Player Matchup

Cerberus
Cerberus
DJDubYuh
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 301L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
RaazorBlaade
Kukulkan
Level 79
God Stats
16W - 11L
1,602 SR
Queue Stats
81W - 68L
1,540 Elo+
Party 3
Zeus
Zeus
TenientePoncho
Zeus
Level 95
God Stats
13W - 12L
1,593 SR
Queue Stats
22W - 21L
1,521 Elo+
Party 3
Rama
Rama
noodledino
Rama
Level 157
God Stats
2W - 0L
1,862 SR
Queue Stats
126W - 142L
1,461 Elo+
Party 1
Bastet
Bastet
sakurautm
Bastet
Level 109
God Stats
23W - 16L
1,700 SR
Queue Stats
30W - 27L
1,546 Elo+
Party 3
Team Averages
Level 120
1,652 SR
1,514 Elo+

VS

Team Averages
Level 103
1,610 SR
1,494 Elo+
Ymir
Ymir
Corneilius17
Ymir
Level 108
God Stats
10W - 10L
1,569 SR
Queue Stats
43W - 52L
1,503 Elo+
Party 2
Chang'e
Chang'e
Klown Demon
Chang'e
Level 104
God Stats
2W - 2L
1,614 SR
Queue Stats
12W - 11L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
ManimalCrackers
Sylvanus
Level 96
God Stats
6W - 13L
1,501 SR
Queue Stats
581W - 593L
1,464 Elo+
Solo
Danzaburou
Danzaburou
VanDmgX
Danzaburou
Level 144
God Stats
18W - 14L
1,296 SR
Queue Stats
740W - 780L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
profTutorial
Tsukuyomi
Level 62
God Stats
2W - 2L
2,070 SR
Queue Stats
53W - 69L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DJDubYuh
Cerberus
19
5 / 2 / 11
11,570
723
13,616
18,443
24,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
RaazorBlaade
Kukulkan
19
3 / 0 / 8
11,720
733
14,468
6,728
3,380
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 2 / 10
11,965
748
18,754
11,301
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 1 / 9
11,253
703
8,356
13,764
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
sakurautm
Bastet
19
4 / 1 / 8
11,602
725
14,745
11,835
5,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,762
610
6,544
16,676
15,293
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Klown Demon
Chang'e
17
1 / 1 / 1
10,210
638
8,599
10,484
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
16
0 / 4 / 3
9,830
614
5,818
18,836
20,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
VanDmgX
Danzaburou
19
1 / 2 / 3
11,757
735
8,095
15,854
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
profTutorial
Tsukuyomi
18
2 / 6 / 1
10,815
676
12,108
23,235
12,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
18
Kills
5
6
Deaths
18
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Cerberus
DJDubYuh
Cerberus
5
2
11
5.25
L
Chang'e
Klown Demon
Chang'e
1
1
1
1.5
L
Sylvanus
0
4
3
0.38
W
Kukulkan
RaazorBlaade
Kukulkan
3
0
8
7
W
3
2
10
4
L
Danzaburou
VanDmgX
Danzaburou
1
2
3
1.25
W
3
1
9
7.5
L
Tsukuyomi
profTutorial
Tsukuyomi
2
6
1
0.42
W
Bastet
sakurautm
Bastet
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,939
Damage
41,164
62,071
Taken
85,085
44,558
Mitigated
60,377
15,656
Healing
22,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,544
209
370
705
16,676
15,293
235
10,250
6,310
16,145
0
W
Cerberus
DJDubYuh
Cerberus
13,616
610
0
4,294
18,443
24,123
262
6,760
11,683
30,044
0
L
Chang'e
Klown Demon
Chang'e
8,599
268
2,981
4,177
10,484
5,242
0
5,316
5,033
38,563
0
L
Sylvanus
5,818
1,471
3,115
4,357
18,836
20,123
0
10,440
8,222
17,401
3,452
W
Kukulkan
RaazorBlaade
Kukulkan
14,468
1,636
0
563
6,728
3,380
358
825
5,903
60,237
0
W
18,754
2,005
144
1,828
11,301
5,299
1,509
4,284
7,017
55,303
640
L
Danzaburou
VanDmgX
Danzaburou
8,095
2,528
0
2,134
15,854
7,719
935
6,729
9,029
0
55,695
W
8,356
5,889
0
4,958
13,764
6,247
1,494
3,509
10,255
0
38,326
L
Tsukuyomi
profTutorial
Tsukuyomi
12,108
3,222
0
4,331
23,235
12,000
0
13,188
9,825
0
43,412
W
Bastet
sakurautm
Bastet
14,745
2,707
0
3,869
11,835
5,509
472
5,108
6,727
0
37,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,110
Gold Earned
52,374
338
Minions Killed
323
0
Camps Cleared
0
1,610,618
Distance Traveled
1,550,713
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,762
610
23
1
0
289,067
9
W
Cerberus
11,570
723
48
3
0
288,913
2
L
Chang'e
10,210
638
58
4
0
313,732
0
L
Sylvanus
9,830
614
30
2
0
288,272
4
W
Kukulkan
11,720
733
100
6
0
314,955
1
W
Zeus
11,965
748
93
6
0
318,058
2
L
Danzaburou
11,757
735
126
8
0
315,949
0
W
Rama
11,253
703
60
4
0
323,438
0
L
Tsukuyomi
10,815
676
86
5
0
343,693
7
W
Bastet
11,602
725
37
2
0
365,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role