Player Matchup

Danzaburou
Danzaburou
Boy-D-Tail
Danzaburou
Level 105
God Stats
150W - 208L
1,436 SR
Queue Stats
378W - 628L
1,287 Elo+
Party 2
Neith
Neith
NoToRIoUS_BaLaM
Neith
Level 40
God Stats
11W - 31L
1,272 SR
Queue Stats
78W - 155L
1,198 Elo+
Party 2
Atlas
Atlas
ablaze-drum04
Atlas
Level 15
God Stats
0W - 3L
1,266 SR
Queue Stats
2W - 20L
1,179 Elo+
Party 2
Team Averages
Level 53
1,325 SR
1,221 Elo+

VS

Team Averages
Level 29
1,619 SR
1,176 Elo+
Yu Huang
Yu Huang
ParFan409794683
Yu Huang
Level 19
God Stats
1W - 0L
1,816 SR
Queue Stats
2W - 2L
1,018 Elo+
Party 1
Chaac
Chaac
Tillysetup
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,282 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Void Visionz
Ah Muzen Cab
Level 40
God Stats
4W - 2L
1,540 SR
Queue Stats
25W - 30L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boy-D-Tail
Danzaburou
15
4 / 3 / 0
10,705
669
13,932
15,882
7,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 3
9,418
589
10,924
19,358
7,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 6 / 3
9,451
591
10,774
19,717
10,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
5 / 3 / 8
11,953
747
15,880
10,980
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
17
6 / 1 / 8
11,683
730
17,675
22,245
25,861
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Muzen Cab
Void Visionz
Ah Muzen Cab
16
4 / 0 / 8
11,640
728
12,369
13,517
6,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
15
15
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Boy-D-Tail
Danzaburou
4
3
0
1.33
L
0
6
3
0.25
W
Yu Huang
5
3
8
3
W
Chaac
6
1
8
10
W
Ah Muzen Cab
Void Visionz
Ah Muzen Cab
4
0
8
8
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,630
Damage
45,924
54,957
Taken
46,742
25,868
Mitigated
37,302
9,033
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Boy-D-Tail
Danzaburou
13,932
5,546
443
1,705
15,882
7,468
30
4,059
11,823
0
33,894
L
10,924
7,401
165
3,435
19,358
7,777
0
6,126
13,232
0
41,484
W
Yu Huang
15,880
1,162
0
1,124
10,980
5,254
473
2,417
8,563
44,972
0
W
Chaac
17,675
3,341
0
6,026
22,245
25,861
741
5,482
16,763
0
41,530
W
Ah Muzen Cab
Void Visionz
Ah Muzen Cab
12,369
3,249
0
4,174
13,517
6,187
1,521
3,712
9,805
0
57,520
L
10,774
3,369
428
2,857
19,717
10,623
0
6,361
13,356
34,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
35,276
177
Minions Killed
209
3
Camps Cleared
9
680,855
Distance Traveled
862,812
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,705
669
57
4
0
221,448
0
L
Neith
9,418
589
63
4
2
205,570
0
W
Yu Huang
11,953
747
71
4
3
265,640
0
W
Chaac
11,683
730
61
4
3
323,637
0
W
Ah Muzen Cab
11,640
728
77
5
3
273,535
3
L
Atlas
9,451
591
57
4
1
253,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role