Player Matchup

Arachne
Arachne
ATrainedSpotter
Arachne
Level 47
God Stats
18W - 13L
1,556 SR
Queue Stats
124W - 130L
1,440 Elo+
Party 1
Poseidon
Poseidon
BigxxDaddyxxG
Poseidon
Level 104
God Stats
226W - 203L
1,569 SR
Queue Stats
290W - 327L
1,490 Elo+
Party 1
Lancelot
Lancelot
IsoLifts
Lancelot
Level 89
God Stats
10W - 6L
1,746 SR
Queue Stats
225W - 245L
1,507 Elo+
Party 1
Atlas
Atlas
LuCKYxSHAMROCK
Atlas
Level 48
God Stats
14W - 6L
1,762 SR
Queue Stats
66W - 76L
1,487 Elo+
Party 1
Skadi
Skadi
MocK Acid
Skadi
Level 37
God Stats
2W - 4L
1,367 SR
Queue Stats
6W - 9L
1,420 Elo+
Party 1
Team Averages
Level 65
1,600 SR
1,469 Elo+

VS

Team Averages
Level 71
1,556 SR
1,461 Elo+
Horus
Horus
BrownTheBurnout
Horus
Level 25
God Stats
21W - 20L
1,442 SR
Queue Stats
123W - 96L
1,432 Elo+
Party 2
Scylla
Scylla
KanyesRightNut
Scylla
Level 63
God Stats
2W - 4L
1,807 SR
Queue Stats
386W - 358L
1,495 Elo+
Party 2
King Arthur
King Arthur
L3thalZombieZ
King Arthur
Level 126
God Stats
2W - 5L
1,617 SR
Queue Stats
36W - 46L
1,456 Elo+
Party 2
Sol
Sol
Trippy Frito
Sol
Level 63
God Stats
23W - 21L
1,562 SR
Queue Stats
228W - 194L
1,428 Elo+
Party 2
Hun Batz
Hun Batz
imafailurelol
Hun Batz
Level 80
God Stats
0W - 2L
1,350 SR
Queue Stats
183W - 171L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
8,848
520
6,345
13,083
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
BigxxDaddyxxG
Poseidon
16
8 / 3 / 2
9,973
587
17,610
7,742
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
IsoLifts
Lancelot
18
11 / 0 / 4
11,378
669
19,636
16,456
10,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 10
8,326
490
8,998
21,326
17,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
MocK Acid
Skadi
14
2 / 2 / 4
8,639
508
7,824
14,386
5,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 4
8,186
482
8,166
17,899
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 4 / 3
7,770
457
6,752
9,848
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
L3thalZombieZ
King Arthur
12
1 / 6 / 3
7,788
458
8,027
17,513
12,056
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 5
7,785
458
20,248
16,372
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
imafailurelol
Hun Batz
11
3 / 7 / 0
7,258
427
6,079
18,593
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
26
Kills
13
13
Deaths
26
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
W
Poseidon
BigxxDaddyxxG
Poseidon
8
3
2
3
L
4
5
4
1.2
W
Lancelot
IsoLifts
Lancelot
11
0
4
13
L
3
4
3
1.13
L
King Arthur
L3thalZombieZ
King Arthur
1
6
3
0.42
W
1
5
10
1.2
W
Skadi
MocK Acid
Skadi
2
2
4
2
L
2
4
5
1.13
L
Hun Batz
imafailurelol
Hun Batz
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,413
Damage
49,272
72,993
Taken
80,225
42,547
Mitigated
45,278
17,444
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,345
4,352
0
1,593
13,083
5,914
0
3,291
9,686
0
51,012
W
Poseidon
BigxxDaddyxxG
Poseidon
17,610
2,143
0
324
7,742
3,299
1,443
1,776
5,804
100,967
0
L
8,166
3,316
2,440
6,014
17,899
15,274
110
7,374
10,525
0
18,295
W
Lancelot
IsoLifts
Lancelot
19,636
4,365
274
6,572
16,456
10,590
3,767
3,483
12,849
0
84,815
L
6,752
713
0
730
9,848
4,127
0
3,229
6,619
36,951
0
L
King Arthur
L3thalZombieZ
King Arthur
8,027
1,267
0
1,320
17,513
12,056
102
5,359
12,154
0
48,102
W
8,998
4,173
2,290
3,876
21,326
17,379
463
10,893
10,313
27,310
0
W
Skadi
MocK Acid
Skadi
7,824
3,043
0
2,515
14,386
5,365
2,612
7,005
7,341
0
58,463
L
20,248
8,741
0
4,989
16,372
6,363
1,264
6,440
9,932
68,649
0
L
Hun Batz
imafailurelol
Hun Batz
6,079
1,564
0
4,201
18,593
7,458
165
4,359
14,234
0
40,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
38,787
489
Minions Killed
339
0
Camps Cleared
0
1,631,041
Distance Traveled
1,520,995
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,848
520
86
5
0
358,379
2
W
Poseidon
9,973
587
137
8
0
330,510
3
L
Horus
8,186
482
20
1
0
321,804
1
W
Lancelot
11,378
669
147
9
0
327,885
0
L
Scylla
7,770
457
80
5
0
282,731
5
L
King Arthur
7,788
458
74
4
0
318,410
0
W
Atlas
8,326
490
30
2
0
314,534
3
W
Skadi
8,639
508
89
5
0
299,733
2
L
Sol
7,785
458
101
6
0
288,974
2
L
Hun Batz
7,258
427
64
4
0
309,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role