Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
LinenKill
Loki
Level 77
God Stats
17W - 8L
1,500 SR
Queue Stats
253W - 273L
1,344 Elo+
Solo
The Morrigan
The Morrigan
PozzNarine
The Morrigan
Level 82
God Stats
7W - 7L
1,258 SR
Queue Stats
365W - 355L
1,444 Elo+
Party 2
Khepri
Khepri
The_Spoon_Gat
Khepri
Level 65
God Stats
17W - 12L
1,757 SR
Queue Stats
312W - 281L
1,462 Elo+
Party 2
Izanami
Izanami
YrY x Ricochet
Izanami
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,622 Elo+
Party 4
Team Averages
Level 80
1,503 SR
1,474 Elo+

VS

Team Averages
Level 123
1,524 SR
1,451 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
MagoBorracho739
Terra
Level 128
God Stats
28W - 12L
1,616 SR
Queue Stats
328W - 319L
1,449 Elo+
Party 1
Nike
Nike
Mast3rkilo
Nike
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
296W - 315L
1,425 Elo+
Party 1
Charybdis
Charybdis
RatedMonoMatt
Charybdis
Level 118
God Stats
11W - 21L
1,493 SR
Queue Stats
153W - 162L
1,447 Elo+
Solo
Mercury
Mercury
spartenezio
Mercury
Level 145
God Stats
2W - 2L
1,512 SR
Queue Stats
177W - 195L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
5 / 1 / 2
12,049
548
15,424
17,097
15,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
19
9 / 0 / 4
11,993
545
13,087
16,188
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
PozzNarine
The Morrigan
18
1 / 2 / 4
11,040
502
10,466
9,049
3,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 1 / 6
10,220
465
6,276
13,571
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 2 / 5
10,023
456
14,715
19,410
8,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 5 / 0
10,286
468
13,413
17,721
10,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
9,538
434
5,823
21,078
18,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 3 / 1
10,680
485
6,710
16,760
16,112
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
RatedMonoMatt
Charybdis
17
3 / 2 / 0
10,778
490
18,267
19,032
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
spartenezio
Mercury
16
0 / 6 / 0
9,541
434
6,160
20,997
9,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
6
6
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
2
6
L
Anubis
 
Anubis
3
5
0
0.6
W
Loki
9
0
4
11
L
0
3
1
0.17
L
0
3
1
0.17
W
The Morrigan
PozzNarine
The Morrigan
1
2
4
1.5
L
Charybdis
RatedMonoMatt
Charybdis
3
2
0
1.5
W
3
1
6
6
W
0
2
5
1.25
L
Mercury
spartenezio
Mercury
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,968
Damage
50,373
75,315
Taken
95,588
50,000
Mitigated
61,837
22,420
Healing
23,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,424
2,946
0
3,593
17,097
15,595
539
3,671
13,426
12,766
86,246
L
Anubis
 
Anubis
13,413
334
0
6,395
17,721
10,377
391
6,333
11,388
91,999
0
W
Loki
13,087
4,479
0
8,603
16,188
6,840
0
4,667
11,521
0
105,824
L
5,823
1,003
4,037
4,262
21,078
18,970
29
4,309
15,997
35,908
0
L
6,710
974
0
500
16,760
16,112
98
1,386
15,374
0
90,625
W
The Morrigan
PozzNarine
The Morrigan
10,466
1,416
0
246
9,049
3,556
0
5,717
3,332
98,945
2,911
L
Charybdis
RatedMonoMatt
Charybdis
18,267
10,312
0
7,403
19,032
6,896
727
2,911
16,121
0
120,386
W
6,276
895
661
2,311
13,571
15,894
0
3,369
10,202
22,838
0
W
14,715
11,917
221
6,785
19,410
8,115
128
2,217
17,193
0
104,449
L
Mercury
spartenezio
Mercury
6,160
3,322
0
640
20,997
9,482
0
1,456
19,541
0
107,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,325
Gold Earned
50,823
677
Minions Killed
675
0
Camps Cleared
0
2,121,409
Distance Traveled
2,022,431
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,049
548
168
8
0
413,080
5
L
Anubis
10,286
468
124
6
0
352,293
7
W
Loki
11,993
545
139
6
0
486,196
7
L
Terra
9,538
434
56
3
0
422,402
7
L
Nike
10,680
485
169
8
0
407,364
5
W
The Morrigan
11,040
502
180
8
0
429,447
1
L
Charybdis
10,778
490
194
9
0
396,223
4
W
Khepri
10,220
465
30
1
0
408,734
5
W
Izanami
10,023
456
160
7
0
383,952
7
L
Mercury
9,541
434
132
6
0
444,149
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role