Player Matchup

Chang'e
Chang'e
MagicSpwnie
Chang'e
Level 6
God Stats
2W - 3L
1,215 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
OneDuk
Kukulkan
Level 5
God Stats
1W - 1L
1,097 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
TyriellA
Chaac
Level 56
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 11L
1,135 Elo+
Party 1
Team Averages
Level 22
1,272 SR
1,298 Elo+

VS

Team Averages
Level 74
1,439 SR
1,405 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SomeTexasToast
Jing Wei
Level 26
God Stats
3W - 4L
1,316 SR
Queue Stats
70W - 51L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
TheLastDragon2k
Nu Wa
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 39L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MagicSpwnie
Chang'e
14
1 / 5 / 6
9,808
613
4,276
16,244
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
OneDuk
Kukulkan
15
2 / 9 / 8
10,597
662
7,689
15,118
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
TyriellA
Chaac
16
9 / 4 / 2
12,154
760
18,507
23,318
23,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
7 / 2 / 10
12,483
780
18,867
9,950
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
16
7 / 7 / 9
11,883
743
15,422
16,209
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 3 / 8
10,598
662
12,125
9,709
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
12
Kills
18
18
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
10
6
L
Chang'e
MagicSpwnie
Chang'e
1
5
6
0.8
L
Kukulkan
OneDuk
Kukulkan
2
9
8
0.67
W
Jing Wei
7
7
9
1.64
W
4
3
8
2.67
L
Chaac
TyriellA
Chaac
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,472
Damage
46,414
54,680
Taken
35,868
36,739
Mitigated
15,151
11,533
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,867
2,240
0
2,534
9,950
4,100
314
2,797
6,802
58,206
0
L
Chang'e
MagicSpwnie
Chang'e
4,276
568
1,692
3,355
16,244
6,216
25
9,733
5,981
32,446
0
L
Kukulkan
OneDuk
Kukulkan
7,689
1,461
0
0
15,118
6,652
0
8,118
6,522
42,424
0
W
Jing Wei
15,422
11,085
71
566
16,209
6,863
811
5,082
10,594
0
43,971
W
12,125
4,669
0
0
9,709
4,188
1,748
4,580
4,868
33,252
0
L
Chaac
TyriellA
Chaac
18,507
2,706
0
6,486
23,318
23,871
0
12,172
10,732
0
46,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
34,964
178
Minions Killed
176
3
Camps Cleared
8
734,725
Distance Traveled
769,833
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,483
780
100
6
4
260,064
2
L
Chang'e
9,808
613
61
4
0
235,818
0
L
Kukulkan
10,597
662
74
5
1
231,452
0
W
Jing Wei
11,883
743
46
3
4
257,090
0
W
Nu Wa
10,598
662
30
2
0
252,679
0
L
Chaac
12,154
760
43
3
2
267,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role