Player Matchup

Thor
Thor
Tombstone82
Thor
Level 108
God Stats
11W - 4L
1,540 SR
Queue Stats
207W - 202L
1,390 Elo+
Party 2
Raijin
Raijin
UnpreparedLizard
Raijin
Level 122
God Stats
8W - 4L
1,549 SR
Queue Stats
309W - 307L
1,395 Elo+
Solo
Jormungandr
Jormungandr
Zeacia
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
dokrs
Guan Yu
Level 84
God Stats
2W - 0L
1,686 SR
Queue Stats
29W - 20L
1,393 Elo+
Party 1
Agni
Agni
jackhetfield
Agni
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 54L
1,548 Elo+
Party 1
Team Averages
Level 73
1,555 SR
1,445 Elo+

VS

Team Averages
Level 101
1,535 SR
1,392 Elo+
Terra
Terra
 
Terra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BmAn2592
Charybdis
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 236L
1,261 Elo+
Solo
Jing Wei
Jing Wei
camilogael
Jing Wei
Level 120
God Stats
3W - 2L
1,677 SR
Queue Stats
162W - 171L
1,403 Elo+
Solo
Cthulhu
Cthulhu
eddyanz2721
Cthulhu
Level 124
God Stats
1W - 2L
1,496 SR
Queue Stats
88W - 120L
1,411 Elo+
Solo
Odin
Odin
xTaionx
Odin
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 185L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 10
12,064
754
16,963
21,619
20,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

20
5 / 2 / 19
12,673
792
27,262
19,216
12,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Zeacia
Jormungandr
17
0 / 4 / 18
10,884
680
11,870
19,282
28,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
dokrs
Guan Yu
19
5 / 0 / 16
11,178
699
8,282
18,347
17,888
19
5 / 1 / 19
11,294
706
31,724
15,111
8,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 1 / 7
9,364
585
4,432
20,148
18,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
BmAn2592
Charybdis
17
4 / 8 / 6
10,516
657
21,268
20,148
11,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
camilogael
Jing Wei
16
1 / 5 / 6
9,302
581
17,419
17,523
10,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
eddyanz2721
Cthulhu
17
2 / 7 / 7
10,109
632
21,803
26,269
26,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
xTaionx
Odin
17
4 / 6 / 5
10,436
652
13,325
24,655
21,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
42
27
Kills
11
11
Deaths
27
82
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
7
3.5
L
Charybdis
BmAn2592
Charybdis
4
8
6
0.88
W
12
4
10
4.25
W
5
2
19
7.25
W
Jormungandr
Zeacia
Jormungandr
0
4
18
2.25
L
Jing Wei
camilogael
Jing Wei
1
5
6
0.8
W
Guan Yu
dokrs
Guan Yu
5
0
16
13
L
Cthulhu
eddyanz2721
Cthulhu
2
7
7
0.79
W
5
1
19
14.5
L
Odin
xTaionx
Odin
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,101
Damage
78,247
93,575
Taken
108,743
87,233
Mitigated
87,300
50,977
Healing
37,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,432
291
14,136
10,832
20,148
18,224
0
13,907
6,035
6,706
0
L
Charybdis
BmAn2592
Charybdis
21,268
7,946
39
686
20,148
11,666
445
13,253
6,674
0
37,963
W
16,963
4,762
3,961
4,829
21,619
20,345
1,946
4,513
17,106
0
19,074
W
27,262
1,044
4,826
4,641
19,216
12,180
2,031
4,700
14,516
70,761
0
W
Jormungandr
Zeacia
Jormungandr
11,870
2,535
625
1,656
19,282
28,120
375
5,093
14,189
21,588
0
L
Jing Wei
camilogael
Jing Wei
17,419
9,506
1,410
2,622
17,523
10,316
0
11,886
5,443
0
34,059
W
Guan Yu
dokrs
Guan Yu
8,282
862
12,476
8,708
18,347
17,888
587
7,642
10,705
0
13,102
L
Cthulhu
eddyanz2721
Cthulhu
21,803
1,093
1,998
3,104
26,269
26,053
398
15,946
10,155
41,463
0
W
31,724
2,971
4,335
4,920
15,111
8,700
876
4,287
10,824
51,212
0
L
Odin
xTaionx
Odin
13,325
3,464
1,451
1,710
24,655
21,041
0
15,864
8,581
0
19,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,093
Gold Earned
49,727
172
Minions Killed
129
0
Camps Cleared
0
1,542,007
Distance Traveled
1,282,070
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,364
585
2
0
0
230,657
0
L
Charybdis
10,516
657
31
2
0
233,647
0
W
Thor
12,064
754
5
0
0
296,328
0
W
Raijin
12,673
792
98
6
0
307,753
0
W
Jormungandr
10,884
680
17
1
0
266,436
0
L
Jing Wei
9,302
581
42
3
0
260,954
0
W
Guan Yu
11,178
699
9
1
0
357,401
4
L
Cthulhu
10,109
632
45
3
0
264,614
0
W
Agni
11,294
706
43
3
0
314,089
0
L
Odin
10,436
652
9
1
0
292,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role