Player Matchup

Izanami
Izanami
Fishncake88
Izanami
Level 43
God Stats
4W - 2L
1,348 SR
Queue Stats
9W - 13L
1,435 Elo+
Solo
Kukulkan
Kukulkan
JEFFMASTER1998
Kukulkan
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 37L
1,430 Elo+
Party 2
Ares
Ares
Onechot221
Ares
Level 18
God Stats
29W - 18L
1,596 SR
Queue Stats
63W - 57L
1,461 Elo+
Party 3
Neith
Neith
RideOrDie600
Neith
Level 61
God Stats
6W - 3L
1,568 SR
Queue Stats
63W - 58L
1,430 Elo+
Party 2
Ymir
Ymir
xDaughter
Ymir
Level 50
God Stats
2W - 0L
1,728 SR
Queue Stats
65W - 60L
1,460 Elo+
Party 3
Team Averages
Level 39
1,548 SR
1,443 Elo+

VS

Team Averages
Level 25
1,500 SR
1,391 Elo+
Odin
Odin
AlRFRYER
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Amomohehe
Ah Muzen Cab
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
Bradanda
Amaterasu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 213L
1,411 Elo+
Solo
Olorun
Olorun
INVOCADORYAN
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,458 Elo+
Party 1
Shiva
Shiva
Mateus32510
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fishncake88
Izanami
18
10 / 0 / 11
12,386
1,239
31,118
11,705
6,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
16
1 / 1 / 12
9,931
993
5,720
7,335
4,856
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 1 / 17
10,906
1,091
12,892
20,706
31,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 0 / 11
11,445
1,145
21,069
7,704
4,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
2 / 1 / 12
10,755
1,076
10,077
17,484
25,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

287

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 3 / 1
9,004
900
6,294
17,202
20,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Amomohehe
Ah Muzen Cab
15
1 / 5 / 1
9,218
922
18,275
11,032
4,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Bradanda
Amaterasu
15
0 / 5 / 2
9,865
987
6,369
23,466
22,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
15
1 / 5 / 1
9,516
952
20,076
16,023
7,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 4 / 3
8,872
887
9,740
18,168
17,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
22
Kills
3
3
Deaths
22
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
1
3
1
0.5
L
Ah Muzen Cab
Amomohehe
Ah Muzen Cab
1
5
1
0.3
L
Amaterasu
Bradanda
Amaterasu
0
5
2
0.2
W
Izanami
Fishncake88
Izanami
10
0
11
15.5
L
Olorun
1
5
1
0.3
W
Kukulkan
1
1
12
7
L
0
4
3
0.38
W
1
1
17
9.5
W
8
0
11
13.5
W
Ymir
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,876
Damage
60,754
64,934
Taken
85,891
73,064
Mitigated
71,758
7,531
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,294
2,531
0
749
17,202
20,349
0
6,514
10,213
0
9,590
L
Ah Muzen Cab
Amomohehe
Ah Muzen Cab
18,275
5,288
0
1,134
11,032
4,294
0
3,155
7,877
0
32,302
L
Amaterasu
Bradanda
Amaterasu
6,369
3,152
938
3,373
23,466
22,203
0
6,381
17,085
0
25,135
W
Izanami
Fishncake88
Izanami
31,118
24,189
0
2,043
11,705
6,659
0
3,627
7,859
0
59,927
L
Olorun
20,076
11,281
2,220
4,410
16,023
7,102
0
5,626
10,397
42,659
0
W
Kukulkan
5,720
1,963
0
238
7,335
4,856
0
1,784
5,448
12,695
0
L
9,740
1,386
511
1,423
18,168
17,810
0
7,013
11,155
942
15,561
W
12,892
1,015
0
1,594
20,706
31,263
0
6,419
13,821
18,252
0
W
21,069
10,572
0
2,255
7,704
4,721
0
3,085
4,546
0
36,578
W
Ymir
10,077
2,311
0
1,401
17,484
25,565
0
5,544
11,228
20,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,423
Gold Earned
46,475
182
Minions Killed
153
6
Camps Cleared
4
820,882
Distance Traveled
978,218
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,004
900
6
1
0
209,035
0
L
Ah Muzen Cab
9,218
922
27
3
0
174,418
0
L
Amaterasu
9,865
987
44
4
0
208,760
4
W
Izanami
12,386
1,239
72
7
5
172,703
0
L
Olorun
9,516
952
55
6
4
192,095
1
W
Kukulkan
9,931
993
23
2
0
130,810
0
L
Shiva
8,872
887
21
2
0
193,910
1
W
Ares
10,906
1,091
11
1
0
190,120
0
W
Neith
11,445
1,145
52
5
0
156,627
0
W
Ymir
10,755
1,076
24
2
1
170,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role