Player Matchup

Cernunnos
Cernunnos
ImPokyy
Cernunnos
Level 34
God Stats
3W - 6L
1,546 SR
Queue Stats
39W - 41L
1,572 Elo+
Party 2
Yemoja
Yemoja
Jaxxuwux
Yemoja
Level 65
God Stats
4W - 5L
1,472 SR
Queue Stats
115W - 136L
1,389 Elo+
Party 3
Guan Yu
Guan Yu
SadButDope
Guan Yu
Level 88
God Stats
3W - 0L
1,279 SR
Queue Stats
21W - 18L
1,420 Elo+
Party 2
Thanatos
Thanatos
Wolf6947
Thanatos
Level 117
God Stats
6W - 6L
1,526 SR
Queue Stats
32W - 33L
1,457 Elo+
Party 2
Anubis
Anubis
rainbow1114
Anubis
Level 62
God Stats
1W - 1L
1,451 SR
Queue Stats
94W - 118L
1,403 Elo+
Party 3
Team Averages
Level 73
1,455 SR
1,448 Elo+

VS

Team Averages
Level 49
1,415 SR
1,490 Elo+
Pele
Pele
Cambodian69
Pele
Level 33
God Stats
55W - 48L
1,261 SR
Queue Stats
325W - 342L
1,254 Elo+
Solo
Heimdallr
Heimdallr
Drwosyyy
Heimdallr
Level 24
God Stats
0W - 2L
1,315 SR
Queue Stats
16W - 19L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
YodaOne
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,773 Elo+
Solo
Gilgamesh
Gilgamesh
coca232
Gilgamesh
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 61L
1,487 Elo+
Party 1
He Bo
He Bo
shino1283
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImPokyy
Cernunnos
18
5 / 7 / 5
12,605
485
19,048
27,948
11,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Jaxxuwux
Yemoja
16
2 / 3 / 12
12,316
474
11,475
24,156
21,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Guan Yu
SadButDope
Guan Yu
20
3 / 1 / 5
14,019
539
19,123
23,740
37,348
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Wolf6947
Thanatos
20
13 / 5 / 5
14,929
574
21,210
28,693
14,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
4 / 10 / 9
12,657
487
26,877
30,192
20,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 9
12,563
483
23,811
26,889
10,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Drwosyyy
Heimdallr
16
3 / 8 / 9
10,642
409
16,073
23,413
10,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
YodaOne
Cthulhu
17
6 / 5 / 7
12,660
487
16,582
29,909
40,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
coca232
Gilgamesh
18
1 / 3 / 2
12,062
464
11,634
26,738
31,791
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
shino1283
He Bo
19
9 / 6 / 5
13,528
520
18,517
21,474
8,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
57
27
Kills
25
26
Deaths
27
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
5
9
2.1
L
Heimdallr
Drwosyyy
Heimdallr
3
8
9
0.94
W
Cernunnos
ImPokyy
Cernunnos
5
7
5
1.07
W
Yemoja
Jaxxuwux
Yemoja
2
3
12
2.67
W
Guan Yu
SadButDope
Guan Yu
3
1
5
5.5
W
Thanatos
Wolf6947
Thanatos
13
5
5
3.1
L
Cthulhu
YodaOne
Cthulhu
6
5
7
1.9
L
Gilgamesh
coca232
Gilgamesh
1
3
2
0.67
W
Anubis
4
10
9
0.85
L
He Bo
shino1283
He Bo
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,733
Damage
86,617
134,729
Taken
128,423
105,700
Mitigated
102,127
73,225
Healing
22,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,811
5,895
739
7,959
26,889
10,516
0
6,553
20,336
0
106,230
L
Heimdallr
Drwosyyy
Heimdallr
16,073
4,660
0
2,685
23,413
10,934
764
9,048
14,365
0
81,712
W
Cernunnos
ImPokyy
Cernunnos
19,048
10,521
0
9,691
27,948
11,637
2,291
8,778
19,170
0
100,548
W
Yemoja
Jaxxuwux
Yemoja
11,475
3,309
7,766
6,500
24,156
21,202
805
8,507
15,649
42,414
0
W
Guan Yu
SadButDope
Guan Yu
19,123
2,554
1,299
11,031
23,740
37,348
1,222
2,898
20,842
0
110,688
W
Thanatos
Wolf6947
Thanatos
21,210
5,498
0
22,772
28,693
14,871
1,391
9,091
19,602
0
123,837
L
Cthulhu
YodaOne
Cthulhu
16,582
2,202
562
1,575
29,909
40,149
244
10,428
19,481
51,607
0
L
Gilgamesh
coca232
Gilgamesh
11,634
3,928
0
5,203
26,738
31,791
0
5,049
21,689
0
100,858
W
Anubis
26,877
2,831
0
14,166
30,192
20,642
1,052
11,259
18,933
110,164
0
L
He Bo
shino1283
He Bo
18,517
1,195
633
3,214
21,474
8,737
0
8,570
12,904
106,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,526
Gold Earned
61,455
599
Minions Killed
625
0
Camps Cleared
0
2,414,213
Distance Traveled
2,295,708
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,563
483
123
5
0
495,529
0
L
Heimdallr
10,642
409
103
4
0
424,149
3
W
Cernunnos
12,605
485
113
4
0
476,013
4
W
Yemoja
12,316
474
56
2
0
484,529
0
W
Guan Yu
14,019
539
174
7
0
506,011
5
W
Thanatos
14,929
574
139
5
0
548,052
3
L
Cthulhu
12,660
487
68
3
0
497,307
0
L
Gilgamesh
12,062
464
183
7
0
440,568
0
W
Anubis
12,657
487
117
5
0
399,608
2
L
He Bo
13,528
520
148
6
0
438,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role