Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Rulupus
Rama
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,424 Elo+
Party 3
Merlin
Merlin
SebastionLee
Merlin
Level 130
God Stats
3W - 4L
1,340 SR
Queue Stats
77W - 66L
1,478 Elo+
Party 2
Anubis
Anubis
kapinsang
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,474 Elo+
Party 3
Hou Yi
Hou Yi
xNerdKidSociety
Hou Yi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,473 Elo+
Party 2
Team Averages
Level 101
1,468 SR
1,470 Elo+

VS

Team Averages
Level 93
1,624 SR
1,480 Elo+
Charybdis
Charybdis
J NaTaS
Charybdis
Level 149
God Stats
1W - 1L
1,533 SR
Queue Stats
43W - 49L
1,496 Elo+
Solo
King Arthur
King Arthur
RebJan
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Zurgo8679
The Morrigan
Level 145
God Stats
4W - 1L
1,895 SR
Queue Stats
120W - 94L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
budbjinxed
Erlang Shen
Level 44
God Stats
0W - 2L
1,693 SR
Queue Stats
115W - 98L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
yazzie56
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
8 / 3 / 23
15,156
722
25,102
31,154
31,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Rulupus
Rama
20
11 / 3 / 21
15,197
724
29,094
21,068
10,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
7 / 7 / 16
15,195
724
28,949
19,372
9,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
kapinsang
Anubis
20
6 / 4 / 19
14,520
691
22,950
19,062
10,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 7 / 15
12,851
612
13,502
21,785
10,415
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
J NaTaS
Charybdis
20
5 / 7 / 8
13,761
655
21,449
25,307
13,660
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
RebJan
King Arthur
19
3 / 7 / 10
12,057
574
9,037
26,218
35,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Zurgo8679
The Morrigan
20
5 / 5 / 12
14,355
684
24,271
19,550
11,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
budbjinxed
Erlang Shen
20
7 / 8 / 10
14,944
712
17,444
37,224
38,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
yazzie56
Hun Batz
20
4 / 9 / 14
13,422
639
19,778
26,614
19,909
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
78
36
Kills
24
24
Deaths
36
94
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
3
23
6.5
L
Charybdis
J NaTaS
Charybdis
5
7
8
1.29
L
King Arthur
RebJan
King Arthur
3
7
10
1.14
W
Rama
Rulupus
Rama
11
3
21
7.17
W
Merlin
7
7
16
2.14
L
The Morrigan
Zurgo8679
The Morrigan
5
5
12
2.2
L
Erlang Shen
budbjinxed
Erlang Shen
7
8
10
1.5
W
Anubis
kapinsang
Anubis
6
4
19
3.88
W
4
7
15
1.64
L
Hun Batz
yazzie56
Hun Batz
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,597
Damage
91,979
112,441
Taken
134,913
72,617
Mitigated
119,464
43,803
Healing
32,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
25,102
3,141
4,560
9,746
31,154
31,803
491
7,196
23,958
0
45,874
L
Charybdis
J NaTaS
Charybdis
21,449
6,757
2,857
4,435
25,307
13,660
2,421
11,190
13,798
0
52,619
L
King Arthur
RebJan
King Arthur
9,037
1,579
125
798
26,218
35,446
41
10,279
15,579
0
16,547
W
Rama
Rulupus
Rama
29,094
18,719
1,758
7,835
21,068
10,512
5,032
3,476
17,592
0
58,340
W
Merlin
28,949
895
1,549
2,871
19,372
9,036
705
3,300
16,072
67,734
0
L
The Morrigan
Zurgo8679
The Morrigan
24,271
3,148
1,321
3,844
19,550
11,591
828
7,250
11,898
49,681
5,149
L
Erlang Shen
budbjinxed
Erlang Shen
17,444
8,108
4,645
9,090
37,224
38,858
859
12,846
24,083
1,268
21,792
W
Anubis
kapinsang
Anubis
22,950
458
3,088
7,478
19,062
10,851
1,220
2,766
16,296
45,429
0
W
13,502
6,217
3,005
1,913
21,785
10,415
2,247
4,903
16,882
0
29,965
L
Hun Batz
yazzie56
Hun Batz
19,778
3,186
1,830
3,425
26,614
19,909
615
8,869
17,468
324
39,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,919
Gold Earned
68,539
241
Minions Killed
214
0
Camps Cleared
0
1,821,056
Distance Traveled
1,754,555
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,156
722
30
1
0
440,553
1
L
Charybdis
13,761
655
86
4
0
320,048
4
L
King Arthur
12,057
574
10
0
0
344,018
0
W
Rama
15,197
724
51
2
0
364,111
6
W
Merlin
15,195
724
70
3
0
328,264
0
L
The Morrigan
14,355
684
61
3
0
368,914
0
L
Erlang Shen
14,944
712
14
1
0
372,822
1
W
Anubis
14,520
691
67
3
0
359,029
0
W
Hou Yi
12,851
612
23
1
0
329,099
0
L
Hun Batz
13,422
639
43
2
0
348,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role