Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GreatGabsalot
Freya
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,386 Elo+
Party 3
Danzaburou
Danzaburou
MrBawkDaGawk
Danzaburou
Level 141
God Stats
4W - 6L
1,309 SR
Queue Stats
81W - 104L
1,366 Elo+
Party 1
Loki
Loki
Spartan0fWrath
Loki
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 69L
1,370 Elo+
Party 3
Hades
Hades
Vamprow1r
Hades
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 125L
1,291 Elo+
Party 1
Team Averages
Level 109
1,462 SR
1,383 Elo+

VS

Team Averages
Level 65
1,469 SR
1,304 Elo+
Ymir
Ymir
ItsELCarlitos
Ymir
Level 21
God Stats
13W - 12L
1,418 SR
Queue Stats
43W - 47L
1,267 Elo+
Party 2
Thanatos
Thanatos
RICARDOMONTE415
Thanatos
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 16L
1,227 Elo+
Party 2
Achilles
Achilles
RevanZdex
Achilles
Level 65
God Stats
19W - 19L
1,298 SR
Queue Stats
154W - 160L
1,294 Elo+
Solo
Nemesis
Nemesis
SgtSpitfire555
Nemesis
Level 120
God Stats
4W - 7L
1,482 SR
Queue Stats
264W - 236L
1,425 Elo+
Party 2
Arachne
Arachne
Sir Donngerlord
Arachne
Level 109
God Stats
20W - 8L
1,648 SR
Queue Stats
430W - 388L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 0 / 2
4,808
481
3,609
5,741
3,088
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 2 / 1
6,100
610
5,161
6,124
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MrBawkDaGawk
Danzaburou
9
3 / 1 / 0
5,438
544
5,775
3,263
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 0
5,438
544
844
5,224
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Vamprow1r
Hades
9
2 / 2 / 0
5,483
548
3,551
7,973
3,636
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,690
469
2,148
6,046
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
7
1 / 2 / 0
4,382
438
1,014
5,356
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
RevanZdex
Achilles
9
1 / 2 / 0
5,212
521
4,420
5,833
4,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
3 / 4 / 0
5,521
552
4,269
8,356
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 3
5,459
546
3,667
7,503
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
10
Kills
6
6
Deaths
10
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
2
1
W
4
2
1
2.25
L
0
0
1
0.5
W
Danzaburou
MrBawkDaGawk
Danzaburou
3
1
0
3
L
Thanatos
1
2
0
0.5
L
Achilles
RevanZdex
Achilles
1
2
0
0.5
L
3
4
0
0.75
L
1
2
3
1.25
W
1
1
0
1
W
Hades
Vamprow1r
Hades
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,940
Damage
15,518
28,325
Taken
33,094
11,574
Mitigated
15,840
7,845
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,609
314
180
456
5,741
3,088
62
1,441
4,300
0
27,014
W
5,161
1,705
0
1,866
6,124
2,283
368
0
6,124
26,926
0
L
2,148
219
0
2,501
6,046
3,695
0
0
6,046
17,785
0
W
Danzaburou
MrBawkDaGawk
Danzaburou
5,775
2,982
189
978
3,263
1,044
236
707
2,556
0
25,935
L
Thanatos
1,014
183
0
1,722
5,356
1,983
0
0
5,356
0
11,149
L
Achilles
RevanZdex
Achilles
4,420
1,440
0
1,584
5,833
4,426
0
3,338
2,495
0
25,700
L
4,269
1,897
0
1,346
8,356
3,169
0
4,092
3,992
0
24,834
L
3,667
2,212
0
2,614
7,503
2,567
0
934
6,493
0
28,388
W
844
487
0
1,860
5,224
1,523
0
0
5,224
0
26,593
W
Hades
Vamprow1r
Hades
3,551
325
0
2,316
7,973
3,636
367
0
7,973
29,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
25,264
256
Minions Killed
195
0
Camps Cleared
0
910,818
Distance Traveled
1,010,851
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,808
481
33
3
0
206,665
1
W
Freya
6,100
610
58
6
0
176,667
0
L
Ymir
4,690
469
33
3
0
175,888
2
W
Danzaburou
5,438
544
55
6
0
175,209
5
L
Thanatos
4,382
438
18
2
0
198,625
0
L
Achilles
5,212
521
44
4
0
181,697
4
L
Nemesis
5,521
552
38
4
0
211,100
2
L
Arachne
5,459
546
62
6
0
243,541
0
W
Loki
5,438
544
62
6
0
187,473
0
W
Hades
5,483
548
48
5
0
164,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role