Player Matchup

Vulcan
Vulcan
Athalwolf M
Vulcan
Level 122
God Stats
3W - 1L
1,591 SR
Queue Stats
41W - 23L
1,576 Elo+
Party 2
Shiva
Shiva
SKIN Fergus
Shiva
Level 57
God Stats
4W - 0L
1,648 SR
Queue Stats
32W - 21L
1,555 Elo+
Party 2
Kuzenbo
Kuzenbo
倞Sir
Kuzenbo
Level 107
God Stats
51W - 53L
1,554 SR
Queue Stats
221W - 237L
1,512 Elo+
Solo
Team Averages
Level 95
1,598 SR
1,547 Elo+

VS

Team Averages
Level 60
1,564 SR
1,517 Elo+
Ymir
Ymir
CkyDalty
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Lancelot
Lancelot
MakoRKFW
Lancelot
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,525 Elo+
Party 1
Chang'e
Chang'e
VirtualAnjuna
Chang'e
Level 109
God Stats
5W - 4L
1,691 SR
Queue Stats
30W - 26L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
5 / 0 / 3
8,107
811
14,130
4,923
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 7
6,802
680
8,520
10,241
8,179
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
倞Sir
Kuzenbo
11
3 / 1 / 4
7,231
723
3,884
7,917
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 3
6,708
671
4,243
12,302
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
MakoRKFW
Lancelot
9
1 / 3 / 1
6,087
609
5,250
10,541
5,995
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
11
2 / 3 / 1
6,596
660
3,780
8,684
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
0
3
6.5
L
Ymir
0
2
3
0.75
L
Lancelot
MakoRKFW
Lancelot
1
3
1
0.5
W
0
2
7
1.75
L
Chang'e
2
3
1
0.83
W
Kuzenbo
倞Sir
Kuzenbo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
13,273
23,081
Taken
31,527
18,431
Mitigated
17,704
2,310
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,130
4,252
0
444
4,923
2,230
361
1,482
3,441
46,402
0
L
Ymir
4,243
914
482
2,088
12,302
8,483
0
7,453
4,130
16,629
0
L
Lancelot
MakoRKFW
Lancelot
5,250
868
0
1,020
10,541
5,995
0
4,946
5,070
0
13,880
W
8,520
958
426
1,126
10,241
8,179
126
5,113
5,128
0
23,202
L
Chang'e
3,780
879
1,106
2,660
8,684
3,226
0
4,535
3,725
16,426
0
W
Kuzenbo
倞Sir
Kuzenbo
3,884
1,172
0
314
7,917
8,022
50
2,164
5,753
10,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
19,391
125
Minions Killed
78
9
Camps Cleared
0
533,657
Distance Traveled
529,376
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,107
811
78
8
6
188,789
3
L
Ymir
6,708
671
19
2
0
184,067
2
L
Lancelot
6,087
609
23
2
0
185,452
1
W
Shiva
6,802
680
33
3
2
180,298
2
L
Chang'e
6,596
660
36
4
0
159,857
0
W
Kuzenbo
7,231
723
14
1
1
164,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role