Player Matchup

Cthulhu
Cthulhu
BABY J 319
Cthulhu
Level 56
God Stats
10W - 5L
1,581 SR
Queue Stats
27W - 41L
1,346 Elo+
Party 2
Chaac
Chaac
SoloRico
Chaac
Level 83
God Stats
1W - 1L
1,212 SR
Queue Stats
19W - 35L
1,335 Elo+
Party 2
Xbalanque
Xbalanque
Ziffloe
Xbalanque
Level 20
God Stats
10W - 4L
1,643 SR
Queue Stats
15W - 9L
1,485 Elo+
Party 2
Team Averages
Level 53
1,479 SR
1,389 Elo+

VS

Team Averages
Level 31
1,351 SR
1,092 Elo+
Janus
Janus
Cyborg23AGFN-75
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,060 Elo+
Party 1
Kuzenbo
Kuzenbo
christianIM99
Kuzenbo
Level 27
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 6L
1,131 Elo+
Party 1
Danzaburou
Danzaburou
klinkydinky
Danzaburou
Level 24
God Stats
1W - 5L
1,300 SR
Queue Stats
2W - 15L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BABY J 319
Cthulhu
16
6 / 0 / 10
11,859
847
10,485
10,357
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
SoloRico
Chaac
14
3 / 2 / 11
10,158
726
11,679
21,632
16,359
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Ziffloe
Xbalanque
16
9 / 1 / 7
11,306
808
16,486
11,906
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
9,294
664
10,228
10,351
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
12
0 / 7 / 3
8,361
597
8,104
20,856
25,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
klinkydinky
Danzaburou
12
0 / 7 / 1
8,140
581
12,323
14,829
6,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
3
3
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BABY J 319
Cthulhu
6
0
10
11
L
3
4
0
0.75
W
Chaac
SoloRico
Chaac
3
2
11
4.25
W
Xbalanque
Ziffloe
Xbalanque
9
1
7
12.5
L
Kuzenbo
0
7
3
0.21
L
Danzaburou
klinkydinky
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,650
Damage
30,655
43,895
Taken
46,036
33,805
Mitigated
36,675
17,113
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BABY J 319
Cthulhu
10,485
272
2,165
3,179
10,357
11,881
456
6,157
4,200
34,092
0
L
10,228
1,350
394
271
10,351
4,432
0
3,161
7,190
33,837
0
W
Chaac
SoloRico
Chaac
11,679
3,478
0
6,717
21,632
16,359
486
6,833
13,147
0
31,149
W
Xbalanque
Ziffloe
Xbalanque
16,486
10,400
0
5,052
11,906
5,565
2,159
5,723
6,183
0
50,907
L
Kuzenbo
8,104
3,405
0
0
20,856
25,407
0
3,492
17,364
17,883
0
L
Danzaburou
klinkydinky
Danzaburou
12,323
6,237
0
1,928
14,829
6,836
0
4,289
10,540
0
36,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
25,795
146
Minions Killed
104
6
Camps Cleared
4
834,204
Distance Traveled
694,625
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,859
847
49
4
0
292,837
1
L
Janus
9,294
664
38
3
0
226,499
0
W
Chaac
10,158
726
33
2
2
269,085
3
W
Xbalanque
11,306
808
64
5
4
272,282
0
L
Kuzenbo
8,361
597
18
1
0
248,044
0
L
Danzaburou
8,140
581
48
3
4
220,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role