Player Matchup

Tyr
Tyr
BboyLucas2016
Tyr
Level 109
God Stats
31W - 37L
1,441 SR
Queue Stats
184W - 175L
1,335 Elo+
Party 3
Anubis
Anubis
Lu_AnMor0130
Anubis
Level 88
God Stats
13W - 14L
1,137 SR
Queue Stats
98W - 115L
1,371 Elo+
Party 2
Sylvanus
Sylvanus
LuksJung
Sylvanus
Level 144
God Stats
12W - 18L
1,438 SR
Queue Stats
202W - 238L
1,394 Elo+
Party 3
Lancelot
Lancelot
Xylvian
Lancelot
Level 106
God Stats
1W - 2L
1,577 SR
Queue Stats
126W - 147L
1,372 Elo+
Party 2
Heimdallr
Heimdallr
me-embole
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 3
Team Averages
Level 99
1,419 SR
1,355 Elo+

VS

Team Averages
Level 69
1,506 SR
1,417 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CantZilMe
Athena
Level 26
God Stats
10W - 7L
1,575 SR
Queue Stats
28W - 35L
1,395 Elo+
Party 4
Arachne
Arachne
JustPlainKorben
Arachne
Level 73
God Stats
41W - 24L
1,469 SR
Queue Stats
85W - 70L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
Lou-fail
Zhong Kui
Level 74
God Stats
14W - 21L
1,483 SR
Queue Stats
153W - 152L
1,374 Elo+
Party 4
Artemis
Artemis
alex304710
Artemis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 92L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,695
478
3,747
10,679
5,757
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
12
2 / 2 / 3
7,191
514
6,992
8,706
3,935
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LuksJung
Sylvanus
8
1 / 4 / 1
5,819
416
4,297
13,936
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
Xylvian
Lancelot
11
3 / 4 / 1
6,792
485
8,612
11,583
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
me-embole
Heimdallr
9
0 / 4 / 2
5,656
404
2,327
7,334
2,583
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 3 / 2
7,228
516
7,838
9,318
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
CantZilMe
Athena
11
3 / 1 / 7
7,491
535
4,177
8,428
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 1 / 4
7,276
520
6,543
13,198
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Lou-fail
Zhong Kui
14
2 / 0 / 1
8,312
594
8,363
9,263
6,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
alex304710
Artemis
11
2 / 1 / 4
7,267
519
6,110
8,676
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
16
16
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
2
1.67
L
0
2
0
0
W
Athena
CantZilMe
Athena
3
1
7
6.5
W
5
1
4
7
W
Zhong Kui
Lou-fail
Zhong Kui
2
0
1
2.5
L
Anubis
2
2
3
1.75
L
Sylvanus
LuksJung
Sylvanus
1
4
1
0.38
L
Lancelot
Xylvian
Lancelot
3
4
1
0.88
W
Artemis
alex304710
Artemis
2
1
4
4
L
Heimdallr
me-embole
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
33,031
52,238
Taken
48,883
25,353
Mitigated
28,304
13,923
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,838
245
0
3,092
9,318
4,586
361
3,951
5,367
47,615
0
L
3,747
351
0
2,459
10,679
5,757
87
6,418
4,261
0
46,598
W
Athena
CantZilMe
Athena
4,177
1,671
0
1,578
8,428
7,480
0
2,350
6,078
18,660
0
W
6,543
4,115
0
6,196
13,198
6,320
0
3,014
10,184
0
36,296
W
Zhong Kui
Lou-fail
Zhong Kui
8,363
1,633
0
5,650
9,263
6,670
1,992
0
9,263
67,054
0
L
Anubis
6,992
352
0
3,918
8,706
3,935
0
3,814
4,892
51,260
0
L
Sylvanus
LuksJung
Sylvanus
4,297
968
879
3,663
13,936
8,674
25
4,137
9,799
21,557
0
L
Lancelot
Xylvian
Lancelot
8,612
2,388
0
1,982
11,583
4,404
0
3,704
7,879
0
41,164
W
Artemis
alex304710
Artemis
6,110
2,685
0
3,523
8,676
3,248
0
1,974
6,702
0
50,419
L
Heimdallr
me-embole
Heimdallr
2,327
703
90
932
7,334
2,583
0
2,305
5,029
0
25,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
37,574
290
Minions Killed
376
0
Camps Cleared
0
1,248,836
Distance Traveled
1,282,217
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,228
516
73
5
0
205,154
1
L
Tyr
6,695
478
58
4
0
267,129
6
W
Athena
7,491
535
48
3
0
280,504
2
W
Arachne
7,276
520
52
4
0
302,050
1
W
Zhong Kui
8,312
594
115
8
0
230,780
1
L
Anubis
7,191
514
85
6
0
227,339
0
L
Sylvanus
5,819
416
32
2
0
199,559
1
L
Lancelot
6,792
485
76
5
0
313,642
1
W
Artemis
7,267
519
88
6
0
263,729
0
L
Heimdallr
5,656
404
39
3
0
241,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role