Player Matchup

Khepri
Khepri
CrescentSteak
Khepri
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,567 Elo+
Solo
Hun Batz
Hun Batz
JonBoyBigBoy
Hun Batz
Level 120
God Stats
1W - 4L
1,354 SR
Queue Stats
181W - 180L
1,567 Elo+
Solo
Kumbhakarna
Kumbhakarna
bigant901
Kumbhakarna
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 109L
1,463 Elo+
Solo
Mercury
Mercury
draikxdl
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 182L
1,563 Elo+
Solo
Hel
Hel
hklas
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,357 Elo+
Solo
Team Averages
Level 102
1,471 SR
1,503 Elo+

VS

Team Averages
Level 117
1,584 SR
1,588 Elo+
Poseidon
Poseidon
ImDeathwish
Poseidon
Level 40
God Stats
2W - 2L
1,505 SR
Queue Stats
286W - 209L
1,613 Elo+
Party 1
Aphrodite
Aphrodite
Kirbensis
Aphrodite
Level 152
God Stats
8W - 1L
1,663 SR
Queue Stats
232W - 235L
1,514 Elo+
Solo
Jormungandr
Jormungandr
MA3J0RTK
Jormungandr
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 39L
1,573 Elo+
Solo
Hun Batz
Hun Batz
TastiSenpai
Hun Batz
Level 127
God Stats
10W - 4L
1,836 SR
Queue Stats
474W - 389L
1,644 Elo+
Party 1
Freya
Freya
WING DING FC
Freya
Level 128
God Stats
6W - 7L
1,417 SR
Queue Stats
508W - 413L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 12
12,320
648
18,297
24,992
37,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
JonBoyBigBoy
Hun Batz
19
5 / 8 / 7
12,224
643
21,946
20,762
12,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
bigant901
Kumbhakarna
20
3 / 4 / 13
13,266
698
10,021
29,575
58,679
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
draikxdl
Mercury
17
2 / 10 / 4
10,805
569
11,869
20,208
11,156
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
hklas
Hel
19
5 / 6 / 7
12,272
646
25,885
20,495
14,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ImDeathwish
Poseidon
17
8 / 4 / 12
11,854
624
21,238
11,163
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Kirbensis
Aphrodite
20
3 / 3 / 21
13,243
697
13,140
19,872
14,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
MA3J0RTK
Jormungandr
20
9 / 1 / 22
15,940
839
26,624
35,906
45,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
TastiSenpai
Hun Batz
19
6 / 6 / 17
12,523
659
21,855
19,736
10,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 21
13,181
694
21,155
17,919
9,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
125
16
Kills
32
32
Deaths
17
43
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
4
12
1.75
W
Poseidon
ImDeathwish
Poseidon
8
4
12
3.5
L
Hun Batz
JonBoyBigBoy
Hun Batz
5
8
7
1.06
W
Aphrodite
Kirbensis
Aphrodite
3
3
21
4.5
W
Jormungandr
MA3J0RTK
Jormungandr
9
1
22
20
W
Hun Batz
TastiSenpai
Hun Batz
6
6
17
2.42
W
6
3
21
5.5
L
Kumbhakarna
bigant901
Kumbhakarna
3
4
13
2.38
L
Mercury
draikxdl
Mercury
2
10
4
0.4
L
Hel
hklas
Hel
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,018
Damage
104,012
116,032
Taken
104,596
133,685
Mitigated
85,509
37,633
Healing
48,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,297
1,436
1,130
2,357
24,992
37,096
516
17,601
6,951
33,580
0
W
Poseidon
ImDeathwish
Poseidon
21,238
4,331
389
412
11,163
5,564
540
5,093
6,070
23,001
0
L
Hun Batz
JonBoyBigBoy
Hun Batz
21,946
4,437
4,995
1,839
20,762
12,701
934
14,702
5,881
0
40,906
W
Aphrodite
Kirbensis
Aphrodite
13,140
2,396
19,454
11,526
19,872
14,381
1,315
11,443
8,429
37,459
0
W
Jormungandr
MA3J0RTK
Jormungandr
26,624
7,488
1,552
7,328
35,906
45,137
285
15,564
20,342
57,277
0
W
Hun Batz
TastiSenpai
Hun Batz
21,855
6,539
675
662
19,736
10,715
0
11,008
8,728
0
33,911
W
21,155
7,870
655
6,161
17,919
9,712
1,804
11,095
6,824
41,587
0
L
Kumbhakarna
bigant901
Kumbhakarna
10,021
741
2,398
5,595
29,575
58,679
341
20,466
8,531
25,089
0
L
Mercury
draikxdl
Mercury
11,869
4,881
1,492
1,969
20,208
11,156
1,988
13,008
7,051
0
25,003
L
Hel
hklas
Hel
25,885
1,211
10,197
5,661
20,495
14,053
985
14,982
5,461
43,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,887
Gold Earned
66,741
172
Minions Killed
194
0
Camps Cleared
0
1,706,208
Distance Traveled
1,591,835
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,320
648
29
2
0
323,302
0
W
Poseidon
11,854
624
7
0
0
277,176
1
L
Hun Batz
12,224
643
52
3
0
331,229
1
W
Aphrodite
13,243
697
67
4
0
333,320
2
W
Jormungandr
15,940
839
49
3
0
345,902
1
W
Hun Batz
12,523
659
27
1
0
327,234
4
W
Freya
13,181
694
44
2
0
308,203
2
L
Kumbhakarna
13,266
698
16
1
0
357,396
0
L
Mercury
10,805
569
30
2
0
364,570
0
L
Hel
12,272
646
45
2
0
329,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role