3,484
1,717
1,744
10,951
8,462
434
2,319
8,632
0
26,051
L
Amaterasu
Hatian Sin
Amaterasu
3,088
1,528
0
847
12,766
7,871
0
4,330
8,436
0
17,145
L
Cupid
5,450
1,728
556
1,589
11,172
5,882
1,368
5,761
5,411
0
28,305
L
7,321
706
293
1,066
8,120
3,929
78
4,004
4,116
41,149
0
W
Baron Samedi
UsagiKurisu
Baron Samedi
11,991
949
2,950
3,320
7,765
4,145
1,089
3,560
4,205
30,791
0
L
Loki
c2 Aces
Loki
3,879
949
0
659
7,243
3,698
287
3,260
3,983
0
13,431
W
Nemesis
oDazai
Nemesis
11,027
5,469
0
2,843
11,557
6,815
527
2,521
9,036
0
34,065
W
Eset
5,827
713
693
1,877
7,149
2,988
1,495
1,726
5,423
39,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,869
Gold Earned
46,277
212
Minions Killed
217
0
Camps Cleared
0
1,028,063
Distance Traveled
1,186,863
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,572
779
21
2
0
229,206
0
L
Anubis
7,379
671
23
2
0
193,591
2
W
Gilgamesh
10,199
927
31
3
0
254,284
2
L
Amaterasu
8,132
739
29
3
0
228,488
2
L
Cupid
7,604
691
57
5
0
204,161
1
L
Ra
8,253
750
85
8
0
196,853
2
W
Baron Samedi
8,857
805
49
4
0
224,192
2
L
Loki
8,501
773
18
2
0
204,970
0
W
Nemesis
9,426
857
54
5
0
246,168
0
W
Eset
9,223
838
62
6
0
233,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role