Player Matchup

Fenrir
Fenrir
Captaincox96
Fenrir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 116L
1,536 Elo+
Solo
Sol
Sol
Francwha
Sol
Level 149
God Stats
1W - 2L
1,502 SR
Queue Stats
126W - 104L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
Llamarroza
Baron Samedi
Level 28
God Stats
0W - 1L
1,324 SR
Queue Stats
18W - 23L
1,481 Elo+
Solo
Chernobog
Chernobog
TeaLovingPanda
Chernobog
Level 24
God Stats
2W - 1L
1,790 SR
Queue Stats
28W - 33L
1,692 Elo+
Solo
Danzaburou
Danzaburou
xPoolay
Danzaburou
Level 28
God Stats
0W - 1L
1,352 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Team Averages
Level 59
1,494 SR
1,606 Elo+

VS

Team Averages
Level 53
1,518 SR
1,618 Elo+
Baba Yaga
Baba Yaga
AssauItMain
Baba Yaga
Level 28
God Stats
4W - 1L
1,678 SR
Queue Stats
114W - 45L
1,744 Elo+
Solo
Baron Samedi
Baron Samedi
DaddyMoreBux711
Baron Samedi
Level 26
God Stats
2W - 1L
1,782 SR
Queue Stats
51W - 49L
1,504 Elo+
Solo
Ullr
Ullr
PapaPhil16
Ullr
Level 63
God Stats
1W - 1L
1,324 SR
Queue Stats
67W - 66L
1,518 Elo+
Party 1
Artio
Artio
PurplMango
Artio
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 106L
1,608 Elo+
Party 1
Eset
Eset
TOXICBEHAVIORRR
Eset
Level 24
God Stats
1W - 1L
1,308 SR
Queue Stats
23W - 13L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 6 / 6
7,990
666
6,954
14,384
11,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 3 / 7
8,621
718
15,138
10,726
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
Llamarroza
Baron Samedi
13
2 / 8 / 5
8,151
679
7,562
13,025
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TeaLovingPanda
Chernobog
15
2 / 5 / 3
8,430
703
8,470
12,853
5,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xPoolay
Danzaburou
15
1 / 5 / 7
8,690
724
8,676
11,957
4,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AssauItMain
Baba Yaga
17
9 / 2 / 15
10,045
837
21,263
11,450
7,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
DaddyMoreBux711
Baron Samedi
17
5 / 1 / 19
9,731
811
10,972
15,087
11,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 3 / 17
9,666
806
10,321
13,513
7,715
Artio
16
0 / 2 / 26
9,667
806
5,236
18,085
20,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 1 / 13
9,864
822
12,352
10,574
5,717
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
117
9
Kills
27
27
Deaths
9
28
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AssauItMain
Baba Yaga
9
2
15
8.25
L
Fenrir
2
6
6
0.83
W
Baron Samedi
DaddyMoreBux711
Baron Samedi
5
1
19
14.5
L
2
3
7
1.83
L
Baron Samedi
Llamarroza
Baron Samedi
2
8
5
0.56
W
5
3
17
4.5
W
Artio
0
2
26
6.5
W
8
1
13
14.5
L
Chernobog
TeaLovingPanda
Chernobog
2
5
3
0.7
L
Danzaburou
xPoolay
Danzaburou
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,800
Damage
60,144
62,945
Taken
68,709
31,178
Mitigated
52,449
18,131
Healing
23,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AssauItMain
Baba Yaga
21,263
668
1,577
2,667
11,450
7,125
1,329
3,829
7,585
33,382
0
L
Fenrir
6,954
1,383
789
2,381
14,384
11,029
0
10,328
4,056
0
10,935
W
Baron Samedi
DaddyMoreBux711
Baron Samedi
10,972
590
3,016
3,123
15,087
11,097
1,047
5,144
9,745
28,997
0
L
15,138
3,632
662
4,168
10,726
4,217
0
8,742
1,972
33,987
0
L
Baron Samedi
Llamarroza
Baron Samedi
7,562
391
1,762
1,324
13,025
6,060
0
10,195
2,830
16,138
0
W
10,321
2,317
698
1,542
13,513
7,715
3,534
4,255
9,169
0
18,100
W
Artio
5,236
474
5,293
3,875
18,085
20,795
382
6,509
11,513
12,148
0
W
12,352
691
912
1,158
10,574
5,717
988
2,963
7,537
23,568
0
L
Chernobog
TeaLovingPanda
Chernobog
8,470
4,090
462
3,529
12,853
5,188
0
10,848
2,005
0
17,175
L
Danzaburou
xPoolay
Danzaburou
8,676
2,537
618
2,436
11,957
4,684
0
9,668
2,259
0
15,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
48,973
108
Minions Killed
131
0
Camps Cleared
0
972,568
Distance Traveled
1,105,236
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,045
837
29
2
0
231,668
0
L
Fenrir
7,990
666
12
1
0
222,570
4
W
Baron Samedi
9,731
811
32
3
0
224,482
0
L
Sol
8,621
718
48
4
0
200,073
0
L
Baron Samedi
8,151
679
12
1
0
167,947
0
W
Ullr
9,666
806
27
2
0
208,347
0
W
Artio
9,667
806
18
2
0
220,139
0
W
Eset
9,864
822
25
2
0
220,600
0
L
Chernobog
8,430
703
22
2
0
197,172
0
L
Danzaburou
8,690
724
14
1
0
184,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role