Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AKA AD
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
AfroDuck
Hou Yi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,627 Elo+
Solo
Kumbhakarna
Kumbhakarna
TrollTollTyrant
Kumbhakarna
Level 160
God Stats
0W - 8L
1,488 SR
Queue Stats
115W - 117L
1,461 Elo+
Party 1
Athena
Athena
duhhhmayo
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,504 Elo+
Solo
Team Averages
Level 116
1,498 SR
1,536 Elo+

VS

Team Averages
Level 120
1,508 SR
1,532 Elo+
Raijin
Raijin
Disc_onect
Raijin
Level 125
God Stats
2W - 1L
1,460 SR
Queue Stats
152W - 150L
1,504 Elo+
Solo
Ares
Ares
DrummerJGersh
Ares
Level 89
God Stats
5W - 1L
1,648 SR
Queue Stats
297W - 298L
1,578 Elo+
Solo
Loki
Loki
SinuousRicky117
Loki
Level 159
God Stats
1W - 2L
1,524 SR
Queue Stats
215W - 247L
1,509 Elo+
Solo
Medusa
Medusa
WKExBringIt
Medusa
Level 100
God Stats
2W - 2L
1,484 SR
Queue Stats
84W - 77L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
hkldemonic91
Zhong Kui
Level 128
God Stats
13W - 12L
1,424 SR
Queue Stats
409W - 410L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 5 / 6
9,554
735
9,009
9,572
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
AKA AD
Raijin
14
1 / 9 / 6
8,461
651
10,281
14,159
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
AfroDuck
Hou Yi
15
4 / 8 / 4
10,708
824
9,361
13,906
5,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
TrollTollTyrant
Kumbhakarna
15
3 / 8 / 4
8,781
675
5,912
28,080
13,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
duhhhmayo
Athena
16
1 / 9 / 5
9,637
741
7,310
21,851
23,804
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Disc_onect
Raijin
17
3 / 3 / 24
10,583
814
16,563
12,151
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 20
9,661
743
7,482
16,838
24,306
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 4 / 22
10,460
805
16,708
12,261
7,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
18
11 / 3 / 13
10,979
845
18,259
10,200
6,432
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
hkldemonic91
Zhong Kui
17
16 / 4 / 14
11,261
866
20,062
11,599
9,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
132
14
Kills
39
39
Deaths
18
25
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
5
6
1.6
L
Raijin
AKA AD
Raijin
1
9
6
0.44
L
Hou Yi
AfroDuck
Hou Yi
4
8
4
0.75
W
Raijin
Disc_onect
Raijin
3
3
24
5
W
2
4
20
3
W
7
4
22
4.5
L
Kumbhakarna
TrollTollTyrant
Kumbhakarna
3
8
4
0.63
W
Medusa
11
3
13
5.83
L
Athena
duhhhmayo
Athena
1
9
5
0.39
W
Zhong Kui
hkldemonic91
Zhong Kui
16
4
14
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,873
Damage
79,074
87,568
Taken
63,049
52,083
Mitigated
54,252
13,586
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,009
671
74
1,186
9,572
3,959
0
5,539
4,033
27,822
0
L
Raijin
AKA AD
Raijin
10,281
1,139
816
1,610
14,159
5,252
0
7,259
6,900
18,565
0
L
Hou Yi
AfroDuck
Hou Yi
9,361
4,355
242
1,453
13,906
5,088
0
7,019
6,887
0
17,119
W
Raijin
Disc_onect
Raijin
16,563
2,021
1,597
3,451
12,151
7,158
672
5,753
6,321
31,627
0
W
7,482
338
55
1,336
16,838
24,306
987
7,903
8,935
9,019
0
W
16,708
2,888
1,129
2,779
12,261
7,333
1,018
6,815
5,446
0
29,748
L
Kumbhakarna
TrollTollTyrant
Kumbhakarna
5,912
589
277
5,764
28,080
13,980
0
13,327
14,753
9,992
0
W
Medusa
18,259
8,519
1,374
1,922
10,200
6,432
4,413
6,585
3,615
0
37,613
L
Athena
duhhhmayo
Athena
7,310
2,663
1,016
1,148
21,851
23,804
19
10,963
10,888
13,216
0
W
Zhong Kui
hkldemonic91
Zhong Kui
20,062
2,622
418
2,838
11,599
9,023
738
5,456
6,143
28,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
52,944
102
Minions Killed
133
0
Camps Cleared
0
978,412
Distance Traveled
1,103,767
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,554
735
41
3
0
194,348
0
L
Raijin
8,461
651
20
2
0
171,245
1
L
Hou Yi
10,708
824
17
1
0
194,276
0
W
Raijin
10,583
814
30
2
0
203,840
0
W
Ares
9,661
743
2
0
0
225,334
0
W
Loki
10,460
805
21
2
0
242,811
1
L
Kumbhakarna
8,781
675
7
1
0
214,692
0
W
Medusa
10,979
845
58
4
0
213,426
0
L
Athena
9,637
741
17
1
0
203,851
0
W
Zhong Kui
11,261
866
22
2
0
218,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role