Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Darkenade
Xbalanque
Level 156
God Stats
4W - 2L
1,593 SR
Queue Stats
151W - 135L
1,587 Elo+
Party 1
Freya
Freya
FearDrBERT
Freya
Level 156
God Stats
3W - 0L
1,767 SR
Queue Stats
448W - 434L
1,601 Elo+
Solo
Sylvanus
Sylvanus
SaintSalient
Sylvanus
Level 85
God Stats
5W - 1L
1,778 SR
Queue Stats
80W - 66L
1,629 Elo+
Party 1
Team Averages
Level 143
1,628 SR
1,563 Elo+

VS

Team Averages
Level 136
1,596 SR
1,571 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BearofShame
Hun Batz
Level 102
God Stats
3W - 2L
1,698 SR
Queue Stats
56W - 49L
1,594 Elo+
Solo
Janus
Janus
F Type Jay
Janus
Level 155
God Stats
17W - 30L
1,463 SR
Queue Stats
314W - 294L
1,566 Elo+
Solo
Ra
Ra
Rìnc
Ra
Level 109
God Stats
7W - 3L
1,817 SR
Queue Stats
250W - 214L
1,627 Elo+
Solo
Bacchus
Bacchus
xBlockhead
Bacchus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
336W - 256L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 0 / 1
9,234
839
5,976
12,398
7,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
16
0 / 1 / 1
8,736
794
8,617
7,565
3,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Darkenade
Xbalanque
15
1 / 0 / 3
8,076
734
13,384
9,485
4,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Freya
15
0 / 0 / 3
8,165
742
6,230
9,089
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
SaintSalient
Sylvanus
14
1 / 1 / 2
8,430
766
5,141
8,884
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 0 / 0
7,950
723
9,879
12,179
9,746
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
BearofShame
Hun Batz
13
0 / 2 / 1
7,168
652
5,592
9,900
4,435
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
14
0 / 2 / 1
7,649
695
11,044
6,414
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
15
0 / 0 / 1
7,902
718
2,646
9,547
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xBlockhead
Bacchus
14
1 / 1 / 0
7,708
701
5,224
11,005
11,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
2
2
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
1
3.5
W
Izanami
 
Izanami
0
1
1
0.5
L
Mulan
 
Mulan
1
0
0
1
L
Hun Batz
BearofShame
Hun Batz
0
2
1
0.25
W
Xbalanque
Darkenade
Xbalanque
1
0
3
2.5
L
Janus
0
2
1
0.25
W
Freya
0
0
3
1.5
L
Ra
0
0
1
0.5
W
Sylvanus
SaintSalient
Sylvanus
1
1
2
2
L
Bacchus
xBlockhead
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,348
Damage
34,385
47,421
Taken
49,045
27,128
Mitigated
31,493
23,768
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,976
2,481
1,976
4,720
12,398
7,838
0
5,380
7,018
0
14,794
W
Izanami
 
Izanami
8,617
5,444
0
2,415
7,565
3,519
2,627
2,499
5,066
0
52,026
L
Mulan
 
Mulan
9,879
1,629
334
3,303
12,179
9,746
0
3,096
8,839
0
32,630
L
Hun Batz
BearofShame
Hun Batz
5,592
1,146
0
0
9,900
4,435
0
2,648
7,128
0
16,291
W
Xbalanque
Darkenade
Xbalanque
13,384
4,053
0
1,841
9,485
4,288
198
3,666
5,819
0
40,306
L
Janus
11,044
304
0
750
6,414
2,380
0
816
5,518
35,727
0
W
Freya
6,230
1,639
0
5,238
9,089
4,018
347
1,890
7,199
37,443
0
L
Ra
2,646
484
1,962
3,531
9,547
3,834
0
890
8,599
36,654
0
W
Sylvanus
SaintSalient
Sylvanus
5,141
1,054
3,762
3,816
8,884
7,465
0
5,479
3,405
13,580
0
L
Bacchus
xBlockhead
Bacchus
5,224
1,046
450
1,558
11,005
11,098
0
3,189
7,590
14,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
38,377
270
Minions Killed
231
0
Camps Cleared
0
1,171,361
Distance Traveled
1,270,504
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,234
839
23
2
0
279,919
0
W
Izanami
8,736
794
105
10
0
221,017
2
L
Mulan
7,950
723
45
4
0
255,484
2
L
Hun Batz
7,168
652
26
2
0
247,313
2
W
Xbalanque
8,076
734
68
6
0
218,350
2
L
Janus
7,649
695
63
6
0
252,186
3
W
Freya
8,165
742
54
5
0
239,842
3
L
Ra
7,902
718
72
7
0
261,367
1
W
Sylvanus
8,430
766
20
2
0
212,233
2
L
Bacchus
7,708
701
25
2
0
254,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role