Player Matchup

Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Brabbit9
Danzaburou
Level 62
God Stats
25W - 26L
1,521 SR
Queue Stats
407W - 472L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
StrapTtv
Baron Samedi
Level 6
God Stats
2W - 6L
1,228 SR
Queue Stats
182W - 218L
1,194 Elo+
Party 2
Scylla
Scylla
ingodwetrust2222
Scylla
Level 48
God Stats
5W - 5L
1,435 SR
Queue Stats
65W - 86L
1,372 Elo+
Solo
Bellona
Bellona
smashermzz
Bellona
Level 7
God Stats
0W - 2L
1,481 SR
Queue Stats
27W - 38L
1,625 Elo+
Party 2
Team Averages
Level 37
1,433 SR
1,407 Elo+

VS

Team Averages
Level 63
1,581 SR
1,423 Elo+
Lancelot
Lancelot
Apache_Ringer
Lancelot
Level 108
God Stats
13W - 14L
1,455 SR
Queue Stats
38W - 50L
1,381 Elo+
Party 1
Horus
Horus
KipLongbone
Horus
Level 61
God Stats
5W - 2L
1,834 SR
Queue Stats
107W - 110L
1,429 Elo+
Party 1
Yu Huang
Yu Huang
OoAraragiSenpai
Yu Huang
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
Hades
Hades
TheDanimal6
Hades
Level 29
God Stats
12W - 11L
1,610 SR
Queue Stats
59W - 73L
1,399 Elo+
Party 1
Medusa
Medusa
WillyLongNipz
Medusa
Level 64
God Stats
4W - 6L
1,508 SR
Queue Stats
130W - 145L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 0
5,967
497
2,799
8,046
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Brabbit9
Danzaburou
8
0 / 5 / 0
4,976
415
3,507
8,813
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
StrapTtv
Baron Samedi
8
1 / 4 / 0
5,151
429
2,994
9,019
4,091
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
0 / 1 / 1
5,573
464
4,064
7,493
2,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
smashermzz
Bellona
10
0 / 2 / 0
5,245
437
1,912
10,100
6,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Apache_Ringer
Lancelot
10
3 / 0 / 2
6,570
548
4,032
9,478
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 6
6,645
554
5,564
9,843
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
12
2 / 0 / 1
7,316
610
7,269
3,738
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 2
7,056
588
5,400
7,224
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
5 / 0 / 1
6,755
563
8,849
5,614
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
0
1
W
Lancelot
Apache_Ringer
Lancelot
3
0
2
4
L
Danzaburou
Brabbit9
Danzaburou
0
5
0
0
W
0
1
6
3
W
Yu Huang
2
0
1
2.5
L
Baron Samedi
StrapTtv
Baron Samedi
1
4
0
0.25
W
2
1
2
3
W
5
0
1
5.5
L
0
1
1
0.5
L
Bellona
smashermzz
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,276
Damage
31,114
43,471
Taken
35,897
22,738
Mitigated
16,512
8,254
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,799
420
0
1,592
8,046
6,469
0
0
8,046
24,607
0
W
Lancelot
Apache_Ringer
Lancelot
4,032
456
446
4,023
9,478
3,787
0
2,192
7,286
0
37,692
L
Danzaburou
Brabbit9
Danzaburou
3,507
1,380
0
1,743
8,813
2,670
0
0
8,813
0
26,125
W
5,564
2,464
796
4,225
9,843
5,916
113
2,861
6,982
0
20,072
W
Yu Huang
7,269
1,571
0
1,495
3,738
1,298
239
418
3,320
49,582
0
L
Baron Samedi
StrapTtv
Baron Samedi
2,994
565
712
669
9,019
4,091
0
2,295
6,724
21,386
0
W
5,400
537
56
3,030
7,224
3,396
996
3,020
4,204
45,292
0
W
8,849
5,063
0
2,966
5,614
2,115
598
1,366
4,248
0
41,080
L
4,064
357
0
1,001
7,493
2,874
0
3,302
4,191
35,501
0
L
Bellona
smashermzz
Bellona
1,912
555
0
2,537
10,100
6,634
432
7,072
3,028
0
20,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
34,342
217
Minions Killed
333
0
Camps Cleared
0
1,062,077
Distance Traveled
1,233,705
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,967
497
40
3
0
230,650
3
W
Lancelot
6,570
548
66
6
0
311,070
4
L
Danzaburou
4,976
415
52
4
0
204,209
4
W
Horus
6,645
554
35
3
0
236,514
3
W
Yu Huang
7,316
610
89
7
0
199,832
5
L
Baron Samedi
5,151
429
33
3
0
208,481
0
W
Hades
7,056
588
86
7
0
241,629
2
W
Medusa
6,755
563
57
5
0
244,660
5
L
Scylla
5,573
464
58
5
0
207,734
0
L
Bellona
5,245
437
34
3
0
211,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role