Player Matchup

Vulcan
Vulcan
Gold V
Cap Ang3l
Vulcan
Gold V
Level 142
God Stats
0W - 3L
1,266 SR
Queue Stats
133W - 136L
1,416 MMR
Solo
Cupid
Cupid
Gold IV
DrMiIk
Cupid
Gold IV
Level 122
God Stats
17W - 17L
1,588 SR
Queue Stats
114W - 123L
1,333 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
TOOLMANLUGO84
Sun Wukong
Gold IV
Level 141
God Stats
6W - 4L
1,344 SR
Queue Stats
198W - 208L
1,400 MMR
Solo
Loki
Loki
Gold IV
ThatOneGuy_Duh
Loki
Gold IV
Level 123
God Stats
9W - 8L
1,643 SR
Queue Stats
116W - 128L
1,379 MMR
Solo
Geb
Geb
Gold II
ksuke16
Geb
Gold II
Level 147
God Stats
12W - 11L
1,701 SR
Queue Stats
468W - 484L
1,418 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,508 SR
1,389 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,562 SR
1,517 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
Ghimdo-Triom-Phi
Ah Muzen Cab
Gold II
Level 125
God Stats
10W - 10L
1,450 SR
Queue Stats
277W - 274L
1,648 MMR
Party 1
Mercury
Mercury
Gold II
Grubb56
Mercury
Gold II
Level 125
God Stats
17W - 17L
1,548 SR
Queue Stats
80W - 83L
1,663 MMR
Party 2
Kukulkan
Kukulkan
Gold II
Jim_8169
Kukulkan
Gold II
Level 159
God Stats
25W - 26L
1,518 SR
Queue Stats
596W - 613L
1,580 MMR
Party 1
Ares
Ares
Gold V
WILLYSTEW
Ares
Gold V
Level 144
God Stats
5W - 2L
1,740 SR
Queue Stats
177W - 182L
1,265 MMR
Party 2
Odin
Odin
Gold V
nowyakno
Odin
Gold V
Level 66
God Stats
7W - 4L
1,552 SR
Queue Stats
127W - 131L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cap Ang3l
Vulcan
20
2 / 10 / 5
15,767
426
30,017
30,576
22,820
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
DrMiIk
Cupid
20
8 / 7 / 4
17,297
467
21,690
38,299
24,411
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
TOOLMANLUGO84
Sun Wukong
20
3 / 7 / 10
17,021
460
23,048
47,536
60,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
8 / 11 / 7
19,670
532
29,744
42,581
25,035
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
19
1 / 8 / 11
13,417
363
11,503
37,746
55,687
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BastetNemesisAchilles

VS

Bans
KhepriLancelotShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ghimdo-Triom-Phi
Ah Muzen Cab
20
18 / 5 / 4
22,373
605
49,167
36,961
20,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Grubb56
Mercury
20
15 / 7 / 10
20,949
566
30,228
36,376
21,747
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Jim_8169
Kukulkan
20
5 / 2 / 21
18,568
502
38,446
23,631
14,352
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
20
1 / 3 / 15
16,336
442
14,179
35,787
65,164
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Odin
20
4 / 5 / 15
18,196
492
27,226
33,894
50,511
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
108
22
Kills
43
43
Deaths
22
37
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cap Ang3l
Vulcan
2
10
5
0.45
L
Cupid
DrMiIk
Cupid
8
7
4
1.43
W
Ah Muzen Cab
Ghimdo-Triom-Phi
Ah Muzen Cab
18
5
4
4
W
Mercury
Grubb56
Mercury
15
7
10
2.86
W
Kukulkan
Jim_8169
Kukulkan
5
2
21
7.75
L
Sun Wukong
TOOLMANLUGO84
Sun Wukong
3
7
10
1.14
L
8
11
7
1.05
W
Ares
1
3
15
2.83
L
Geb
1
8
11
0.81
W
Odin
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,002
Damage
159,246
196,738
Taken
166,649
188,215
Mitigated
172,040
41,024
Healing
21,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cap Ang3l
Vulcan
30,017
11,934
356
6,083
30,576
22,820
0
11,193
19,383
121,914
0
L
Cupid
DrMiIk
Cupid
21,690
9,994
2,132
10,136
38,299
24,411
1,555
9,465
28,834
0
178,663
W
Ah Muzen Cab
Ghimdo-Triom-Phi
Ah Muzen Cab
49,167
23,990
0
11,524
36,961
20,266
8,789
8,231
28,730
0
242,675
W
Mercury
Grubb56
Mercury
30,228
21,742
0
3,508
36,376
21,747
4,340
8,730
27,501
0
263,475
W
Kukulkan
Jim_8169
Kukulkan
38,446
2,585
0
837
23,631
14,352
455
7,151
16,385
164,886
0
L
Sun Wukong
TOOLMANLUGO84
Sun Wukong
23,048
3,590
0
16,708
47,536
60,262
0
11,957
35,579
0
109,587
L
29,744
5,584
0
4,642
42,581
25,035
116
10,332
31,961
0
192,876
W
Ares
14,179
734
0
4,397
35,787
65,164
264
12,078
23,522
57,955
0
L
Geb
11,503
784
0
967
37,746
55,687
0
15,114
22,632
39,479
0
W
Odin
27,226
3,138
0
1,497
33,894
50,511
1,763
6,750
27,098
0
143,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,172
Gold Earned
96,422
858
Minions Killed
1,021
0
Camps Cleared
0
3,192,167
Distance Traveled
3,508,434
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
15,767
426
191
5
0
586,561
1
L
Cupid
17,297
467
213
6
0
647,213
4
W
Ah Muzen Cab
22,373
605
252
7
0
716,500
0
W
Mercury
20,949
566
265
7
0
738,516
7
W
Kukulkan
18,568
502
234
6
0
733,345
5
L
Sun Wukong
17,021
460
180
5
0
600,872
2
L
Loki
19,670
532
229
6
0
668,255
6
W
Ares
16,336
442
59
2
0
705,853
11
L
Geb
13,417
363
45
1
0
689,266
10
W
Odin
18,196
492
211
6
0
614,220
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role