Player Matchup

Anhur
Anhur
Chewbakarl97
Anhur
Level 18
God Stats
6W - 21L
1,145 SR
Queue Stats
11W - 59L
985 Elo+
Party 2
Chaac
Chaac
GenNobodyz
Chaac
Level 74
God Stats
3W - 9L
1,360 SR
Queue Stats
15W - 75L
1,034 Elo+
Party 2
Bastet
Bastet
MyNaMeIzBraSi
Bastet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,223 Elo+
Solo
Team Averages
Level 53
1,335 SR
1,081 Elo+

VS

Team Averages
Level 49
1,495 SR
1,400 Elo+
Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NekoChan202
Arachne
Level 55
God Stats
1W - 2L
1,486 SR
Queue Stats
8W - 11L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Sku11ybully
Cernunnos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
11,361
710
7,367
11,212
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
17
3 / 1 / 9
11,003
688
17,602
17,794
15,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 5 / 6
10,998
687
12,303
15,814
7,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 5 / 3
9,547
597
9,795
16,952
9,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
NekoChan202
Arachne
14
6 / 4 / 0
10,340
646
12,546
14,402
9,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Sku11ybully
Cernunnos
14
0 / 5 / 5
9,590
599
13,884
14,556
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
8
8
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
3
0.7
W
5
2
4
3.5
W
Chaac
3
1
9
7.5
W
6
5
6
1.8
L
Arachne
NekoChan202
Arachne
6
4
0
1.5
L
Cernunnos
Sku11ybully
Cernunnos
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,272
Damage
36,225
44,820
Taken
45,910
27,429
Mitigated
25,923
10,288
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,795
3,606
144
2,713
16,952
9,909
132
0
16,952
30,373
0
W
7,367
4,266
0
3,120
11,212
4,928
1,661
2,661
8,551
0
35,820
W
Chaac
17,602
4,622
0
5,441
17,794
15,247
621
4,636
13,158
0
46,111
W
12,303
3,864
0
1,727
15,814
7,254
262
3,388
12,426
0
30,608
L
Arachne
NekoChan202
Arachne
12,546
7,918
0
3,049
14,402
9,244
0
113
14,289
0
25,406
L
Cernunnos
Sku11ybully
Cernunnos
13,884
6,187
0
157
14,556
6,770
0
100
14,456
0
36,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
29,477
181
Minions Killed
134
9
Camps Cleared
2
920,579
Distance Traveled
786,812
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,547
597
44
3
0
231,614
1
W
Anhur
11,361
710
66
4
2
262,959
1
W
Chaac
11,003
688
70
4
1
346,163
0
W
Bastet
10,998
687
45
3
6
311,457
0
L
Arachne
10,340
646
32
2
1
293,046
0
L
Cernunnos
9,590
599
58
4
1
262,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role