Player Matchup

Lancelot
Lancelot
Pops-donn
Lancelot
Level 115
God Stats
1W - 0L
1,280 SR
Queue Stats
34W - 49L
1,448 Elo+
Party 1
Xing Tian
Xing Tian
SlipnSnatch
Xing Tian
Level 60
God Stats
3W - 7L
1,481 SR
Queue Stats
22W - 38L
1,329 Elo+
Solo
Poseidon
Poseidon
xPIentyOfBullets
Poseidon
Level 5
God Stats
3W - 9L
1,658 SR
Queue Stats
7W - 15L
1,633 Elo+
Party 1
Team Averages
Level 60
1,473 SR
1,470 Elo+

VS

Team Averages
Level 54
1,370 SR
1,385 Elo+
Cerberus
Cerberus
Alpaet
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 119L
1,534 Elo+
Party 2
Hades
Hades
Anonymous_420x
Hades
Level 27
God Stats
1W - 1L
1,380 SR
Queue Stats
11W - 25L
1,305 Elo+
Party 2
Xbalanque
Xbalanque
arburolas_cr
Xbalanque
Level 67
God Stats
1W - 3L
1,230 SR
Queue Stats
85W - 134L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Pops-donn
Lancelot
9
0 / 0 / 2
6,216
622
2,550
4,697
1,608
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
SlipnSnatch
Xing Tian
12
1 / 0 / 4
7,528
753
5,110
7,780
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
4 / 0 / 0
7,513
751
9,363
1,998
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpaet
Cerberus
9
0 / 2 / 0
6,160
616
2,406
9,538
8,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 1 / 0
5,757
576
3,933
5,635
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
arburolas_cr
Xbalanque
9
0 / 2 / 0
6,001
600
3,371
7,929
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alpaet
Cerberus
0
2
0
0
L
0
1
0
0
W
Lancelot
Pops-donn
Lancelot
0
0
2
1
W
Xing Tian
SlipnSnatch
Xing Tian
1
0
4
3
L
Xbalanque
arburolas_cr
Xbalanque
0
2
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,023
Damage
9,710
14,475
Taken
23,102
9,621
Mitigated
14,919
1,447
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alpaet
Cerberus
2,406
235
0
2,121
9,538
8,406
0
5,249
4,289
14,796
0
L
3,933
131
304
1,073
5,635
3,064
0
3,155
2,480
14,229
0
W
Lancelot
Pops-donn
Lancelot
2,550
136
0
24
4,697
1,608
177
3,054
1,643
0
8,823
W
Xing Tian
SlipnSnatch
Xing Tian
5,110
416
195
1,228
7,780
7,290
312
3,099
4,681
11,096
0
L
Xbalanque
arburolas_cr
Xbalanque
3,371
2,177
0
1,979
7,929
3,449
0
6,268
1,661
0
16,076
W
9,363
511
0
0
1,998
723
630
371
1,627
36,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,257
Gold Earned
17,918
92
Minions Killed
109
4
Camps Cleared
2
563,380
Distance Traveled
461,141
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,160
616
47
5
0
154,657
1
L
Hades
5,757
576
38
4
1
150,202
1
W
Lancelot
6,216
622
14
1
1
195,908
2
W
Xing Tian
7,528
753
16
2
1
181,919
2
L
Xbalanque
6,001
600
24
2
1
156,282
3
W
Poseidon
7,513
751
62
6
2
185,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role